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behaviors
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Bowser, cannon door, and eyerok no longer require server to be in level
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2021-06-15 21:04:51 -07:00 |
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area.c
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Instance levels based on which star was selected
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2021-06-14 18:25:24 -07:00 |
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area.h
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Instance levels based on which star was selected
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2021-06-14 18:25:24 -07:00 |
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behavior_actions.c
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Enhancements to networked player infrastructure
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2020-10-10 01:18:45 -07:00 |
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behavior_actions.h
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Synchronized moat draining and cap switch unlocks
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2021-06-14 19:59:11 -07:00 |
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bettercamera.h
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bettercamera.inc.h
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Keep BETTERCAM/bubbled players within the minimum Y bounds of levels
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2020-10-18 11:57:45 -07:00 |
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camera.c
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camera.h
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characters.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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characters.h
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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debug.c
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
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debug.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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debug_course.c
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debug_course.h
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decompress.h
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display.h
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
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envfx_bubbles.c
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envfx_bubbles.h
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envfx_snow.c
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envfx_snow.h
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game_init.c
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DJUI: Added sliders, made Sound menu work
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2021-06-25 15:50:31 -07:00 |
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game_init.h
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Allocate the correct number of controllers on stable branch
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2020-10-18 22:15:52 -07:00 |
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geo_misc.c
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geo_misc.h
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hud.c
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Created character struct for mario/luigi asset differences
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2020-10-13 18:33:51 -07:00 |
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hud.h
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ingame_menu.c
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Removed old chat system
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2021-07-01 21:14:11 -07:00 |
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ingame_menu.h
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Initial DJUI commit
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2021-06-18 15:23:59 -07:00 |
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interaction.c
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
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interaction.h
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Synchronized race timers
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2021-06-08 22:05:12 -07:00 |
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level_geo.c
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level_geo.h
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level_update.c
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Instance levels based on which star was selected
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2021-06-14 18:25:24 -07:00 |
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level_update.h
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djoslin0's new warp code
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2021-04-05 03:21:37 +03:00 |
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macro_presets.c
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
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macro_special_objects.c
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macro_special_objects.h
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main.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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main.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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mario.c
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Replaced old host/join menu with new DJUI menu system
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2021-07-04 22:40:04 -07:00 |
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mario.h
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Prevent two players from holding the same object
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2020-09-11 22:14:42 -07:00 |
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mario_actions_airborne.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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mario_actions_airborne.h
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mario_actions_automatic.c
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Keep BETTERCAM/bubbled players within the minimum Y bounds of levels
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2020-10-18 11:57:45 -07:00 |
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mario_actions_automatic.h
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mario_actions_cutscene.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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mario_actions_cutscene.h
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mario_actions_moving.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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mario_actions_moving.h
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mario_actions_object.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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mario_actions_object.h
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mario_actions_stationary.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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mario_actions_stationary.h
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mario_actions_submerged.c
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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mario_actions_submerged.h
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mario_misc.c
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Additional synchronization + misc fixes
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2021-06-14 18:13:58 -07:00 |
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mario_misc.h
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colorize chat messages with player color
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2021-04-06 02:30:37 +03:00 |
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mario_step.c
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mario_step.h
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memory.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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memory.h
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add --poolsize arg for modifying main pool size
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2020-08-29 02:13:30 +03:00 |
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moving_texture.c
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moving_texture.h
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obj_behaviors.c
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Replaced old host/join menu with new DJUI menu system
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2021-07-04 22:40:04 -07:00 |
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obj_behaviors.h
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
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obj_behaviors_2.c
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Fixed how "levelAreaMustMatch" packets are sent/processed
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2021-06-13 17:47:58 -07:00 |
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obj_behaviors_2.h
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object_collision.c
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Removed two-player hacks for packet_spawn_objects
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2020-10-14 00:15:56 -07:00 |
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object_collision.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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object_helpers.c
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Bubbled visual improvements (pitch to player)
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2020-10-14 23:18:05 -07:00 |
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object_helpers.h
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Bubbled visual improvements (pitch to player)
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2020-10-14 23:18:05 -07:00 |
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object_list_processor.c
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Informed players of ent deletions in a different area (but same level)
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2021-06-11 16:19:24 -07:00 |
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object_list_processor.h
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options_menu.c
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Added Luigi sounds (#77)
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2020-10-16 11:54:59 -07:00 |
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options_menu.h
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paintings.c
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paintings.h
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platform_displacement.c
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platform_displacement.h
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print.c
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print.h
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profiler.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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profiler.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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rendering_graph_node.c
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Enhancements to networked player infrastructure
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2020-10-10 01:18:45 -07:00 |
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rendering_graph_node.h
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rng_position.c
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rng_position.h
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save_file.c
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Synchronized moat draining and cap switch unlocks
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2021-06-14 19:59:11 -07:00 |
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save_file.h
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screen_transition.c
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screen_transition.h
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segment2.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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segment7.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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shadow.c
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shadow.h
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skybox.c
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skybox.h
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sound_init.c
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sound_init.h
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spawn_object.c
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Replaced old host/join menu with new DJUI menu system
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2021-07-04 22:40:04 -07:00 |
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spawn_object.h
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spawn_sound.c
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spawn_sound.h
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text_save.inc.h
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thread6.c
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Served time for crimes against C
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2020-09-04 01:58:54 -07:00 |
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thread6.h
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Made rumble only happen for local events
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2020-08-13 18:49:24 -07:00 |