sm64coopdx/src/pc/network
2022-03-24 19:30:50 -07:00
..
discord Added discord IDs to /players chat command 2022-03-17 02:15:25 -07:00
packets Remove spawn object field remembering system. Broken and unnecessary 2022-03-24 18:08:05 -07:00
socket Fix crash on invalid domain 2022-02-25 22:58:14 -08:00
ban_list.c Fixed many bugs pointed out by cppcheck 2022-03-01 20:32:33 -08:00
ban_list.h Added chat commands: /kick /ban /permban /players 2022-02-12 15:23:05 -08:00
network.c Transitioned Lua to new mod table system 2022-03-15 00:20:31 -07:00
network.h Hook DynOS into mods when they're activated (custom models) 2022-03-16 01:11:48 -07:00
network_player.c Added an option to disable Popups for deaths and level exit/entry (#20) 2022-03-12 16:06:18 -08:00
network_player.h Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
network_utils.c Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
network_utils.h Added network_get_player_text_color_string() to lua api 2022-02-03 19:05:59 -08:00
reservation_area.c Changed all asserts in packet files to soft asserts 2021-08-23 18:58:30 -07:00
reservation_area.h Complete rewrite of entity ID reservation system 2021-06-13 16:04:28 -07:00
version.c Whoops, actual release 2020-10-18 22:24:37 -07:00
version.h Bump version 2022-03-24 19:30:50 -07:00