mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1645 lines
		
	
	
		
			No EOL
		
	
	
		
			41 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			1645 lines
		
	
	
		
			No EOL
		
	
	
		
			41 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
smlua_text_utils_dialog_replace(DIALOG_000, 1, 6, 30, 200, "--WARNING--\
 | 
						|
FLOOR UNSTABLE. DO NOT\
 | 
						|
GROUND-POUND UNDER \
 | 
						|
ANY CIRCUMSTANCES!'")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_001, 1, 4, 95, 200, "Hey, you! You better be \
 | 
						|
pretty careful unless you\
 | 
						|
want to be blasted by a\
 | 
						|
water bomb from our \
 | 
						|
enemy! We are peaceful\
 | 
						|
Bob-ombs who love the\
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						|
ocean and sky, but these\
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						|
other guys are completely\
 | 
						|
war-hungry! Their leader\
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						|
is Big Bob-omb, he stole\
 | 
						|
a ★ from us and is using\
 | 
						|
it to win this battle.\
 | 
						|
Say, you look pretty \
 | 
						|
tough. Do you think you \
 | 
						|
could do us a favor and \
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						|
get our ★ back?\
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						|
Good luck!")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_002, 1, 3, 95, 200, "It's a good thing we\
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						|
sunk their ship early\
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						|
in the battle, I hate\
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						|
to think what damage\
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						|
those cannons could\
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						|
have done!")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_003, 1, 5, 95, 200, "Hey Mario, good to see\
 | 
						|
you once more!\
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						|
I came here to catch the\
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						|
train to Koopa City,\
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						|
but the whole station \
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						|
is in a chaotic mess!\
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						|
It looks like I'll have\
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						|
to go explore somewhere\
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						|
else, but hey, if you are\
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						|
staying here... here's a\
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						|
little hint:\
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						|
I heard that the Wing Cap\
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						|
Switch is hidden around\
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						|
here. I suspect that those\
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						|
strange flying thwomps\
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						|
have something to do\
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						|
with it, but you can \
 | 
						|
find out for yourself.\
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						|
\
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						|
See ya!")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_004, 1, 4, 95, 200, "You need to\
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						|
use our cannon? Sure!\
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						|
Just wait a moment while\
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						|
I open it up for you...")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_005, 1, 3, 30, 200, "Hey, Mario! I've been\
 | 
						|
practicing running to\
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						|
the top of Koopa Canyon.\
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						|
Do you think you have\
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						|
what it takes to beat me\
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						|
this time? I'm really,\
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						|
REALLY fast now! \
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						|
First one to\
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						|
the rock pillars wins.\
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						|
\
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						|
Ready....\
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						|
\
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						|
//Go!////Don't Go")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_006, 1, 3, 30, 200, "Hey!!! Don't try to scam\
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						|
ME. You've gotta run\
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						|
the whole course.\
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						|
Later. Look me up when\
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						|
you want to race for\
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						|
real.")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_007, 1, 3, 30, 200, "Wow, I can't believe you\
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						|
still beat me after all \
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						|
that training! Maybe I\
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						|
shouldn't have shown off\
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						|
by running around those\
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						|
pillars...\
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						|
Anyway, here's \
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						|
your prize.")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_008, 1, 4, 30, 200, "It's locked... But wait,\
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						|
there is supposed to be\
 | 
						|
another entrance \
 | 
						|
hidden in Gloomy Garden.\
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						|
Have you found it yet?\
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						|
Make sure you search\
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						|
every dark corner in the\
 | 
						|
whole garden...")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_009, 1, 5, 30, 200, "Nice to see you again,\
 | 
						|
Mario. It sure has been\
 | 
						|
a while. How about a \
 | 
						|
race? First to the \
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						|
top of the mountain!\
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						|
\
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						|
//Go//// Don't Go")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_010, 1, 4, 30, 200, "You've stepped on the\
 | 
						|
Wing Cap Switch. Wearing\
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						|
the Wing Cap, you can\
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						|
soar through the sky.\
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						|
Now Wing Caps will pop\
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						|
out of all the red blocks\
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						|
you find.\
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						|
\
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						|
Would you like to Save?\
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						|
\
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						|
//Yes////No")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_011, 1, 4, 30, 200, "You've just stepped on\
 | 
						|
the Metal Cap Switch!\
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						|
The Metal Cap makes\
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						|
Mario invincible.\
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						|
Now Metal Caps will\
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						|
pop out of all of the\
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						|
green blocks you find.\
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						|
\
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						|
Would you like to Save?\
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						|
\
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						|
//Yes////No")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_012, 1, 4, 30, 200, "You've just stepped on\
 | 
						|
the Vanish Cap Switch.\
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						|
The Vanish Cap makes\
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						|
Mario disappear.\
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						|
Now Vanish Caps will pop\
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						|
from all of the blue\
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						|
blocks you find.\
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						|
\
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						|
Would you like to Save?\
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						|
\
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						|
//Yes////No")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_013, 1, 5, 30, 200, "You've collected 100\
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						|
coins! Mario gains more\
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						|
power from the stars.\
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						|
Do you want to Save?\
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						|
//Yes////No")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_014, 1, 4, 30, 200, "Wow! Another Power Star!\
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						|
Mario gains more courage\
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						|
from the power of the\
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						|
stars.\
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						|
Do you want to Save?\
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						|
\
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						|
//You Bet//Not Now")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_015, 1, 4, 30, 200, "Hey there, don't\
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						|
mistake me for those\
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						|
other hot-heads, I'm not\
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						|
the sort to blow my top.\
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						|
I'm Bob, and you are...?\
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						|
Nice to meet you, Mario!\
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						|
I came here to watch\
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						|
the Chuckya Chucking\
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						|
Competition, but it's\
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						|
been postponed, so I'll\
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						|
have to simmer around \
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						|
'till next week. \
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						|
Since you're exploring\
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						|
this place, I'll give\
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						|
you a hint. I heard that\
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						|
the Chuckyas have hidden\
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						|
the Metal Cap Switch\
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						|
somewhere around here. \
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						|
They probably used a\
 | 
						|
purple switch to hide\
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						|
the entrance.\
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						|
Good luck finding it!")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_016, 1, 3, 30, 200, "See the 1-up symbols on\
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						|
these pillars? Stand on\
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						|
all four and you will\
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						|
win a prize! Well, if you\
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						|
can catch it...")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_017, 1, 4, 30, 200, "You again! Are you\
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						|
following me or what?\
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						|
Well, you better prepare \
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						|
yourself for a tough \
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						|
battle if you think \
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						|
you're going to go taking \
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						|
my power star again!\
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						|
Because I'm not going to\
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						|
go easy on you this time!")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_018, 1, 2, 30, 200, "The life... \
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						|
It's fading.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_019, 1, 4, 30, 200, "Hmm, Lakitu is probably\
 | 
						|
going to have trouble\
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						|
fitting through this\
 | 
						|
small entrance. If you\
 | 
						|
are using the SM64SR\
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						|
Camera Control code,\
 | 
						|
hold [R] as you enter\
 | 
						|
the cave to help him in.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_020, 1, 6, 95, 150, "Dear Mario,\
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						|
I just wanted to wish\
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						|
you luck and tell you \
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						|
that I'm sure we'll see \
 | 
						|
each other again soon!")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_021, 1, 5, 95, 200, "BOWSER SOUND EFFECT")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_022, 1, 2, 95, 200, "You cannot open this\
 | 
						|
door yet.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_023, 1, 3, 95, 200, "This key doesn't fit!")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_024, 1, 5, 95, 200, "You do not have enough\
 | 
						|
power stars to break the\
 | 
						|
seal on this door.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_025, 1, 4, 95, 200, "You do not have enough\
 | 
						|
power stars to break the\
 | 
						|
seal on this door.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_026, 1, 4, 95, 200, "You do not have enough\
 | 
						|
power stars to break the\
 | 
						|
seal on this door.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_027, 1, 4, 95, 200, "You do not have enough\
 | 
						|
power stars to break the\
 | 
						|
seal on this door.")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_028, 1, 4, 95, 200, "You do not have enough\
 | 
						|
power stars to break the\
 | 
						|
seal on this door.")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_029, 1, 5, 95, 200, "You do not have enough\
 | 
						|
power stars to break the\
 | 
						|
seal on this door.")
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						|
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						|
smlua_text_utils_dialog_replace(DIALOG_030, 1, 6, 30, 200, "Did you know that it is\
 | 
						|
possible for a plumber\
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						|
with exceptional jumping\
 | 
						|
skills to jump up a steep \
 | 
						|
hill? You can do this\
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						|
by landing on the slope\
 | 
						|
after your second hop\
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						|
then pressing [A] once \
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						|
more to triple-jump.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_031, 1, 5, 30, 200, "Woah, you completely\
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						|
stomped my record! I\
 | 
						|
promise I'll train\
 | 
						|
extra hard for our\
 | 
						|
next race. Until\
 | 
						|
next time, here is\
 | 
						|
your prize.\
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						|
Congrats, Mario!")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_032, 1, 2, 30, 200, "Mario...\
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						|
You can't let Bowser win!")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_033, 1, 6, 30, 200, "Well done, Mario!\
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						|
You've always been\
 | 
						|
there to help out when\
 | 
						|
we need you. You have\
 | 
						|
everyone's thanks for\
 | 
						|
collecting every ★ \
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						|
so we can finally \
 | 
						|
use them to drive out \
 | 
						|
the last of Bowser's\
 | 
						|
evil minions.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_034, 1, 6, 30, 200, "Good afternoon. The\
 | 
						|
Lakitu Bros., here,\
 | 
						|
reporting live from just\
 | 
						|
outside the Princess's\
 | 
						|
castle.\
 | 
						|
\
 | 
						|
Mario has just arrived\
 | 
						|
on the scene, and we'll\
 | 
						|
be filming the action live\
 | 
						|
as he enters the castle\
 | 
						|
and pursues the missing\
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						|
Power Stars.\
 | 
						|
As seasoned cameramen,\
 | 
						|
we'll be shooting from the\
 | 
						|
recommended angle, but\
 | 
						|
you can change the\
 | 
						|
camera angle by pressing\
 | 
						|
the [C] Buttons.\
 | 
						|
If we can't adjust the\
 | 
						|
view any further, we'll\
 | 
						|
buzz. To take a look at\
 | 
						|
the surroundings, stop\
 | 
						|
and press [C]^.\
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						|
\
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						|
Press [A] to resume play.\
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						|
Switch camera modes with\
 | 
						|
the [R] Button. Signs along\
 | 
						|
the way will review these\
 | 
						|
instructions.\
 | 
						|
\
 | 
						|
For now, reporting live,\
 | 
						|
this has been the\
 | 
						|
Lakitu Bros.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_035, 1, 5, 30, 200, "Wow Mario, you really\
 | 
						|
have all the power\
 | 
						|
stars? I hope you\
 | 
						|
enjoyed your journey, I\
 | 
						|
know how you love the\
 | 
						|
thrill of ducking and\
 | 
						|
dodging obstacles all\
 | 
						|
day. That's why I took\
 | 
						|
the time to hide 9 of\
 | 
						|
my star replicas across\
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						|
the lands. If you are\
 | 
						|
ready for your next\
 | 
						|
little journey, have\
 | 
						|
a go at collecting them\
 | 
						|
all. Be warned though,\
 | 
						|
I didn't make them simple\
 | 
						|
to find! You can easily \
 | 
						|
recognize a star replica \
 | 
						|
because it doesn't spin, \
 | 
						|
since it has no real \
 | 
						|
power. Take a look at\
 | 
						|
the sign post next to\
 | 
						|
me, I listed all the\
 | 
						|
levels where I hid\
 | 
						|
star replicas.")
 | 
						|
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						|
smlua_text_utils_dialog_replace(DIALOG_036, 1, 5, 30, 200, "You're the greatest,\
 | 
						|
Mario! I was so sick of\
 | 
						|
those goombas breaking\
 | 
						|
into my house to jump\
 | 
						|
on my bed!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_037, 1, 2, 30, 200, "I win! Better luck next\
 | 
						|
time, pal.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_038, 1, 3, 95, 200, "The power of your stars\
 | 
						|
has broken the seal on\
 | 
						|
this door!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_039, 1, 4, 30, 200, "Did you ever work out\
 | 
						|
how to reach the lookout\
 | 
						|
on top of Star-Leap\
 | 
						|
Tower? All I know is\
 | 
						|
that the pipe leading\
 | 
						|
there is hidden\
 | 
						|
somewhere very windy.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_040, 1, 3, 30, 200, "Are you going go keep\
 | 
						|
searching for the power\
 | 
						|
stars now, Mario? When\
 | 
						|
you're ready, go and\
 | 
						|
grab Bowser's power\
 | 
						|
star over there.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_041, 1, 3, 30, 200, "I win! You lose!\
 | 
						|
Ha ha ha!\
 | 
						|
\
 | 
						|
Not looking so speedy\
 | 
						|
now, are you Mario?")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_042, 1, 4, 30, 200, "This is a great spot\
 | 
						|
to sit and stare at the\
 | 
						|
stars...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_043, 1, 5, 30, 200, "Hey you, get off my\
 | 
						|
roof! You're too heavy,\
 | 
						|
you'll break it!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_044, 1, 5, 95, 200, "Whooo's there? Whooo\
 | 
						|
disturbed my dinner?\
 | 
						|
Oh, it's you, Mario!\
 | 
						|
I haven't seen you in\
 | 
						|
a long time! I moved\
 | 
						|
to this pond after I\
 | 
						|
got sick of all the\
 | 
						|
groaning those thwomps\
 | 
						|
and whomps were making.\
 | 
						|
\
 | 
						|
So, do you need a ride?")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_045, 1, 6, 95, 200, "Whew! I really don't\
 | 
						|
think I can hold you\
 | 
						|
much longer. I still\
 | 
						|
think you should cut\
 | 
						|
down on the spaghetti.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_046, 1, 4, 30, 200, "Oh dear, Mario forgot\
 | 
						|
how to climb ladders\
 | 
						|
again! It looks like he\
 | 
						|
will have to go around.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_047, 1, 2, 95, 200, "Hi! I'll prepare the\
 | 
						|
cannon for you!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_048, 1, 3, 30, 200, "It's not over yet.\
 | 
						|
Jump into the vortex\
 | 
						|
and this never happened.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_049, 1, 5, 30, 200, "Great job unlocking\
 | 
						|
the door, Mario!\
 | 
						|
Have a look around and\
 | 
						|
I'm sure you will find\
 | 
						|
some more stars. \
 | 
						|
Oh, by the way, don't be\
 | 
						|
freaked out by the size\
 | 
						|
of this place. The\
 | 
						|
star spirits enchanted\
 | 
						|
Star-Leap Tower so it\
 | 
						|
could be larger on the\
 | 
						|
inside. It's pretty\
 | 
						|
amazing what they can\
 | 
						|
do!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_050, 1, 4, 30, 200, "Brrr, this place gives\
 | 
						|
me the creeps, Mario!\
 | 
						|
I don't really fancy\
 | 
						|
hanging around with\
 | 
						|
these ghosts much\
 | 
						|
longer. It's a shame\
 | 
						|
the Vanish Cap Switch\
 | 
						|
is in this place,\
 | 
						|
there's no telling where\
 | 
						|
those mischievous ghosts\
 | 
						|
could of have hid it!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_051, 1, 5, 30, 200, "I wanted to play the\
 | 
						|
piano, but I couldn't\
 | 
						|
reach! Really, was that\
 | 
						|
piano made for giants\
 | 
						|
or what?\
 | 
						|
Oh well, I guess there\
 | 
						|
are more important\
 | 
						|
problems at the moment.\
 | 
						|
Say, have you tried\
 | 
						|
climbing onto the\
 | 
						|
chandelier in the\
 | 
						|
entrance room? If you\
 | 
						|
can long-jump onto it,\
 | 
						|
maybe you'll find\
 | 
						|
something!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_052, 1, 2, 30, 200, "CREEPY CAP CAVE \
 | 
						|
\
 | 
						|
PUZZLE OF THE\
 | 
						|
VANISH CAP\
 | 
						|
WINDY WING CAP WELL\
 | 
						|
\
 | 
						|
BOWSER'S \
 | 
						|
SLIPPERY SWAMP\
 | 
						|
RETRO REMIX CASTLE\
 | 
						|
\
 | 
						|
BOWSER'S \
 | 
						|
RAINBOW RUMBLE\
 | 
						|
MUSHROOM \
 | 
						|
MOUNTAIN TOWN\
 | 
						|
SANDY SLIDE SECRET\
 | 
						|
\
 | 
						|
HIDDEN PALACE FINALE")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_053, 1, 3, 30, 200, "If you look up, you can\
 | 
						|
see the satellite used \
 | 
						|
by this base.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_054, 1, 5, 30, 200, "Wow, you found the\
 | 
						|
Sandy Slide Secret!\
 | 
						|
\
 | 
						|
There are two stars here,\
 | 
						|
one for finishing the\
 | 
						|
slide in 18 seconds, and\
 | 
						|
another for collecting\
 | 
						|
all the red coins.\
 | 
						|
Be careful though, if\
 | 
						|
you fail to collect\
 | 
						|
one of these then you \
 | 
						|
will have no choice but\
 | 
						|
to lose a life! \
 | 
						|
\
 | 
						|
There are plenty of lives \
 | 
						|
hidden in this level... \
 | 
						|
can you find them all?\
 | 
						|
")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_055, 1, 4, 30, 200, "Hey Mario, remember me?\
 | 
						|
I'm Tuxie! Thanks for\
 | 
						|
helping me out when I\
 | 
						|
was lost a few years ago.\
 | 
						|
Since then, I've been\
 | 
						|
practicing racing so I \
 | 
						|
can be as fast as my Dad.\
 | 
						|
So, how about a race?\
 | 
						|
Ready...\
 | 
						|
\
 | 
						|
//Go//// Don't Go")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_056, 1, 6, 30, 200, "Wow, you're so fast! \
 | 
						|
Here, take this.\
 | 
						|
I don't have a medal,\
 | 
						|
but this shiny ★ looks\
 | 
						|
kinda like one.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_057, 1, 4, 30, 200, "Ugh! How many times do\
 | 
						|
I have to tell my silly\
 | 
						|
child not to wander off?\
 | 
						|
While he's wandering\
 | 
						|
around these dangerous\
 | 
						|
cliffs, I have to sit \
 | 
						|
here worrying myself \
 | 
						|
sick!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_058, 1, 4, 30, 200, "Thank you so much for\
 | 
						|
finding my naughty\
 | 
						|
child! I'll have to\
 | 
						|
keep a closer eye on\
 | 
						|
him from now on.\
 | 
						|
If you like, you\
 | 
						|
can take this ★ I found\
 | 
						|
as my thanks.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_059, 1, 4, 30, 200, "I'm going to keep\
 | 
						|
practicing so I can beat\
 | 
						|
you one day!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_060, 1, 5, 30, 200, "If you can shoot through\
 | 
						|
all five of those hoops,\
 | 
						|
I bet a ★ will appear. \
 | 
						|
Just press the purple \
 | 
						|
switch and hop in either \
 | 
						|
side of the turret, then \
 | 
						|
I'll climb through this \
 | 
						|
hatch and aim for you.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_061, 1, 4, 30, 200, "Do you think Lakitu is \
 | 
						|
doing a bad job today? \
 | 
						|
Try the code on the next \
 | 
						|
sign. Controlling this new \
 | 
						|
camera is simple! The \
 | 
						|
camera will stay in the \
 | 
						|
default zoomed-out \
 | 
						|
position unless you are \
 | 
						|
holding down [R], which will \
 | 
						|
make it zoom in. \
 | 
						|
Much better!")
 | 
						|
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_063, 1, 5, 30, 200, "I AM ERROR.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_064, 1, 5, 30, 200, "To Flowpipe Sewer.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_065, 1, 6, 30, 200, "It's time for the final\
 | 
						|
showdown with Bowser!\
 | 
						|
Good luck, and \
 | 
						|
thank you for playing.\
 | 
						|
It's not all over after\
 | 
						|
this, though... You\
 | 
						|
haven't got all 120 stars\
 | 
						|
yet, right? See if you\
 | 
						|
can gather them all up,\
 | 
						|
and maybe something\
 | 
						|
good will happen...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_066, 1, 5, 30, 200, "Have you seen that huge \
 | 
						|
broken star in the sky? \
 | 
						|
It certainly wasn't like \
 | 
						|
that when I last saw it \
 | 
						|
a few years ago. I've \
 | 
						|
heard rumors that the \
 | 
						|
star spirits recently had \
 | 
						|
a war up there with \
 | 
						|
something so immensely \
 | 
						|
powerful that the whole \
 | 
						|
place shattered! It \
 | 
						|
sounds so cool, I wish I \
 | 
						|
could have seen it! But \
 | 
						|
then again, if I were \
 | 
						|
close enough to see it, \
 | 
						|
I'd probably be \
 | 
						|
done for...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_067, 1, 5, 30, 200, "Too bad I couldn't stop\
 | 
						|
by to talk to you in\
 | 
						|
person, Mario, but I'm\
 | 
						|
a little busy taking\
 | 
						|
over the Mushroom\
 | 
						|
Kingdom to deal with\
 | 
						|
pests like you. Instead,\
 | 
						|
why don't you meet the\
 | 
						|
Pernicious Piranha Plants? \
 | 
						|
Just be warned, they \
 | 
						|
have quite an appetite \
 | 
						|
for pesky plumbers!\
 | 
						|
Bwa ha ha!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_068, 1, 5, 30, 200, "It's Lethal Lava Land!\
 | 
						|
If you catch fire or fall\
 | 
						|
into a pool of flames,\
 | 
						|
you'll be hopping mad, but\
 | 
						|
don't lose your cool.\
 | 
						|
You can still control\
 | 
						|
Mario--just try to keep\
 | 
						|
calm!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_069, 1, 6, 30, 200, "Sometimes you'll bump into\
 | 
						|
invisible walls at the\
 | 
						|
edges of the painting\
 | 
						|
worlds. If you hit a wall\
 | 
						|
while flying, you'll bounce\
 | 
						|
back.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_070, 1, 5, 30, 200, "You can return to the\
 | 
						|
castle's main hall at any\
 | 
						|
time from the painting\
 | 
						|
worlds where the enemies\
 | 
						|
live.\
 | 
						|
Just stop, stand still,\
 | 
						|
press Start to pause the\
 | 
						|
game, then select\
 | 
						|
『Exit Course.』\
 | 
						|
\
 | 
						|
You don't have to collect\
 | 
						|
all Power Stars in one\
 | 
						|
course before going on to\
 | 
						|
the next.\
 | 
						|
\
 | 
						|
Return later, when you're\
 | 
						|
more experienced, to pick\
 | 
						|
up difficult ones.\
 | 
						|
\
 | 
						|
\
 | 
						|
Whenever you find a Star,\
 | 
						|
a hint for finding the\
 | 
						|
next one will appear on\
 | 
						|
the course's start screen.\
 | 
						|
\
 | 
						|
You can, however, collect\
 | 
						|
any of the remaining\
 | 
						|
Stars next. You don't\
 | 
						|
have to recover the one\
 | 
						|
described by the hint.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_071, 1, 3, 30, 200, "Danger Ahead!\
 | 
						|
Beware of the strange\
 | 
						|
cloud! Don't inhale!\
 | 
						|
If you feel faint, run for\
 | 
						|
higher ground and fresh\
 | 
						|
air!\
 | 
						|
Circle: Shelter\
 | 
						|
Arrow: Entrance-Exit")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_072, 1, 4, 30, 200, "NOTICE:\
 | 
						|
This Star Road cannot\
 | 
						|
function without at\
 | 
						|
least 65 power stars.\
 | 
						|
If the Star Road stops\
 | 
						|
working at any point,\
 | 
						|
this should be the\
 | 
						|
first thing you check.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_073, 1, 2, 95, 200, "Trying to take shortcuts\
 | 
						|
can backfire...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_074, 1, 5, 30, 200, "You can grab on to the\
 | 
						|
edge of a cliff or ledge\
 | 
						|
with your fingertips and\
 | 
						|
hang down from it.\
 | 
						|
\
 | 
						|
To drop from the edge,\
 | 
						|
either press the Control\
 | 
						|
Stick in the direction of\
 | 
						|
Mario's back or press the\
 | 
						|
[Z] Button.\
 | 
						|
To get up onto the ledge,\
 | 
						|
either press Up on the\
 | 
						|
Control Stick or press [A]\
 | 
						|
as soon as you grab the\
 | 
						|
ledge to climb up quickly.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_075, 1, 5, 30, 200, "Mario!! My castle is in\
 | 
						|
great peril. I know that\
 | 
						|
Bowser is the cause...and\
 | 
						|
I know that only you can\
 | 
						|
stop him!\
 | 
						|
The doors in the castle\
 | 
						|
that have been sealed by\
 | 
						|
Bowser can be opened only\
 | 
						|
with Star Power.\
 | 
						|
\
 | 
						|
But there are secret\
 | 
						|
paths in the castle,\
 | 
						|
paths that Bowser hasn't\
 | 
						|
found.\
 | 
						|
\
 | 
						|
One of those paths is in\
 | 
						|
this room, and it holds\
 | 
						|
one of the castle's Secret\
 | 
						|
Stars!\
 | 
						|
\
 | 
						|
Find that Secret Star,\
 | 
						|
Mario! It will help you\
 | 
						|
on your quest. Please,\
 | 
						|
Mario, you have to\
 | 
						|
help us!\
 | 
						|
Retrieve all of the\
 | 
						|
Power Stars in the castle\
 | 
						|
and free us from this\
 | 
						|
awful prison!\
 | 
						|
Please!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_076, 1, 6, 30, 200, "What are you staring at?\
 | 
						|
I'm not stuck! I was\
 | 
						|
just... admiring the\
 | 
						|
view. Anyway, I found\
 | 
						|
this ★ up here for you.\
 | 
						|
I felt like I should\
 | 
						|
do something in return\
 | 
						|
for all the help you\
 | 
						|
give us, Mario!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_077, 1, 3, 150, 200, "Some say that if you \
 | 
						|
collect 120 power stars \
 | 
						|
and pray to the Star\
 | 
						|
Spirits from this spot by \
 | 
						|
pressing [C]^, something \
 | 
						|
good will happen.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_078, 1, 4, 30, 200, "★★★★★★★★★★★★★\
 | 
						|
 Super Mario Star Road \
 | 
						|
       by Skelux\
 | 
						|
★★★★★★★★★★★★★\
 | 
						|
Special thanks to:\
 | 
						|
Frauber - Bug fixing and\
 | 
						|
tools used.\
 | 
						|
VL-Tone - Tools used.\
 | 
						|
Yoshielectron - Helpful\
 | 
						|
documents.\
 | 
						|
Toxic - Play testing and\
 | 
						|
various feedback.\
 | 
						|
CPUhacka101 - Various\
 | 
						|
feedback.\
 | 
						|
SubDrag - Tools used.\
 | 
						|
\
 | 
						|
Thanks to the creators \
 | 
						|
of most original MIDI \
 | 
						|
files, and the \
 | 
						|
original SM64 crew.\
 | 
						|
Thanks to people who \
 | 
						|
have supported\
 | 
						|
Star Road and motivated\
 | 
						|
me to keep working.\
 | 
						|
★★★★★★★★★★★★★\
 | 
						|
      Thanks for \
 | 
						|
       playing!\
 | 
						|
★★★★★★★★★★★★★")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_079, 1, 4, 30, 200, "Owwwuu! Let me go!\
 | 
						|
Uukee-kee! I was only\
 | 
						|
teasing! Can't you take\
 | 
						|
a joke?\
 | 
						|
I'll tell you what, let's\
 | 
						|
trade. If you let me go,\
 | 
						|
I'll give you something\
 | 
						|
really good.\
 | 
						|
So, how about it?\
 | 
						|
\
 | 
						|
//Free him/ Hold on")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_080, 1, 1, 30, 200, "Eeeh hee hee hee!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_081, 1, 4, 30, 200, "This is it, you have\
 | 
						|
arrived at the Hidden\
 | 
						|
Palace Finale, the\
 | 
						|
final level! Even if\
 | 
						|
you can not complete\
 | 
						|
this challenge, you\
 | 
						|
have done very well\
 | 
						|
to make it this far.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_082, 1, 4, 30, 200, "I'm so glad to see you,\
 | 
						|
Mario! Missing my\
 | 
						|
jumping lessons really\
 | 
						|
backfired... I came in\
 | 
						|
here searching for a ★\
 | 
						|
for you, and I couldn't\
 | 
						|
reach the pipe to get\
 | 
						|
back out!\
 | 
						|
\
 | 
						|
Anyway, you may as well\
 | 
						|
take it now that you're\
 | 
						|
here. Please give me\
 | 
						|
a boost onto the pipe,\
 | 
						|
too. Hehe.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_083, 1, 4, 30, 200, "Hi, Mario!\
 | 
						|
When I heard that you\
 | 
						|
collected enough power\
 | 
						|
stars to fix the Star\
 | 
						|
Road, I couldn't resist\
 | 
						|
using it to see what\
 | 
						|
this place was like!\
 | 
						|
I love it, but\
 | 
						|
it's a shame all those\
 | 
						|
clouds are covering up\
 | 
						|
the great view...\
 | 
						|
\
 | 
						|
By the way, I have a\
 | 
						|
power star for you,\
 | 
						|
Mario! ")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_084, 1, 3, 30, 200, "Hey, put me down! \
 | 
						|
I didn't say you could \
 | 
						|
enter my house! How did \
 | 
						|
you get in here, anyway? \
 | 
						|
Look, just take this ★\
 | 
						|
and don't come back.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_085, 1, 5, 30, 200, "You don't stand a ghost\
 | 
						|
of a chance in this house.\
 | 
						|
If you walk out of here,\
 | 
						|
you deserve...\
 | 
						|
...a Ghoul Medal...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_086, 1, 3, 30, 200, "Running around in circles\
 | 
						|
makes some bad guys roll\
 | 
						|
their eyes.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_087, 1, 4, 30, 200, "Santa Claus isn't the only\
 | 
						|
one who can go down a\
 | 
						|
chimney! Come on in!\
 | 
						|
/--Cabin Proprietor")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_088, 1, 5, 30, 200, "Does that rock look a\
 | 
						|
little suspicious to\
 | 
						|
you? Oh, it doesn't?\
 | 
						|
Well, try standing on\
 | 
						|
top of it and jumping\
 | 
						|
anyway. Maybe you will\
 | 
						|
find a hidden 1-up block!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_089, 1, 5, 95, 200, "Both ways fraught with\
 | 
						|
danger! Watch your feet!\
 | 
						|
Those who can't do the\
 | 
						|
Long Jump, tsk, tsk. Make\
 | 
						|
your way to the right.\
 | 
						|
Right: Work Elevator\
 | 
						|
/// Cloudy Maze\
 | 
						|
Left: Black Hole\
 | 
						|
///Underground Lake\
 | 
						|
\
 | 
						|
Red Circle: Elevator 2\
 | 
						|
//// Underground Lake\
 | 
						|
Arrow: You are here")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_090, 1, 6, 30, 200, "Bwa ha ha ha!\
 | 
						|
You've stepped right into\
 | 
						|
my trap, just as I knew\
 | 
						|
you would! I warn you,\
 | 
						|
『Friend,』 watch your\
 | 
						|
step!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_091, 2, 2, 30, 200, "Danger!\
 | 
						|
Strong Gusts!\
 | 
						|
But the wind makes a\
 | 
						|
comfy ride.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_092, 1, 5, 30, 200, "Still trying to stop me,\
 | 
						|
Mario? Even if you do\
 | 
						|
manage to get past my\
 | 
						|
delicious Blueberry Bully, \
 | 
						|
you will never defeat me!\
 | 
						|
Bwa ha ha!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_093, 1, 5, 30, 200, "I warned you, Mario.\
 | 
						|
This mysterious world\
 | 
						|
has given me so much\
 | 
						|
power, you can even\
 | 
						|
see my skin glowing\
 | 
						|
with pure energy!\
 | 
						|
I will flick you aside, \
 | 
						|
and then the Mushroom\
 | 
						|
Kingdom will be mine\
 | 
						|
to rule! Bwa ha ha!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_094, 1, 4, 30, 200, "Get a good run up the\
 | 
						|
slope! Do you remember\
 | 
						|
the Long Jump? Run, press\
 | 
						|
[Z], then jump!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_095, 1, 4, 30, 200, "To read a sign, stand in\
 | 
						|
front of it and press [B],\
 | 
						|
like you did just now.\
 | 
						|
\
 | 
						|
When you want to talk to\
 | 
						|
a Koopa Troopa or other\
 | 
						|
animal, stand right in\
 | 
						|
front of it.\
 | 
						|
Please recover the Stars\
 | 
						|
that were stolen by\
 | 
						|
Bowser in this course.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_096, 1, 4, 30, 200, "The path is narrow here.\
 | 
						|
Easy does it! No one is\
 | 
						|
allowed on top of the\
 | 
						|
mountain!\
 | 
						|
And if you know what's\
 | 
						|
good for you, you won't\
 | 
						|
wake anyone who's\
 | 
						|
sleeping!\
 | 
						|
Move slowly,\
 | 
						|
tread lightly.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_097, 1, 3, 30, 200, "Hi Mario! How's my\
 | 
						|
painting? Careful not\
 | 
						|
to scratch it!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_098, 1, 2, 95, 200, "Come on in here...\
 | 
						|
...heh, heh, heh...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_099, 1, 5, 95, 200, "Eh he he...\
 | 
						|
You're mine, now, hee hee!\
 | 
						|
I'll pass right through\
 | 
						|
this wall. Can you do\
 | 
						|
that? Heh, heh, heh!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_100, 1, 3, 95, 200, "Ukkiki...Wakkiki...kee kee!\
 | 
						|
Ha! I snagged it!\
 | 
						|
It's mine! Heeheeheeee!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_101, 1, 3, 95, 200, "Ackk! Let...go...\
 | 
						|
You're...choking...me...\
 | 
						|
Cough...I've been framed!\
 | 
						|
This Cap? Oh, all right,\
 | 
						|
take it. It's a cool Cap,\
 | 
						|
but I'll give it back.\
 | 
						|
I think it looks better on\
 | 
						|
me than it does on you,\
 | 
						|
though! Eeeee! Kee keee!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_102, 1, 5, 30, 200, "Pssst! The Boos are super\
 | 
						|
shy. If you look them\
 | 
						|
in the eyes, they fade\
 | 
						|
away, but if you turn\
 | 
						|
your back, they reappear.\
 | 
						|
It's no use trying to hit\
 | 
						|
them when they're fading\
 | 
						|
away. Instead, sneak up\
 | 
						|
behind them and punch.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_103, 1, 4, 95, 200, "Upon four towers\
 | 
						|
one must alight...\
 | 
						|
Then at the peak\
 | 
						|
shall shine the light...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_104, 1, 5, 30, 200, "You did it, Mario! \
 | 
						|
You've saved the \
 | 
						|
Mushroom Kingdom from \
 | 
						|
Bowser's terrors! We all \
 | 
						|
have very much to \
 | 
						|
thank you for once again, \
 | 
						|
Mario. Keep searching for \
 | 
						|
the rest of the power \
 | 
						|
stars. The more we have, \
 | 
						|
the more of Bowser's \
 | 
						|
remaining troops we\
 | 
						|
can banish from the\
 | 
						|
kingdom.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_105, 1, 3, 95, 200, "Ready for blastoff! Go\
 | 
						|
hop in the cannon when\
 | 
						|
you are ready.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_106, 1, 2, 95, 200, "Ready for blastoff! Go\
 | 
						|
hop in the cannon when\
 | 
						|
you are ready.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_107, 1, 3, 95, 200, "...follow...the light...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_108, 1, 2, 95, 200, "Boooooo-m! Here comes\
 | 
						|
the master of mischief,\
 | 
						|
the tower of terror,\
 | 
						|
the Big Boo!\
 | 
						|
Ka ha ha ha...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_109, 1, 2, 95, 200, "You found the secret\
 | 
						|
entrance to the lookout!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_110, 1, 5, 95, 200, "I need a good head on my\
 | 
						|
shoulders. Do you know of\
 | 
						|
anybody in need of a good\
 | 
						|
body? Please! I'll follow\
 | 
						|
you if you do!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_111, 1, 4, 95, 200, "Perfect! What a great\
 | 
						|
new body! Here--this is a\
 | 
						|
present for you. It's sure\
 | 
						|
to warm you up.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_112, 1, 4, 30, 200, "Collect as many coins as\
 | 
						|
possible! They'll refill\
 | 
						|
your Power Meter.\
 | 
						|
\
 | 
						|
You can check to see how\
 | 
						|
many coins you've\
 | 
						|
collected in each of the\
 | 
						|
15 enemy worlds.\
 | 
						|
You can also recover\
 | 
						|
power by touching the\
 | 
						|
Spinning Heart.\
 | 
						|
\
 | 
						|
The faster you run\
 | 
						|
through the heart, the\
 | 
						|
more power you'll recover.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_113, 1, 4, 30, 200, "This window looks\
 | 
						|
fairly damaged. A solid\
 | 
						|
kick might be enough to\
 | 
						|
finish the job...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_114, 1, 4, 95, 200, "Hey, you're the plumber\
 | 
						|
who defeated the old\
 | 
						|
Whomp King! Grr, but\
 | 
						|
he was not even fit for\
 | 
						|
king. Just a pathetic\
 | 
						|
stepping stone. \
 | 
						|
Well, don't think\
 | 
						|
I'm going to be\
 | 
						|
anything like that\
 | 
						|
stack of cobble, I'm \
 | 
						|
a whole new slab!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_115, 1, 3, 95, 200, "Why do you step on us\
 | 
						|
like we are nothing?\
 | 
						|
Maybe you will finally\
 | 
						|
learn a thing or two\
 | 
						|
when the rest of us\
 | 
						|
arrive. Wahaha!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_116, 1, 5, 95, 200, "Ack!!! Defeated again!\
 | 
						|
Next time it will be\
 | 
						|
ME walking away with\
 | 
						|
YOUR power stars, though.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_117, 1, 3, 95, 200, "BZZZT! INTRUDER!\
 | 
						|
YOU MUST LEAVE OR\
 | 
						|
BE DESTROYED!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_118, 1, 3, 95, 200, "BZZZT! CLUNK!\
 | 
						|
EMERGENCY! ALL SYSTEMS\
 | 
						|
FAILING!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_119, 1, 6, 30, 200, "Grrr! I was a bit\
 | 
						|
careless. This is not as I\
 | 
						|
had planned...but I still\
 | 
						|
hold the power of the\
 | 
						|
Stars, and I still have\
 | 
						|
Peach.\
 | 
						|
Bwa ha ha! You'll get no\
 | 
						|
more Stars from me! I'm\
 | 
						|
not finished with you yet,\
 | 
						|
but I'll let you go for\
 | 
						|
now. You'll pay for this...\
 | 
						|
later!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_120, 1, 4, 30, 200, "Ooowaah! Can it be that\
 | 
						|
I've lost??? The power of\
 | 
						|
the Stars has failed me...\
 | 
						|
this time.\
 | 
						|
Consider this a draw.\
 | 
						|
Next time, I'll be in\
 | 
						|
perfect condition.\
 | 
						|
\
 | 
						|
Now, if you want to see\
 | 
						|
your precious Princess,\
 | 
						|
come to the top of the\
 | 
						|
tower.\
 | 
						|
I'll be waiting!\
 | 
						|
Gwa ha ha ha!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_121, 1, 4, 30, 200, "Rarrgh! I can't believe\
 | 
						|
you beat me, even with\
 | 
						|
all this extra power... \
 | 
						|
I should have\
 | 
						|
been able to squash\
 | 
						|
you like a bug!\
 | 
						|
\
 | 
						|
\
 | 
						|
Don't think you've won\
 | 
						|
though, Mario. As long \
 | 
						|
as my troops still have\
 | 
						|
any of the 120 power\
 | 
						|
stars I gave them,\
 | 
						|
they will have the\
 | 
						|
strength to continue\
 | 
						|
causing chaos everywhere,\
 | 
						|
demonstrating the power\
 | 
						|
of the Mushroom\
 | 
						|
Kingdom's true ruler!\
 | 
						|
Bwa ha ha!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_122, 1, 4, 30, 200, "--WARNING--\
 | 
						|
PIPE NOT CURRENTLY \
 | 
						|
SAFE TO ENTER.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_123, 1, 4, 30, 200, "You are about to enter\
 | 
						|
Bowser's Slippery Swamp,\
 | 
						|
home of the monster\
 | 
						|
which Bowser gave the\
 | 
						|
key to Star Leap Tower.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_124, 1, 4, 30, 200, "Work Elevator\
 | 
						|
Danger!!\
 | 
						|
Read instructions\
 | 
						|
thoroughly!\
 | 
						|
Elevator continues in the\
 | 
						|
direction of the arrow\
 | 
						|
activated.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_125, 1, 4, 30, 200, "Oh, the horror! On my\
 | 
						|
way home from the shops\
 | 
						|
yesterday, I was ambushed\
 | 
						|
by a group of koopas who\
 | 
						|
stole all my canned\
 | 
						|
spaghetti! I tried again\
 | 
						|
today, but the koopas\
 | 
						|
stole it again! Please\
 | 
						|
stop Bowser, Mario... \
 | 
						|
You're a pasta-lover, \
 | 
						|
I'm sure you know \
 | 
						|
how I feel.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_126, 2, 3, 30, 200, "Up: Black Hole\
 | 
						|
Right: Work Elevator\
 | 
						|
/// Hazy Maze")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_127, 3, 4, 30, 200, "Underground Lake\
 | 
						|
Right: Metal Cave\
 | 
						|
Left: Abandoned Mine\
 | 
						|
///(Closed)\
 | 
						|
A gentle sea dragon lives\
 | 
						|
here. Pound on his back to\
 | 
						|
make him lower his head.\
 | 
						|
Don't become his lunch.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_128, 1, 4, 95, 200, "You must fight with\
 | 
						|
honor! It is against the\
 | 
						|
royal rules to throw the\
 | 
						|
king out of the ring!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_129, 1, 5, 30, 200, "Welcome to the Vanish\
 | 
						|
Cap Switch Course! All of\
 | 
						|
the blue blocks you find\
 | 
						|
will become solid once you\
 | 
						|
step on the Cap Switch.\
 | 
						|
You'll disappear when you\
 | 
						|
put on the Vanish Cap, so\
 | 
						|
you'll be able to elude\
 | 
						|
enemies and walk through\
 | 
						|
many things. Try it out!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_130, 1, 5, 30, 200, "Welcome to the Metal Cap\
 | 
						|
Switch Course! Once you\
 | 
						|
step on the Cap Switch,\
 | 
						|
the green blocks will\
 | 
						|
become solid.\
 | 
						|
When you turn your body\
 | 
						|
into metal with the Metal\
 | 
						|
Cap, you can walk\
 | 
						|
underwater! Try it!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_131, 1, 5, 30, 200, "Welcome to the Wing Cap\
 | 
						|
Course! Step on the red\
 | 
						|
switch at the top of the\
 | 
						|
tower, in the center of\
 | 
						|
the rainbow ring.\
 | 
						|
When you trigger the\
 | 
						|
switch, all of the red\
 | 
						|
blocks you find will\
 | 
						|
become solid.\
 | 
						|
\
 | 
						|
Try out the Wing Cap! Do\
 | 
						|
the Triple Jump to take\
 | 
						|
off and press [Z] to land.\
 | 
						|
\
 | 
						|
\
 | 
						|
Pull back on the Control\
 | 
						|
Stick to go up and push\
 | 
						|
forward to nose down,\
 | 
						|
just as you would when\
 | 
						|
flying an airplane.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_132, 1, 4, 30, 200, "Woah, don't try to\
 | 
						|
cheat! You're\
 | 
						|
disqualified! Next time,\
 | 
						|
play fair!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_133, 1, 6, 30, 200, "Am I glad to see you! The\
 | 
						|
Princess...and I...and,\
 | 
						|
well, everybody...we're all\
 | 
						|
trapped inside the castle\
 | 
						|
walls.\
 | 
						|
\
 | 
						|
Bowser has stolen the\
 | 
						|
castle's Stars, and he's\
 | 
						|
using their power to\
 | 
						|
create his own world in\
 | 
						|
the paintings and walls.\
 | 
						|
\
 | 
						|
Please recover the Power\
 | 
						|
Stars! As you find them,\
 | 
						|
you can use their power\
 | 
						|
to open the doors that\
 | 
						|
Bowser has sealed.\
 | 
						|
\
 | 
						|
There are four rooms on\
 | 
						|
the first floor. Start in\
 | 
						|
the one with the painting\
 | 
						|
of Bob-omb inside. It's\
 | 
						|
the only room that Bowser\
 | 
						|
hasn't sealed.\
 | 
						|
When you collect eight\
 | 
						|
Power Stars, you'll be\
 | 
						|
able to open the door\
 | 
						|
with the big star. The\
 | 
						|
Princess must be inside!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_134, 1, 5, 30, 200, "The names of the Stars\
 | 
						|
are also hints for\
 | 
						|
finding them. They are\
 | 
						|
displayed at the beginning\
 | 
						|
of each course.\
 | 
						|
You can collect the Stars\
 | 
						|
in any order. You won't\
 | 
						|
find some Stars, enemies\
 | 
						|
or items unless you select\
 | 
						|
a specific Star.\
 | 
						|
After you collect some\
 | 
						|
Stars, you can try\
 | 
						|
another course.\
 | 
						|
We're all waiting for\
 | 
						|
your help!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_135, 1, 5, 30, 200, "It was Bowser who stole\
 | 
						|
the Stars. I saw him with\
 | 
						|
my own eyes!\
 | 
						|
\
 | 
						|
\
 | 
						|
He's hidden six Stars in\
 | 
						|
each course, but you\
 | 
						|
won't find all of them in\
 | 
						|
some courses until you\
 | 
						|
press the Cap Switches.\
 | 
						|
The Stars you've found\
 | 
						|
will show on each course's\
 | 
						|
starting screen.\
 | 
						|
\
 | 
						|
\
 | 
						|
If you want to see some\
 | 
						|
of the enemies you've\
 | 
						|
already defeated, select\
 | 
						|
the Stars you recovered\
 | 
						|
from them.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_136, 1, 6, 30, 200, "Wow! You've already\
 | 
						|
recovered that many\
 | 
						|
Stars? Way to go, Mario!\
 | 
						|
I'll bet you'll have us out\
 | 
						|
of here in no time!\
 | 
						|
\
 | 
						|
Be careful, though.\
 | 
						|
Bowser and his band\
 | 
						|
wrote the book on 『bad.』\
 | 
						|
Take my advice: When you\
 | 
						|
need to recover from\
 | 
						|
injuries, collect coins.\
 | 
						|
Yellow Coins refill one\
 | 
						|
piece of the Power Meter,\
 | 
						|
Red Coins refill two\
 | 
						|
pieces, and Blue Coins\
 | 
						|
refill five.\
 | 
						|
\
 | 
						|
To make Blue Coins\
 | 
						|
appear, pound on Blue\
 | 
						|
Coin Blocks.\
 | 
						|
\
 | 
						|
\
 | 
						|
\
 | 
						|
Also, if you fall from\
 | 
						|
high places, you'll\
 | 
						|
minimize damage if you\
 | 
						|
Pound the Ground as you\
 | 
						|
land.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_137, 1, 6, 30, 200, "Thanks, Mario! The castle\
 | 
						|
is recovering its energy\
 | 
						|
as you retrieve Power\
 | 
						|
Stars, and you've chased\
 | 
						|
Bowser right out of here,\
 | 
						|
on to some area ahead.\
 | 
						|
Oh, by the by, are you\
 | 
						|
collecting coins? Special\
 | 
						|
Stars appear when you\
 | 
						|
collect 100 coins in each\
 | 
						|
of the 15 courses!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_138, 1, 3, 30, 200, "Gee, that ★ must\
 | 
						|
be pretty powerful to\
 | 
						|
have done that to an\
 | 
						|
ordinary wiggler...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_139, 1, 6, 30, 200, "Thanks for dealing with\
 | 
						|
that huge brute! It looks\
 | 
						|
like some of the trees\
 | 
						|
have even started\
 | 
						|
growing back!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_140, 1, 6, 30, 200, "So you're looking for\
 | 
						|
power stars again, Mario?\
 | 
						|
Well, I know about one\
 | 
						|
that used to be at the\
 | 
						|
bottom of the lake, but \
 | 
						|
It's been so long that \
 | 
						|
the giant tree seems to \
 | 
						|
have absorbed it! Who \
 | 
						|
knows if anyone will \
 | 
						|
ever see it again...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_141, 1, 5, 150, 200, "You've recovered one of\
 | 
						|
the Power Stars! Keep\
 | 
						|
searching, you need\
 | 
						|
7 more before you can\
 | 
						|
open any sealed doors.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_142, 1, 4, 150, 200, "You should take a\
 | 
						|
break occasionally,\
 | 
						|
otherwise the game\
 | 
						|
will be over before\
 | 
						|
you know it!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_143, 1, 6, 150, 200, "Hurry! Bowser Is causing\
 | 
						|
more chaos every minute!\
 | 
						|
You have enough power\
 | 
						|
stars to break the seals\
 | 
						|
on the doors to Chuckya\
 | 
						|
Harbor and Gloomy\
 | 
						|
Garden, so get in there\
 | 
						|
and hunt down some more\
 | 
						|
power stars!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_144, 1, 6, 150, 200, "If you are having \
 | 
						|
trouble finding a power\
 | 
						|
star, remember to select \
 | 
						|
the right ★ in the \
 | 
						|
course menu.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_145, 1, 6, 150, 200, "Keep going! Once you've\
 | 
						|
collected 65 of the\
 | 
						|
power stars, you will \
 | 
						|
have enough power to\
 | 
						|
activate the Star Road!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_146, 1, 6, 150, 200, "Bowser must be shivering\
 | 
						|
in his shell, you are\
 | 
						|
very close to finding\
 | 
						|
him now!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_147, 1, 5, 30, 200, "Are you using the Cap\
 | 
						|
Blocks? You really should,\
 | 
						|
you know.\
 | 
						|
\
 | 
						|
\
 | 
						|
To make them solid so you\
 | 
						|
can break them, you have\
 | 
						|
to press the colored Cap\
 | 
						|
Switches in the castle's\
 | 
						|
hidden courses.\
 | 
						|
You'll find the hidden\
 | 
						|
courses only after\
 | 
						|
regaining some of the\
 | 
						|
Power Stars.\
 | 
						|
\
 | 
						|
The Cap Blocks are a big\
 | 
						|
help! Red for the Wing\
 | 
						|
Cap, green for the Metal\
 | 
						|
Cap, blue for the Vanish\
 | 
						|
Cap.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_148, 1, 6, 30, 200, "NOTICE:\
 | 
						|
The annual 'Chucking the \
 | 
						|
Furthest a Chuckya can \
 | 
						|
Chuck' Competition will \
 | 
						|
be postponed until next\
 | 
						|
week, due to a lack of\
 | 
						|
chuckable objects to \
 | 
						|
chuck. \
 | 
						|
\
 | 
						|
Also, a note to\
 | 
						|
participants, please \
 | 
						|
remember that it is \
 | 
						|
against the rules\
 | 
						|
to distract another\
 | 
						|
Chuckya by chuckling\
 | 
						|
while he is chucking\
 | 
						|
his chuckable object.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_149, 1, 3, 30, 200, "It's a disaster! Ever\
 | 
						|
since the huge wiggler\
 | 
						|
showed up, he's been\
 | 
						|
raging around eating\
 | 
						|
everything and now\
 | 
						|
there's barely a tree\
 | 
						|
left!\
 | 
						|
\
 | 
						|
Hey, if you have any\
 | 
						|
experience tracking down\
 | 
						|
giant tree-eating\
 | 
						|
wigglers, your help sure\
 | 
						|
would be appreciated!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_150, 1, 5, 30, 200, "Stomping sounds are\
 | 
						|
travelling from far\
 | 
						|
away bushes...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_151, 1, 4, 30, 200, "Hey, that hurt! I can \
 | 
						|
eat as many trees as I \
 | 
						|
like, there's nothing you \
 | 
						|
can do about it!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_152, 1, 3, 30, 200, "Hey, knock it off! My\
 | 
						|
head is really starting\
 | 
						|
to hurt now!\
 | 
						|
Fine, I'll stop eating\
 | 
						|
so much on the condition\
 | 
						|
you take this shiny\
 | 
						|
thing from me. I've only\
 | 
						|
ever had this huge\
 | 
						|
appetite since I found\
 | 
						|
it...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_153, 1, 4, 30, 200, "Hey! Who's there?\
 | 
						|
What's climbing on me?\
 | 
						|
Is it an ice ant?\
 | 
						|
A snow flea?\
 | 
						|
Whatever it is, it's\
 | 
						|
bugging me! I think I'll\
 | 
						|
blow it away!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_154, 1, 5, 30, 200, "So, are you going to\
 | 
						|
get me out of here any\
 | 
						|
time soon?")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_155, 1, 6, 30, 200, "Really, I'm fine! I have\
 | 
						|
this situation fully\
 | 
						|
under control!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_156, 1, 4, 30, 200, "I guess you're\
 | 
						|
wondering how to get\
 | 
						|
off these boxes. Well,\
 | 
						|
I've worked out two\
 | 
						|
ways. You can use the\
 | 
						|
cannon on the block\
 | 
						|
behind me, or take a\
 | 
						|
deep breath and dive\
 | 
						|
through the clouds\
 | 
						|
into the lake!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_157, 1, 5, 30, 200, "Brrrr! It's amazing \
 | 
						|
you're not frozen to the \
 | 
						|
spot in this kind of\
 | 
						|
temperature! This is\
 | 
						|
certainly not a place\
 | 
						|
to be explored by an\
 | 
						|
ordinary plumber.\
 | 
						|
\
 | 
						|
There are very dangerous\
 | 
						|
drops in this place, not\
 | 
						|
to mention the icy\
 | 
						|
baddies, so you better\
 | 
						|
watch your step!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_158, 1, 6, 30, 200, "Thanks for defeating\
 | 
						|
Big Bob-omb Mario! With\
 | 
						|
the strength of this\
 | 
						|
recovered power star, we\
 | 
						|
just might be able to\
 | 
						|
knock out the enemy for\
 | 
						|
good!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_159, 1, 6, 30, 200, "Ah, It's you again! I\
 | 
						|
saw you defeat the Whomp\
 | 
						|
King, and you have my\
 | 
						|
genuine thanks for it.\
 | 
						|
However, it looks like\
 | 
						|
it was not enough to\
 | 
						|
stop his dreadful plan.\
 | 
						|
Some of his troops have\
 | 
						|
arrived, but hopefully\
 | 
						|
in time we will manage\
 | 
						|
to drive them all out.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_160, 1, 4, 30, 200, "It's so peaceful to just\
 | 
						|
sit down by the pond and \
 | 
						|
watch the fish swim\
 | 
						|
around...")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_161, 1, 6, 30, 200, "Hi, Mario! It's great to\
 | 
						|
see you again, but I have\
 | 
						|
some bad news.\
 | 
						|
Bowser learned the secret\
 | 
						|
to reaching the world\
 | 
						|
of the Star Spirits, and\
 | 
						|
he's set up a base there.\
 | 
						|
The big problem is that\
 | 
						|
he now has access to\
 | 
						|
a whole heap of\
 | 
						|
Star Road portals which\
 | 
						|
lead all over the\
 | 
						|
Mushroom Kingdom!\
 | 
						|
He's been using them to\
 | 
						|
transport swarms of his\
 | 
						|
troops, and they're\
 | 
						|
causing chaos\
 | 
						|
all over the place!\
 | 
						|
Mario, if you are\
 | 
						|
going to stop Bowser,\
 | 
						|
you will need to use\
 | 
						|
the Star Road at the\
 | 
						|
top of Star-Leap Tower\
 | 
						|
to find him. Bowser has \
 | 
						|
sealed all the doors \
 | 
						|
leading up the tower, but \
 | 
						|
you should be able to\
 | 
						|
break through if you can\
 | 
						|
collect enough power\
 | 
						|
stars to break the seals.\
 | 
						|
Good luck!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_162, 1, 4, 30, 200, "Noooo! How could you\
 | 
						|
have taken all 120\
 | 
						|
power stars I gave\
 | 
						|
to my troops!?\
 | 
						|
It looks like you've\
 | 
						|
really foiled my\
 | 
						|
sneaky plan this time.\
 | 
						|
Just remember, though,\
 | 
						|
it doesn't mean you've\
 | 
						|
seen the last of me!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_163, 1, 4, 30, 200, "Noooo! How could you\
 | 
						|
have taken all 120\
 | 
						|
power stars I gave\
 | 
						|
to my troops!?\
 | 
						|
It looks like you've\
 | 
						|
really foiled my\
 | 
						|
sneaky plan this time.\
 | 
						|
Just remember, though,\
 | 
						|
it doesn't mean you've\
 | 
						|
seen the last of me!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_164, 1, 4, 30, 200, "Mario! What's up, pal?\
 | 
						|
I haven't been on the\
 | 
						|
slide lately, so I'm out\
 | 
						|
of shape.\
 | 
						|
Still, I'm always up for a\
 | 
						|
good race.\
 | 
						|
Whaddya say?\
 | 
						|
Ready...set...\
 | 
						|
\
 | 
						|
//Go//// Don't Go")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_165, 1, 5, 30, 200, "Wow, the lookout is\
 | 
						|
finally safe to go on!\
 | 
						|
It's about time too, I\
 | 
						|
was missing these views.")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_166, 1, 4, 30, 200, "I'm so glad that big\
 | 
						|
brute is gone, I was\
 | 
						|
biginning to think I'd\
 | 
						|
never see the sunlight\
 | 
						|
again!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_167, 1, 4, 30, 200, "Hello sir, welcome to\
 | 
						|
the Sky Land Resort! I\
 | 
						|
would like to be able to\
 | 
						|
tell you this is a place\
 | 
						|
to relax and enjoy the\
 | 
						|
view, but unfortunatly\
 | 
						|
we are having some\
 | 
						|
trouble lately.\
 | 
						|
One of Bowser's wacky\
 | 
						|
troops calling himself\
 | 
						|
the new Whomp King has\
 | 
						|
just showed up, and\
 | 
						|
he's threatening to\
 | 
						|
take over this beautiful\
 | 
						|
place! The residents are\
 | 
						|
too scared to even leave\
 | 
						|
their houses!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_168, 1, 5, 30, 200, "Ack! Stop it or I'll\
 | 
						|
make you stop!")
 | 
						|
 | 
						|
smlua_text_utils_dialog_replace(DIALOG_169, 1, 6, 30, 200, "Psst! Looking for\
 | 
						|
a challenge? Try pressing\
 | 
						|
[R] after pausing the\
 | 
						|
game, and select the\
 | 
						|
'Super Mario Star Road'\
 | 
						|
tab in the menu. For the\
 | 
						|
SMSR veterans, try holding\
 | 
						|
the L Button before you\
 | 
						|
host a lobby with 'Super\
 | 
						|
Mario Star Road' as the\
 | 
						|
active romhack!")
 | 
						|
 | 
						|
function dialog_replace()
 | 
						|
      if gGlobalSyncTable.hardMode then
 | 
						|
            smlua_text_utils_dialog_replace(DIALOG_169, 1, 4, 30, 200, "Welcome to HARD MODE!\
 | 
						|
This challenge mode is an\
 | 
						|
OHKO, which means that\
 | 
						|
everything-- and I mean\
 | 
						|
EVERYTHING kills you in\
 | 
						|
one hit! Do you have what\
 | 
						|
it takes to complete this\
 | 
						|
challenge?")
 | 
						|
      else
 | 
						|
            smlua_text_utils_dialog_replace(DIALOG_169, 1, 6, 30, 200, "Psst! Looking for\
 | 
						|
a challenge? Try pressing\
 | 
						|
[R] after pausing the\
 | 
						|
game, and select the\
 | 
						|
'Super Mario Star Road'\
 | 
						|
tab in the menu. For the\
 | 
						|
SMSR veterans, try holding\
 | 
						|
the L Button before you\
 | 
						|
host a lobby with 'Super\
 | 
						|
Mario Star Road' as the\
 | 
						|
active romhack!")
 | 
						|
      end
 | 
						|
end
 | 
						|
 | 
						|
hook_event(HOOK_ON_DIALOG, dialog_replace) |