An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
Blockyyy 229664da6e
massive Hide and Seek overhaul (#364)
- Seekers only go faster in water
- No more Act Select
- Pause exits only allowed 30 seconds after entering a level
- Dying no longer makes you seeker unless next to a seeker
- Picks random seeker at the end of a round instead of last seeker
- staying too long in a cannon shoots you out
- can't trigger text or dialog
- Defaults to hit to tag instead of touch to tag
- no levels are banned
- Anti camp removed
- Much more optimized

- Probably other stuff i cannot remember
2023-04-28 21:01:55 -07:00
.github/ISSUE_TEMPLATE
actors
assets
autogen custom animations no dynos (#371) 2023-04-28 21:00:17 -07:00
bin Adjusted kerning 2023-04-22 02:44:19 -07:00
data custom animations no dynos (#371) 2023-04-28 21:00:17 -07:00
developer
docs/lua custom animations no dynos (#371) 2023-04-28 21:00:17 -07:00
doxygen
include Revert "Added support for the game to play multiple of the same sound at once (#361)" (#365) 2023-04-25 21:57:36 -04:00
lang Added russian (thanks Fox), updated french (thanks wRadion) 2023-04-28 12:16:30 -07:00
levels
lib Update linux coopnet 2023-04-23 00:46:41 -07:00
misc
mods massive Hide and Seek overhaul (#364) 2023-04-28 21:01:55 -07:00
res
sound Revert "Added support for the game to play multiple of the same sound at once (#361)" (#365) 2023-04-25 21:57:36 -04:00
src custom animations no dynos (#371) 2023-04-28 21:00:17 -07:00
text
textures Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
tools Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Force tools to rebuild if they weren't built before the luigi sound fix 2023-04-01 17:54:21 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dynos.mk
extract_assets.py
first-diff.py
format.sh
Jenkinsfile
Makefile Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
Makefile.split Fix build, add fonts to dynos packs 2023-04-02 14:58:43 -07:00
obj2c.py
pisetup.sh
README.md
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4