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https://github.com/coop-deluxe/sm64coopdx.git
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- audio_custom_shutdown was being called 4 times per game_deinit lol - freeing stuff properly, be safe against threads by flagging shutdowns - add an error path to audio_load_internal - flag currently destroying nodes etc |
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| .. | ||
| examples | ||
| guides | ||
| constants.md | ||
| functions-2.md | ||
| functions-3.md | ||
| functions-4.md | ||
| functions-5.md | ||
| functions-6.md | ||
| functions-7.md | ||
| functions.md | ||
| globals.md | ||
| lua.md | ||
| structs.md | ||