sm64coopdx/src/pc/gfx
2022-04-22 20:57:18 -07:00
..
gfx_cc.c Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
gfx_cc.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d11.cpp Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
gfx_direct3d11.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d12.cpp Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
gfx_direct3d12.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d12_guids.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d_common.cpp Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
gfx_direct3d_common.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_dummy.c Added headless server compile mode 2022-01-21 19:13:41 -08:00
gfx_dummy.h Added headless server compile mode 2022-01-21 19:13:41 -08:00
gfx_dxgi.cpp Added 30 or 60 FPS toggle 2021-08-29 20:17:38 -07:00
gfx_dxgi.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_opengl.c Fix errors pointed out by clang 2022-03-27 17:25:39 -07:00
gfx_opengl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl_legacy.c GL_LEGACY: this should've been GL_REPLACE all along 2020-08-30 01:29:26 +03:00
gfx_pc.c More performance improvements 2022-04-22 20:57:18 -07:00
gfx_pc.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_rendering_api.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_screen_config.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl1.c Added key/bind names to controls menu 2022-01-20 21:46:22 -08:00
gfx_sdl2.c Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-29 21:07:28 -07:00
gfx_window_manager_api.h Show normal mouse cursor when DJUI panels are closed 2021-08-03 00:12:16 -07:00