An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
2022-01-23 17:00:13 -08:00
.github/ISSUE_TEMPLATE
actors Adjust waluigi_cap's compilation order 2022-01-15 20:43:49 -08:00
asm
assets
autogen Added Lua function param count checking 2022-01-23 17:00:13 -08:00
bin Add in-game player list 2022-01-15 20:44:11 -08:00
build-windows-visual-studio Added Lua allow-list for cobject pointers 2022-01-23 16:35:43 -08:00
data Fix various bugs with spiny and lakitu 2022-01-14 20:06:26 -08:00
developer Added headless server compile mode 2022-01-21 19:13:41 -08:00
doxygen
enhancements
include Reimplemented how Lua reads/writes to C Objects 2022-01-17 20:50:39 -08:00
levels Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
lib Initial LUA support - MarioState read/write 2022-01-16 08:51:29 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Lua mod table and download 2022-01-22 23:59:49 -08:00
sound Replace Shine's luigi voice pack with Andrat's 2021-08-31 23:17:07 -07:00
src Added Lua function param count checking 2022-01-23 17:00:13 -08:00
text
textures Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
tools Fix Mac + DISCORD_SDK compilation errors 2021-08-02 02:59:45 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time 2021-08-12 18:13:41 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
cgdb.exe.stackdump
CHANGES
charmap.txt
charmap_menu.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dx11.sh
extract_assets.py
first-diff.py
format.sh
gdb.exe.stackdump
Jenkinsfile
log.txt Prevent walking through warp doors 2021-06-26 20:20:19 -07:00
Makefile Merge branch 'unstable' into lua 2022-01-21 19:19:21 -08:00
Makefile.split Fixed home radius on many enemies, fixed draw distance bug 2022-01-14 16:33:22 -08:00
obj2c.py
pisetup.sh
README.md Link to build instructions 2021-02-14 03:11:19 -07:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt

sm64ex-coop

Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.

Build instructions are available on the sm64ex wiki.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Goal

Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4