..
behaviors
Fix stars not respawning + other syncing fixes ( #460 )
2023-10-20 18:10:43 +02:00
area.c
Enable romhack cam by default when in a non-vanilla level
2023-06-22 02:12:57 -07:00
area.h
Add bounds checking to instant warps, and make object collisions dynamic
2023-06-15 20:50:12 -07:00
behavior_actions.c
Add set_exclamation_box_contents() ( #445 )
2023-07-18 18:18:02 -04:00
behavior_actions.h
Fixed ~240 possible crashes
2023-05-05 23:59:58 -07:00
bettercamera.h
bettercamera.inc.h
Prevent lua mods from saving over your camera settings
2023-05-16 02:03:49 -07:00
camera.c
Patch out toxic gas camera from romhacks ( #462 )
2023-09-20 19:12:08 +02:00
camera.h
Patch out toxic gas camera from romhacks ( #462 )
2023-09-20 19:12:08 +02:00
characters.c
Adding the missing colorful letters (q, v, x, z). ( #464 )
2023-09-13 03:04:30 -07:00
characters.h
Added Toad default palette + other palette tweaks ( #370 )
2023-05-03 00:58:19 -07:00
characters_bass_sounds.h
debug.c
debug.h
debug_course.c
debug_course.h
decompress.h
display.h
envfx_bubbles.c
Switch all mempools to dynamic memory
2023-05-12 22:10:27 -07:00
envfx_bubbles.h
envfx_snow.c
Keep the previous dynamic pool in memory
2023-05-17 22:33:14 -07:00
envfx_snow.h
game_init.c
Cleanup memory/memory_dynamic files
2023-05-13 02:01:46 -07:00
game_init.h
Make anim dma table dynamic
2023-05-13 01:44:40 -07:00
geo_misc.c
geo_misc.h
hardcoded.c
Add gLevelValues.wdwWaterLevelSpeed ( #469 )
2023-09-11 18:42:15 +02:00
hardcoded.h
Add gLevelValues.wdwWaterLevelSpeed ( #469 )
2023-09-11 18:42:15 +02:00
hud.c
Make surface pools infinite
2023-06-15 19:40:34 -07:00
hud.h
ingame_menu.c
Add lifeCap, coinCap and coinToLife to gLevelValues ( #429 )
2023-07-04 14:16:07 -07:00
ingame_menu.h
Customizable dialogs ( #411 )
2023-06-18 20:04:39 -07:00
interaction.c
Fix not being able to talk to doors twice ( #458 )
2023-08-18 19:25:39 +02:00
interaction.h
better kick/punch/trip, gp and flying detection ( #388 )
2023-05-09 15:38:29 -04:00
level_geo.c
level_geo.h
level_info.c
Adds support for compiling other regions ( #378 )
2023-05-03 00:54:25 -07:00
level_info.h
level_update.c
Add lifeCap, coinCap and coinToLife to gLevelValues ( #429 )
2023-07-04 14:16:07 -07:00
level_update.h
Expose some painting functions to Lua ( #357 )
2023-05-03 00:54:57 -07:00
macro_presets.c
macro_special_objects.c
macro_special_objects.h
main.c
Remove the main pool
2023-05-13 01:49:54 -07:00
main.h
mario.c
Add gLevelValues.bubbleOnDeathBarrierInCapStages ( #449 )
2023-07-18 18:01:05 -04:00
mario.h
mario_actions_airborne.c
Add gLevelValues.fixCollisionBugsGroundPoundBonks
2023-06-22 11:40:59 -07:00
mario_actions_airborne.h
mario_actions_automatic.c
Prevent bubble popping on dying players, prevent collision on recently unbubbled
2023-06-21 19:08:39 -07:00
mario_actions_automatic.h
mario_actions_cutscene.c
Fix several more possible crashes from the Lua API
2023-05-15 15:55:16 -07:00
mario_actions_cutscene.h
mario_actions_moving.c
Fix several more possible crashes from the Lua API
2023-05-15 15:55:16 -07:00
mario_actions_moving.h
mario_actions_object.c
Prevented hundreds of additional crashes from the Mod API
2023-05-11 20:33:21 -07:00
mario_actions_object.h
mario_actions_stationary.c
Fixed several crashes and errors found in static analysis
2023-05-15 01:15:20 -07:00
mario_actions_stationary.h
mario_actions_submerged.c
add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems ( #400 )
2023-05-31 21:10:06 -07:00
mario_actions_submerged.h
mario_misc.c
Changes to light shade color ( #444 )
2023-07-10 15:40:45 -04:00
mario_misc.h
mario_step.c
Properly determine the correct wall between multiple, turn off rounded corners in the air
2023-06-22 20:00:43 -07:00
mario_step.h
memory.c
Sanity check collisions, and increase efficiency of growingpool
2023-06-25 17:54:01 -07:00
memory.h
Keep the previous dynamic pool in memory
2023-05-17 22:33:14 -07:00
moving_texture.c
Make gEnvironmentRegions safer
2023-05-15 12:04:07 -07:00
moving_texture.h
obj_behaviors.c
Make gEnvironmentRegions safer
2023-05-15 12:04:07 -07:00
obj_behaviors.h
obj_behaviors_2.c
Fix stars not respawning + other syncing fixes ( #460 )
2023-10-20 18:10:43 +02:00
obj_behaviors_2.h
object_collision.c
Prevent several possible crashes and hangs, limit more struct fields to read-only
2023-05-10 13:25:41 -07:00
object_collision.h
object_helpers.c
Prevent lua mods from saving over your camera settings
2023-05-16 02:03:49 -07:00
object_helpers.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
object_list_processor.c
Make gEnvironmentRegions safer
2023-05-15 12:04:07 -07:00
object_list_processor.h
Make gEnvironmentRegions safer
2023-05-15 12:04:07 -07:00
options_menu.h
paintings.c
Fix crashes and errors when exit-to-castle isn't set properly
2023-06-03 01:50:41 -07:00
paintings.h
platform_displacement.c
Added last remote object information to crash screen
2023-05-22 23:00:11 -07:00
platform_displacement.h
print.c
Switch all mempools to dynamic memory
2023-05-12 22:10:27 -07:00
print.h
profiler.c
profiler.h
rendering_graph_node.c
Fixed character anim offsets during certain dialog boxes
2023-06-16 18:09:23 -07:00
rendering_graph_node.h
Rename AllocOnlyPool to DynamicPool, add GrowingPool
2023-05-12 18:53:25 -07:00
rng_position.c
rng_position.h
rumble_init.c
Fix more possible crashes
2023-05-12 12:31:11 -07:00
rumble_init.h
save_file.c
Add tons of new save file / star related functions ( #419 )
2023-06-18 20:04:02 -07:00
save_file.h
Add tons of new save file / star related functions ( #419 )
2023-06-18 20:04:02 -07:00
screen_transition.c
screen_transition.h
scroll_targets.c
Small scrolling texture fix
2023-06-22 18:47:10 -07:00
scroll_targets.h
segment2.h
segment7.h
shadow.c
Prevent several possible crashes and hangs, limit more struct fields to read-only
2023-05-10 13:25:41 -07:00
shadow.h
skybox.c
Prevented hundreds of additional crashes from the Mod API
2023-05-11 20:33:21 -07:00
skybox.h
sound_init.c
Name more audio code and variables, Document some others. ( #386 )
2023-05-10 14:31:58 -07:00
sound_init.h
spawn_object.c
Fix more memory errors
2023-05-18 01:57:36 -07:00
spawn_object.h
spawn_sound.c
Fixed several crashes and errors found in static analysis
2023-05-15 01:15:20 -07:00
spawn_sound.h
Fixed ~240 possible crashes
2023-05-05 23:59:58 -07:00