An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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Marioiscool246 7b4b873d39
Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374)
* Add fov adjustment to djui_hud_world_pos_to_screen_pos
sFOVState is now a global (gFOVState)
djui_hud_world_pos_to_screen_pos now returns false if the position is behind the camera

* Fix aspect ratio parentheses

* Rerun autogen

---------

Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-04-30 22:54:55 -04:00
.github/ISSUE_TEMPLATE
actors Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
assets
autogen Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374) 2023-04-30 22:54:55 -04:00
bin Adjusted kerning 2023-04-22 02:44:19 -07:00
data custom animations no dynos (#371) 2023-04-28 21:00:17 -07:00
developer Beta 32.0.1 (#325) 2023-03-26 01:15:28 -04:00
docs/lua Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374) 2023-04-30 22:54:55 -04:00
doxygen
include Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
lang Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
levels Decrease the sleep times in some spots, We do not need them to be so long. (#373) 2023-04-30 22:12:37 -04:00
lib Add Mac coopnet support 2023-04-29 00:23:40 -07:00
misc
mods a few api functions for psc (#372) 2023-04-30 08:46:47 -04:00
res
sound Revert "Added support for the game to play multiple of the same sound at once (#361)" (#365) 2023-04-25 21:57:36 -04:00
src Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374) 2023-04-30 22:54:55 -04:00
text
textures Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
tools Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Force tools to rebuild if they weren't built before the luigi sound fix 2023-04-01 17:54:21 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dynos.mk
extract_assets.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
first-diff.py
format.sh
Jenkinsfile
Makefile Moved dev stuff 2023-04-30 17:58:52 -07:00
Makefile.split Fix build, add fonts to dynos packs 2023-04-02 14:58:43 -07:00
obj2c.py
pisetup.sh
README.md Clarify README (#317) 2023-03-23 17:12:50 -04:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4