sm64coopdx/include
PeachyPeach 69e129805e
More math improvements (#820)
* More math improvements

* more math functions

* stack check

* added error message when trying to modify read-only table; fix gSmluaConstants printed to console
2025-05-29 02:52:31 +02:00
..
GL
libc
PR Add G_PACKED_NORMALS Geo Mode from F3DEX3 (#768) 2025-04-25 15:07:31 -04:00
stb
behavior_commands.h
behavior_data.h Basic Vertex Point Lighting Engine (#716) 2025-03-27 16:36:02 -04:00
behavior_table.h Basic Vertex Point Lighting Engine (#716) 2025-03-27 16:36:02 -04:00
command_macros_base.h
config.h
course_table.h
dialog_ids.h
display_lists.inl make extract_display_lists.py consistent across platforms 2025-05-10 13:30:06 +10:00
eu_translation.h
geo_commands.h change misleading switch case field label (#781) 2025-05-02 13:33:36 +02:00
gfx_dimensions.h
gfx_symbols.h Add gsSPLoadGeometryMode to DynOS 2025-05-03 18:09:42 -04:00
helper_macros.h
level_commands.h Add some level commands to make porting HackerSM64 levels easier 2025-04-14 19:25:05 -04:00
level_misc_macros.h
level_table.h
luigi_sounds.h
macro_preset_names.h
macro_presets.h
macros.h More Optimizations (#792) 2025-05-16 20:27:49 -04:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h Remove Waluigi anims 2024-07-01 18:32:27 -04:00
mario_geo_switch_case_ids.h
model_ids.h add obj_get_model_id_extended, remember regular model ids 2025-03-04 15:09:09 +10:00
moving_texture_macros.h
object_constants.h
object_fields.h Improving math functions (#813) 2025-05-21 23:50:49 +02:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc
seq_macros.inc
seq_toad.inc
seq_wario.inc
sm64.h
sounds.h
special_preset_names.h
special_presets.h
surface_terrains.h Allow wind to be ignored with HOOK_ALLOW_HAZARD_SURFACE (#721) 2025-03-27 14:48:36 -04:00
textures.h
tinfl.h
toad_sounds.h
trig_tables.inc.c
types.h More math improvements (#820) 2025-05-29 02:52:31 +02:00
ultra64.h
wario_sounds.h