An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
Agent X 2ed39e092e Fix 2 Luigi samples being from Toad's samples
Idk how this happened lol
2023-11-14 15:26:11 -05:00
.github/ISSUE_TEMPLATE
actors Updated Mario, Added code for mirror culling. 2023-11-14 00:34:13 -06:00
assets
autogen Add ON_COLLIDE_LEVEL_BOUNDS hook 2023-11-12 19:28:38 +01:00
bin
data ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua 2023-11-11 12:15:32 -05:00
developer
docs/lua Add texture overriding example 2023-11-13 09:30:20 -05:00
dynos/packs Add Coop Cafe pipe into the game as DynOS Pack 2023-11-11 19:47:31 -05:00
include ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua 2023-11-11 12:15:32 -05:00
lang File Select Theme 2023-11-13 12:16:49 -05:00
levels ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua 2023-11-11 12:15:32 -05:00
lib
mods ACTUALLY fix free cam offset + other fixes 2023-11-12 12:42:39 -05:00
res
sound Fix 2 Luigi samples being from Toad's samples 2023-11-14 15:26:11 -05:00
src Updated Mario, Added code for mirror culling. 2023-11-14 00:34:13 -06:00
text
textures
tools Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Ignore libc.so.1 2023-11-12 19:30:10 +01:00
assets.json
CHANGES
charmap.txt
charmap_menu.txt
Dockerfile
dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py
format.sh
Makefile ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua 2023-11-11 12:15:32 -05:00
Makefile.split
pisetup.sh
README.md
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1
sm64ex-coop-credits.txt
util.mk

sm64coopdx

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64ex-coop.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to clear ROM assets, however this is unnecessary for contributing because the .gitignore file already excludes ROM assets.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.