mirror of
https://github.com/coop-deluxe/sm64coopdx.git
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* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com> |
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| .. | ||
| eu | ||
| bbh_skybox.c | ||
| bitdw_skybox.c | ||
| bitfs_skybox.c | ||
| bits_skybox.c | ||
| cave.c | ||
| ccm_skybox.c | ||
| cloud_floor_skybox.c | ||
| clouds_skybox.c | ||
| custom_font.c | ||
| custom_textures.c | ||
| debug_level_select.c | ||
| effect.c | ||
| fire.c | ||
| generic.c | ||
| grass.c | ||
| inside.c | ||
| machine.c | ||
| mountain.c | ||
| outside.c | ||
| segment2.c | ||
| sky.c | ||
| snow.c | ||
| spooky.c | ||
| ssl_skybox.c | ||
| title_screen_bg.c | ||
| water.c | ||
| water_skybox.c | ||
| wdw_skybox.c | ||