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* PvP Rework
This rearranges the damages of last PR. The underused attacks should still see some buffs.
* Adjust how punches apply invincibility
Also increase punch invincibility timer to 12
* EmeraldLoc's easy suggestions
* Rework punching pvp
Punching no longer reduces invincibility frames. Instead, punches can ignore knockback invincibility and the full punch punch kick combo can be done.
* Adjust numbers
Breakdances should not deal 3 damage
* Potential fix for more common tripping
"Trip" here refers to 1 damage kicks
* Add temporary invincibility to rollouts
This is a test to see how different pvp feels with this change. Suggestion by sausrelics.
* Fix invincibility
* Prevent low damage/low knockback kicks altogether
* Update ignored attack list
* Allow dives to be attacked by most actions
A lot of people don't want dives to be entirely invincible and some suggested to make dives be able to only pierce through jump kicks
* Slightly nerf kick knockback
Suggestion by emily
* Rework dive piercing
Instead of all actions being able to hit dives other than jumpkicks, now only slidekicks (and ground pounds) can hit dives.
* Mild kick knockback increase from nerf
* Change direct equality to checking flag
* Decrease dive and punch knockback
* Prevent trades against dives with slidekicks
* Revert "Prevent trades against dives with slidekicks"
This reverts commit
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| .. | ||
| GL | ||
| libc | ||
| PR | ||
| stb | ||
| behavior_commands.h | ||
| behavior_data.h | ||
| behavior_table.h | ||
| command_macros_base.h | ||
| config.h | ||
| course_table.h | ||
| dialog_ids.h | ||
| eu_translation.h | ||
| geo_commands.h | ||
| gfx_dimensions.h | ||
| helper_macros.h | ||
| level_commands.h | ||
| level_misc_macros.h | ||
| level_table.h | ||
| luigi_sounds.h | ||
| macro_preset_names.h | ||
| macro_presets.h | ||
| macros.h | ||
| macros.inc | ||
| make_const_nonconst.h | ||
| mario_animation_ids.h | ||
| mario_geo_switch_case_ids.h | ||
| model_ids.h | ||
| moving_texture_macros.h | ||
| object_constants.h | ||
| object_fields.h | ||
| platform_info.h | ||
| prevent_bss_reordering.h | ||
| segment_symbols.h | ||
| segments.h | ||
| seq_ids.h | ||
| seq_luigi.inc | ||
| seq_macros.inc | ||
| seq_toad.inc | ||
| seq_wario.inc | ||
| sm64.h | ||
| sounds.h | ||
| special_preset_names.h | ||
| special_presets.h | ||
| surface_terrains.h | ||
| textures.h | ||
| tinfl.h | ||
| toad_sounds.h | ||
| trig_tables.inc.c | ||
| types.h | ||
| ultra64.h | ||
| wario_sounds.h | ||