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* Properly set Mario's y vel to 0 on popping * Change 0 to 0.0f, just in case * Massively increase surface pool size Also exposed the surface pool counts by creating a few functions to get them. They only existed for debugging but may as well keep them. * Allow extended moveset to be toggled from a chat command I got permission to edit extended moveset. Eventually I'll try to see if I can improve upon this moveset. * Remove old surface code Part 1 * Heavily document manual.lua Hopefully nothing I added is wrong * Small change in descriptions |
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| constants.lua | ||
| functions.lua | ||
| manual.lua | ||
| structs.lua | ||