sm64coopdx/docs/lua
EmeraldLockdown 82a3afcc0f
Add HOOK_ON_PLAY_MODE_UPDATE and HOOK_BEFORE_PLAY_MODE_UPDATE (#1160)
* Add playmode hooks

* Add hook to docs, fix some crashes semi-related

* Rename that func
2026-05-04 21:01:01 -04:00
..
examples Refactor collision surface systems and add the ability to add/remove/move surfaces (#1143) 2026-05-02 14:58:46 -04:00
guides Add HOOK_ON_PLAY_MODE_UPDATE and HOOK_BEFORE_PLAY_MODE_UPDATE (#1160) 2026-05-04 21:01:01 -04:00
constants.md Add HOOK_ON_PLAY_MODE_UPDATE and HOOK_BEFORE_PLAY_MODE_UPDATE (#1160) 2026-05-04 21:01:01 -04:00
functions-2.md
functions-3.md Add independent X and Y scaling to text rendering functions (#1182) 2026-05-01 21:17:44 -04:00
functions-4.md Control the Lighting Engine with le_set_enabled in real time (#1193) 2026-05-01 21:15:09 -04:00
functions-5.md
functions-6.md Add audio_stream_get/set_volume_channel (#1205) 2026-05-03 17:59:11 +10:00
functions-7.md Refactor collision surface systems and add the ability to add/remove/move surfaces (#1143) 2026-05-02 14:58:46 -04:00
functions.md Add audio_stream_get/set_volume_channel (#1205) 2026-05-03 17:59:11 +10:00
globals.md Expose gHudDisplay (#1158) 2026-05-01 22:25:06 -04:00
lua.md
structs.md Add audio_stream_get/set_volume_channel (#1205) 2026-05-03 17:59:11 +10:00