mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
		
			
				
	
	
		
			28 lines
		
	
	
	
		
			858 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			858 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include <ultra64.h>
 | 
						|
#include "sm64.h"
 | 
						|
#include "segment_symbols.h"
 | 
						|
#include "level_commands.h"
 | 
						|
 | 
						|
#include "levels/menu/header.h"
 | 
						|
#include "levels/scripts.h"
 | 
						|
 | 
						|
// #include "levels/intro/header.h"
 | 
						|
 | 
						|
#include "make_const_nonconst.h"
 | 
						|
 | 
						|
extern const LevelScript level_intro_splash_screen[];
 | 
						|
const LevelScript level_script_entry[] = {
 | 
						|
#if 1
 | 
						|
    SET_REG(/*value*/ LEVEL_CASTLE_GROUNDS),
 | 
						|
    EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_main_scripts_entry),
 | 
						|
    JUMP(level_script_entry),
 | 
						|
#else
 | 
						|
    // old behavior (intro)
 | 
						|
    INIT_LEVEL(),
 | 
						|
    SLEEP(/*frames*/ 2),
 | 
						|
    BLACKOUT(/*active*/ FALSE),
 | 
						|
    SET_REG(/*value*/ 0),
 | 
						|
    EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_splash_screen),
 | 
						|
    JUMP(/*target*/ level_script_entry),
 | 
						|
#endif
 | 
						|
};
 |