mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com> Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com> Co-Authored-By: Gregory Heskett <gheskett@gmail.com> Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com> Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com> Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
		
			
				
	
	
		
			119 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Star
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// 0x0302A6D8
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static const Lights1 star_seg3_lights_0302A6D8 = gdSPDefLights1(
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    0x3f, 0x3f, 0x3f,
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    0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0302A6F0
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ALIGNED8 const Texture star_seg3_texture_0302A6F0[] = {
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#include "actors/star/star_surface.rgba16.inc.c"
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};
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// 0x0302AEF0
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ALIGNED8 const Texture star_seg3_texture_0302AEF0[] = {
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#include "actors/star/star_eye.rgba16.inc.c"
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};
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// 0x0302B6F0
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static const Vtx star_seg3_vertex_0302B6F0[] = {
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    {{{     0,      8,    -89}, 0, {     0,      0}, {0x00, 0x07, 0x82, 0xff}}},
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    {{{   190,   -201,      0}, 0, {     0,      0}, {0x55, 0xa3, 0x00, 0xff}}},
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    {{{     0,   -129,      0}, 0, {     0,      0}, {0x00, 0x82, 0x00, 0xff}}},
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    {{{   146,    -42,      0}, 0, {     0,      0}, {0x7c, 0xe7, 0x00, 0xff}}},
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    {{{     0,      8,     90}, 0, {     0,      0}, {0x00, 0x07, 0x7e, 0xff}}},
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    {{{   257,     84,      0}, 0, {     0,      0}, {0x68, 0x47, 0x00, 0xff}}},
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    {{{  -145,    -42,      0}, 0, {     0,      0}, {0x84, 0xe7, 0x00, 0xff}}},
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    {{{  -189,   -201,      0}, 0, {     0,      0}, {0xaa, 0xa3, 0x00, 0xff}}},
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    {{{  -256,     84,      0}, 0, {     0,      0}, {0x97, 0x47, 0x00, 0xff}}},
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    {{{     0,    246,      0}, 0, {     0,      0}, {0x00, 0x7e, 0x00, 0xff}}},
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    {{{    96,     99,      0}, 0, {     0,      0}, {0x3d, 0x6f, 0x00, 0xff}}},
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    {{{   -95,     99,      0}, 0, {     0,      0}, {0xc3, 0x6f, 0x00, 0xff}}},
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};
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// 0x0302B7B0 - 0x0302B870
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const Gfx star_seg3_dl_0302B7B0[] = {
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    gsSPLight(&star_seg3_lights_0302A6D8.l, 1),
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    gsSPLight(&star_seg3_lights_0302A6D8.a, 2),
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    gsSPVertex(star_seg3_vertex_0302B6F0, 12, 0),
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    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
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    gsSP2Triangles( 2,  1,  4, 0x0,  1,  3,  4, 0x0),
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    gsSP2Triangles( 5,  3,  0, 0x0,  4,  3,  5, 0x0),
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    gsSP2Triangles( 6,  7,  4, 0x0,  7,  2,  4, 0x0),
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    gsSP2Triangles( 8,  6,  4, 0x0,  9,  4, 10, 0x0),
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    gsSP2Triangles( 9, 11,  4, 0x0,  4,  5, 10, 0x0),
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    gsSP2Triangles(11,  8,  4, 0x0,  0,  2,  7, 0x0),
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    gsSP2Triangles( 0,  7,  6, 0x0,  0,  6,  8, 0x0),
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    gsSP2Triangles( 0,  8, 11, 0x0,  0, 11,  9, 0x0),
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    gsSP2Triangles(10,  5,  0, 0x0, 10,  0,  9, 0x0),
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    gsSPEndDisplayList(),
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};
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// 0x0302B870 - 0x0302B908
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const Gfx star_seg3_dl_0302B870[] = {
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    gsDPPipeSync(),
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    gsSPSetGeometryMode(G_TEXTURE_GEN),
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    gsDPSetEnvColor(255, 255, 255, 255),
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    gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
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    gsDPLoadTextureBlock(star_seg3_texture_0302A6F0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 5, 6, G_TX_NOLOD, G_TX_NOLOD),
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    gsSPTexture(0x07C0, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
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    gsSPDisplayList(star_seg3_dl_0302B7B0),
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    gsDPPipeSync(),
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    gsSPTexture(0x07C0, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
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    gsSPClearGeometryMode(G_TEXTURE_GEN),
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    gsDPSetEnvColor(255, 255, 255, 255),
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    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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    gsSPEndDisplayList(),
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};
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// 0x0302B908
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static const Lights1 star_seg3_lights_0302B908 = gdSPDefLights1(
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    0x3f, 0x3f, 0x3f,
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    0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0302B920
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static const Vtx star_seg3_vertex_0302B920[] = {
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    {{{    67,     86,     63}, 0, {   990,      0}, {0x18, 0x15, 0x7a, 0xff}}},
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    {{{     0,    -27,     96}, 0, {     0,    990}, {0x18, 0x15, 0x7a, 0xff}}},
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    {{{    67,    -29,     83}, 0, {   990,    990}, {0x18, 0x15, 0x7a, 0xff}}},
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    {{{     0,     89,     76}, 0, {     0,      0}, {0x18, 0x15, 0x7a, 0xff}}},
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    {{{     0,     89,     76}, 0, {   990,      0}, {0xe8, 0x15, 0x7a, 0xff}}},
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    {{{   -66,    -29,     83}, 0, {     0,    990}, {0xe8, 0x15, 0x7a, 0xff}}},
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    {{{     0,    -27,     96}, 0, {   990,    990}, {0xe8, 0x15, 0x7a, 0xff}}},
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    {{{     0,     89,     76}, 0, {   990,      0}, {0xe7, 0x15, 0x7a, 0xff}}},
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    {{{   -66,     86,     63}, 0, {     0,      0}, {0xe7, 0x15, 0x7a, 0xff}}},
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    {{{   -66,    -29,     83}, 0, {     0,    990}, {0xe7, 0x15, 0x7a, 0xff}}},
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};
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// 0x0302B9C0 - 0x0302BA18
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const Gfx star_seg3_dl_0302B9C0[] = {
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    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, star_seg3_texture_0302AEF0),
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    gsDPLoadSync(),
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    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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    gsSPLight(&star_seg3_lights_0302B908.l, 1),
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    gsSPLight(&star_seg3_lights_0302B908.a, 2),
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    gsSPVertex(star_seg3_vertex_0302B920, 10, 0),
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    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
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    gsSP2Triangles( 4,  5,  6, 0x0,  7,  8,  9, 0x0),
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    gsSPEndDisplayList(),
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};
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// 0x0302BA18 - 0x0302BA88
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const Gfx star_seg3_dl_0302BA18[] = {
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    gsDPPipeSync(),
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    gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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    gsSPClearGeometryMode(G_SHADING_SMOOTH),
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    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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    gsDPTileSync(),
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    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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    gsSPDisplayList(star_seg3_dl_0302B9C0),
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    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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    gsDPPipeSync(),
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    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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    gsSPSetGeometryMode(G_SHADING_SMOOTH),
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    gsSPEndDisplayList(),
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};
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