sm64coopdx/src/pc/thread.c
2024-11-26 16:28:27 +10:00

136 lines
No EOL
3.5 KiB
C

#include "thread.h"
#include <assert.h>
#include <string.h>
int init_thread_handle(struct ThreadHandle *handle, void *(*entry)(void *), void *arg, void *sp, size_t sp_size) {
int err1 = init_mutex(handle);
int err2 = init_thread(handle, entry, arg, sp, sp_size);
return (err1 != 0 || err2 != 0);
}
void free_thread_handle(struct ThreadHandle *handle) {
assert(handle != NULL);
//int err = stop_thread(handle);
//assert(err == 0);
int err = destroy_mutex(handle);
assert(err == 0);
// Reset the memory of the thread handle, We no longer need the thread or mutex.
memset((void *)handle, 0, sizeof(struct ThreadHandle));
}
// Optimally just call init_thread_handle instead.
int init_thread(struct ThreadHandle *handle, void *(*entry)(void *), void *arg, void *sp, size_t sp_size) {
assert(handle != NULL);
// Setup our thread and create it.
pthread_attr_t thattr = { 0 };
// Initialize default attributes for a new thread.
int err = pthread_attr_init(&thattr);
assert(err == 0);
// By default, We want the thread to be joinable.
err = pthread_attr_setdetachstate(&thattr, PTHREAD_CREATE_JOINABLE);
assert(err == 0);
// Set the stack if we have one specified, Otherwise we don't care.
// In truth, This honestly shouldn't be used on PC. But if somebody wants
// a really managed stack? This is possible.
if (sp != NULL && sp_size > 0) {
err = pthread_attr_setstack(&thattr, sp, sp_size);
assert(err == 0);
}
// Create our thread.
int ret = pthread_create(&handle->thread, &thattr, entry, arg);
// Destroy the thread attributes, They are no longer needed
err = pthread_attr_destroy(&thattr);
assert(err == 0);
handle->state = RUNNING;
return ret;
}
int join_thread(struct ThreadHandle *handle) {
assert(handle != NULL);
handle->state = STOPPED;
// Join the thread and wait for it to finish.
return pthread_join(handle->thread, NULL);
}
int detach_thread(struct ThreadHandle *handle) {
assert(handle != NULL);
handle->state = STOPPED;
// Detach the thread, it will no longer be joinable afterwards.
return pthread_detach(handle->thread);
}
// Call from inside the thread you wish to
// terminate.
void exit_thread() {
pthread_exit(NULL);
}
int stop_thread(struct ThreadHandle *handle) {
assert(handle != NULL);
handle->state = STOPPED;
// Stop and or cancel the execution of the thread in question.
return pthread_cancel(handle->thread);
}
// Optimally just call init_thread_handle instead.
int init_mutex(struct ThreadHandle *handle) {
assert(handle != NULL);
pthread_mutexattr_t mtattr;
int err = pthread_mutexattr_init(&mtattr);
assert(err == 0);
err = pthread_mutexattr_settype(&mtattr, PTHREAD_MUTEX_ERRORCHECK);
assert(err == 0);
int ret = pthread_mutex_init(&handle->mutex, &mtattr);
err = pthread_mutexattr_destroy(&mtattr);
assert(err == 0);
return ret;
}
int destroy_mutex(struct ThreadHandle *handle) {
assert(handle != NULL);
return pthread_mutex_destroy(&handle->mutex);
}
int lock_mutex(struct ThreadHandle *handle) {
assert(handle != NULL);
return pthread_mutex_lock(&handle->mutex);
}
int trylock_mutex(struct ThreadHandle *handle) {
assert(handle != NULL);
return pthread_mutex_trylock(&handle->mutex);
}
int unlock_mutex(struct ThreadHandle *handle) {
assert(handle != NULL);
return pthread_mutex_unlock(&handle->mutex);
}