An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
Isaac0-dev 608c0e04ed improve nametags and djui_hud_world_pos_to_screen_pos
- Fix a bug where nametags could be seen when the player is not in view
- Make nametags use the head Y value at all times
- fixed djui_hud_world_pos_to_screen_pos in some screen sizes with RESOLUTION_DJUI
- made djui_hud_world_pos_to_screen_pos calculate viewport offset (for the credits)
2024-11-29 10:49:12 +10:00
.github/ISSUE_TEMPLATE
actors Fix snowman cap 2024-07-05 22:47:22 -04:00
assets Remove Waluigi anims 2024-07-01 18:32:27 -04:00
autogen add set_room_override (#522) 2024-11-29 07:48:19 +10:00
bin
data separate dynos pack model and mod owned model ids 2024-11-28 14:02:27 +10:00
developer Delete developer/recompile-and-restart.sh 2024-04-22 19:33:03 -04:00
docs/lua add set_room_override (#522) 2024-11-29 07:48:19 +10:00
dynos/packs/Coop Cafe Pipe remove this 2024-05-08 09:47:27 +10:00
include Rework PvP Balance (#357) 2024-11-25 20:48:40 +10:00
lang refactored mod categories and refresh button 2024-11-26 14:37:37 +10:00
levels Disable file select on OG title screen (accessible with special_warp(SPECIAL_WARP_TITLE)) 2024-11-12 19:01:02 -05:00
lib library update 2024-11-18 19:01:19 +10:00
mods Add Mod Categories (#214) 2024-11-26 12:19:10 +10:00
palettes Fix Waluigi 2024-06-30 15:09:07 -04:00
res
sound Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
src improve nametags and djui_hud_world_pos_to_screen_pos 2024-11-29 10:49:12 +10:00
text
textures Change toad head sprite for consistency 2024-06-21 19:39:28 -04:00
tools Better error messages in n64graphics (#370) 2024-10-16 17:19:01 +10:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Streamlined Development and Enhanced Customization: Updates to .gitignore, and Keyboard Controls in Chat (#17) 2024-04-22 19:32:28 -04:00
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt Update credits 2024-06-30 11:16:46 -04:00
Dockerfile Add curl to Dockerfile 2024-06-08 08:07:47 -04:00
dynos.mk
extract_assets.py
format.sh
Makefile add a way to find surface types in collision 2024-11-22 08:57:37 +10:00
Makefile.split
README.md Update README to mention wiki 2024-11-11 10:04:50 -05:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1
util.mk

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.