- Seekers only go faster in water - No more Act Select - Pause exits only allowed 30 seconds after entering a level - Dying no longer makes you seeker unless next to a seeker - Picks random seeker at the end of a round instead of last seeker - staying too long in a cannon shoots you out - can't trigger text or dialog - Defaults to hit to tag instead of touch to tag - no levels are banned - Anti camp removed - Much more optimized - Probably other stuff i cannot remember |
||
|---|---|---|
| .github/ISSUE_TEMPLATE | ||
| actors | ||
| assets | ||
| autogen | ||
| bin | ||
| data | ||
| developer | ||
| docs/lua | ||
| doxygen | ||
| include | ||
| lang | ||
| levels | ||
| lib | ||
| misc | ||
| mods | ||
| res | ||
| sound | ||
| src | ||
| text | ||
| textures | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| asmdiff.jp.sh | ||
| assets.json | ||
| c2obj.py | ||
| CHANGES | ||
| charmap.txt | ||
| charmap_menu.txt | ||
| credits.txt | ||
| diff.py | ||
| diff_settings.py | ||
| Dockerfile | ||
| Doxyfile | ||
| dynos.mk | ||
| extract_assets.py | ||
| first-diff.py | ||
| format.sh | ||
| Jenkinsfile | ||
| Makefile | ||
| Makefile.split | ||
| obj2c.py | ||
| pisetup.sh | ||
| README.md | ||
| README_es_ES.md | ||
| README_pt_BR.md | ||
| README_zh_CN.md | ||
| rename_sym.sh | ||
| SAVE_FORMAT.MD | ||
| sm64.eu.sha1 | ||
| sm64.jp.sha1 | ||
| sm64.ld | ||
| sm64.sh.sha1 | ||
| sm64.us.sha1 | ||
| undefined_syms.txt | ||
| util.mk | ||
sm64ex-coop
Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.
How to Play
Instructions on how to play are available on the wiki.
- The easiest way is to download coop-compiler
Goal (accomplished)
Create a mod for the PC port where multiple people can play together online.
Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.
Lua
sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.
Contribution
If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.