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In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings. |
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| .. | ||
| examples | ||
| guides | ||
| constants.md | ||
| functions-2.md | ||
| functions-3.md | ||
| functions-4.md | ||
| functions-5.md | ||
| functions.md | ||
| globals.md | ||
| lua.md | ||
| structs.md | ||