An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
2021-08-02 03:06:16 -07:00
.github/ISSUE_TEMPLATE
actors Enemy hat fixes (#83) 2020-10-16 03:03:25 -07:00
asm
assets
bin Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
build-windows-visual-studio Translated Luigi sounds through new Character system 2020-10-16 23:33:41 -07:00
data Removed two-player hacks from cannon and object packets 2020-10-13 21:44:27 -07:00
developer Allocate the correct number of controllers on stable branch 2020-10-18 22:15:52 -07:00
doxygen
enhancements
include Translated Luigi sounds through new Character system 2020-10-16 23:33:41 -07:00
levels Enemy hat fixes (#83) 2020-10-16 03:03:25 -07:00
lib Fix Mac + DISCORD_SDK compilation errors 2021-08-02 03:06:16 -07:00
sound Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
src Fix Mac + DISCORD_SDK compilation errors 2021-08-02 03:06:16 -07:00
text
textures/segment2 Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
tools Fix Mac + DISCORD_SDK compilation errors 2021-08-02 03:06:16 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Add further luigi sound changes to git ignore 2020-10-16 22:23:49 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
cgdb.exe.stackdump
CHANGES
charmap.txt
charmap_menu.txt
diff.py Refresh 10.1 2020-06-20 02:53:56 +03:00
diff_settings.py
Dockerfile
Doxyfile
dx11.sh
extract_assets.py
first-diff.py merge refresh 10 2020-06-20 02:49:59 +03:00
format.sh
gdb.exe.stackdump Synchronized purple switch 2020-08-07 19:37:19 -07:00
Jenkinsfile
Makefile Fix Mac + DISCORD_SDK compilation errors 2021-08-02 03:06:16 -07:00
Makefile.split
obj2c.py
pisetup.sh
README.md Link to build instructions 2021-02-14 03:11:19 -07:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt

sm64ex-coop

Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.

Build instructions are available on the sm64ex wiki.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Goal

Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4