sm64coopdx/docs/lua
Baconator2558 458d683e41
Add gsDPSetEnvRGB() (#997)
This command sets the RGB values of a material's environment color without setting the alpha. This is important, as functions like `geo_update_layer_transparency()` use the environment color alpha to control a model's overall opacity. However, if one of the model's materials sets its own environment color alpha, then that will take priority. This command allows these models to still use environment colors in their materials.
2025-11-13 08:00:31 +10:00
..
examples Fix gfx_set_command bug if symbol is a substring of another symbol 2025-11-08 16:46:59 +01:00
guides ModFs improvements (#907) 2025-10-21 19:42:06 +02:00
constants.md Add gsDPSetEnvRGB() (#997) 2025-11-13 08:00:31 +10:00
functions-2.md Fix palette editor cap on/off invulnerability 2025-08-13 21:01:39 +02:00
functions-3.md Remove unused/unusable structs from autogen 2025-11-04 22:19:12 +01:00
functions-4.md Remove unused/unusable structs from autogen 2025-11-04 22:19:12 +01:00
functions-5.md ModFs improvements (#907) 2025-10-21 19:42:06 +02:00
functions-6.md Expose save_file_set_cannon_unlocked 2025-11-08 15:01:45 -05:00
functions-7.md Remove unused/unusable structs from autogen 2025-11-04 22:19:12 +01:00
functions.md Expose save_file_set_cannon_unlocked 2025-11-08 15:01:45 -05:00
globals.md Final touches for geo hooks (#588) 2024-12-28 08:44:36 -05:00
lua.md ModFs improvements (#907) 2025-10-21 19:42:06 +02:00
structs.md Bring back ChainSegment and PlayerPalette 2025-11-05 23:12:14 +01:00