sm64coopdx/docs/lua/examples
Agent X 3e540790a3
Basic Vertex Point Lighting Engine (#716)
* CONCEPT: Basic vertex lighting engine

Set the geometry mode on your model to G_LIGHTING_ENGINE_EXT, spawn a `bhvAmbientLight`, spawn some `bhvPointLight`s, and then you got yourself a mighty interesting scene.

* Fixes

* How did I miss this

* Make light set home pos
2025-03-27 16:36:02 -04:00
..
audio-test
big-paddle
custom-animations-dynos
custom-animations-lua
custom-box-model
custom-hud-texture
custom-level
koopa-player-model
lighting-engine-demo Basic Vertex Point Lighting Engine (#716) 2025-03-27 16:36:02 -04:00
texture-override
behavior-add-to-goomba.lua
behavior-ball.lua
behavior-replace-goomba.lua
behavior-surface-collisions.lua
Custom Text Example.lua Add files via upload (#286) 2024-09-01 13:43:08 -04:00
hud.lua Update & fix issues with #184 and #205 (#215) 2024-07-16 11:58:02 -04:00
instant-clip.lua
low-gravity.lua
Mario-Run.lua Update 4 example mods (#205) 2024-07-13 14:46:41 -04:00
Moonjump.lua Update 4 example mods (#205) 2024-07-13 14:46:41 -04:00
spawn-stuff.lua
water-level.lua Update 4 example mods (#205) 2024-07-13 14:46:41 -04:00