sm64coopdx/src/game
Agent X 265a3c6b03
Hopefully fix 3 crashes (#341)
* Hopefully fix 3 crashes
2023-04-10 10:31:45 -07:00
..
behaviors Fixed bug in romhacks where coins re-appear when re-entering 2023-03-26 22:05:22 -07:00
area.c Hopefully fix 3 crashes (#341) 2023-04-10 10:31:45 -07:00
area.h Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
behavior_actions.c Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks (#173) 2022-08-25 17:46:33 -07:00
behavior_actions.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
bettercamera.h
bettercamera.inc.h This adds gLevelValues.wingCapLookUpReq to lua. (#271) 2023-02-18 16:04:22 -05:00
camera.c Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
camera.h multiple improvements (#176) 2022-09-12 20:00:51 -07:00
characters.c Touch up new hooks 2023-02-28 22:39:16 -05:00
characters.h CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
characters_bass_sounds.h
debug.c
debug.h
debug_course.c
debug_course.h
decompress.h
display.h
envfx_bubbles.c Unhardcoded floor and ceiling limits (#179) 2022-09-12 19:58:01 -07:00
envfx_bubbles.h
envfx_snow.c
envfx_snow.h
game_init.c Improve lag compensation 2023-04-03 13:55:03 -07:00
game_init.h
geo_misc.c This adds gLevelValues.wingCapLookUpReq to lua. (#271) 2023-02-18 16:04:22 -05:00
geo_misc.h
hardcoded.c Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
hardcoded.h Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
hud.c Beta 32.0.1 (#325) 2023-03-26 01:15:28 -04:00
hud.h
ingame_menu.c Remove djui panels from main djui header 2023-04-01 00:30:35 -07:00
ingame_menu.h
interaction.c Restore vanilla angle checks for kick/pick 2023-04-03 15:23:10 -07:00
interaction.h
level_geo.c Override envfx from Lua (#316) 2023-03-23 14:46:15 -04:00
level_geo.h Override envfx from Lua (#316) 2023-03-23 14:46:15 -04:00
level_info.c Added ability to have completely custom levels that don't override anything 2022-06-05 21:55:31 -07:00
level_info.h
level_update.c Started simplifying DJUI panels 2023-03-31 03:16:58 -07:00
level_update.h Started simplifying DJUI panels 2023-03-31 03:16:58 -07:00
macro_presets.c
macro_special_objects.c Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
macro_special_objects.h Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
main.c Added extended bounds 2022-04-06 08:40:22 -07:00
main.h
mario.c Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-02 21:19:04 -07:00
mario.h Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
mario_actions_airborne.c Make cheats much better and add new ones (#305) 2023-03-27 15:53:12 -07:00
mario_actions_airborne.h
mario_actions_automatic.c Fix player interactions 2023-04-02 21:18:17 -07:00
mario_actions_automatic.h
mario_actions_cutscene.c Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
mario_actions_cutscene.h
mario_actions_moving.c Make cheats much better and add new ones (#305) 2023-03-27 15:53:12 -07:00
mario_actions_moving.h
mario_actions_object.c Fix issues Extended Moveset mod (+ extras) (#146) 2022-08-07 15:25:00 -07:00
mario_actions_object.h
mario_actions_stationary.c This adds gLevelValues.wingCapLookUpReq to lua. (#271) 2023-02-18 16:04:22 -05:00
mario_actions_stationary.h
mario_actions_submerged.c Make cheats much better and add new ones (#305) 2023-03-27 15:53:12 -07:00
mario_actions_submerged.h
mario_misc.c Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
mario_misc.h Arbitrary shirt, pants, glove colors + settings menu (#145) 2022-08-07 15:13:19 -07:00
mario_step.c Fix cheats (#335) 2023-04-02 22:19:57 -04:00
mario_step.h Geo2 removal wip 2020-09-06 13:54:01 -07:00
memory.c
memory.h djui_hud_render_texture_tile[_interpolated]; increased GFX pool and main memory pool (#211) 2022-11-02 19:45:20 -07:00
moving_texture.c
moving_texture.h
obj_behaviors.c Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
obj_behaviors.h Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
obj_behaviors_2.c Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
obj_behaviors_2.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
object_collision.c Fix player interactions 2023-04-02 21:18:17 -07:00
object_collision.h Fix player interactions 2023-04-02 21:18:17 -07:00
object_helpers.c Improvements and optional tweaks (#263) 2023-02-08 10:51:07 -05:00
object_helpers.h Improvements and optional tweaks (#263) 2023-02-08 10:51:07 -05:00
object_list_processor.c Make cheats much better and add new ones (#305) 2023-03-27 15:53:12 -07:00
object_list_processor.h
options_menu.h
paintings.c Fix iteration of players for paintings. Causes undefined behavior otherwise. (#333) 2023-03-29 06:05:06 -04:00
paintings.h Fix up co-op ripples 2022-08-07 01:10:10 -07:00
platform_displacement.c
platform_displacement.h
print.c
print.h
profiler.c
profiler.h
rendering_graph_node.c revert crash fix (#331) 2023-03-27 15:49:29 -07:00
rendering_graph_node.h
rng_position.c
rng_position.h
rumble_init.c
rumble_init.h
save_file.c fixes and other improvements (#309) 2023-03-21 19:43:29 -04:00
save_file.h save_file_erase_current_backup_save and more (#189) 2022-09-26 19:14:53 -07:00
screen_transition.c
screen_transition.h
scroll_targets.c Scrolling textures (continued) (#175) 2022-09-12 19:57:28 -07:00
scroll_targets.h Scrolling textures (continued) (#175) 2022-09-12 19:57:28 -07:00
segment2.h
segment7.h
shadow.c More shadow adjustments 2023-03-27 01:04:30 -07:00
shadow.h
skybox.c Move everything over (#280) 2023-03-20 22:36:25 -04:00
skybox.h Move everything over (#280) 2023-03-20 22:36:25 -04:00
sound_init.c
sound_init.h
spawn_object.c Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
spawn_object.h
spawn_sound.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
spawn_sound.h