An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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2021-09-05 14:23:47 -07:00
.github/ISSUE_TEMPLATE
actors Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
asm
assets
bin Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
build-windows-visual-studio Add packet debug sync to make debugging sync ids easier 2021-08-25 18:02:30 -07:00
data Added a callback for area timer objects to only run certain things once per frame 2021-08-19 00:31:20 -07:00
developer Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
doxygen
enhancements Make 60 fps patch apply in case people don't realize it is already merged 2020-09-07 11:07:28 -07:00
include Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
levels Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
lib Fix Mac + DISCORD_SDK compilation errors 2021-08-02 02:59:45 -07:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
sound Replace Shine's luigi voice pack with Andrat's 2021-08-31 23:17:07 -07:00
src Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
text
textures Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
tools Fix Mac + DISCORD_SDK compilation errors 2021-08-02 02:59:45 -07:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy
.gitattributes
.gitignore Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time 2021-08-12 18:13:41 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
cgdb.exe.stackdump Started adding networking 2020-08-01 20:22:24 -07:00
CHANGES
charmap.txt
charmap_menu.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dx11.sh Synchronize cannons as soon as they are unlocked 2020-08-31 23:49:51 -07:00
extract_assets.py
first-diff.py
format.sh
gdb.exe.stackdump
Jenkinsfile
log.txt Prevent walking through warp doors 2021-06-26 20:20:19 -07:00
Makefile Fixed over 100 code warnings 2021-08-19 18:16:16 -07:00
Makefile.split Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
obj2c.py
pisetup.sh
README.md Link to build instructions 2021-02-14 03:11:19 -07:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld merge refresh 10 2020-06-20 02:49:59 +03:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt

sm64ex-coop

Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.

Build instructions are available on the sm64ex wiki.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Goal

Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4