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				| GL | merge PC port onto the decompile | 2020-05-07 20:21:22 +02:00 | 
		
			
			
			
			
				| libc | Palette system overhaul and preset rewrite | 2024-05-21 17:09:59 -04:00 | 
		
			
			
			
			
				| PR | Add G_PACKED_NORMALS Geo Mode from F3DEX3 (#768) | 2025-04-25 15:07:31 -04:00 | 
		
			
			
			
			
				| stb | Implemented dynos model packs into configfile | 2022-03-10 19:23:38 -08:00 | 
		
			
			
			
			
				| behavior_commands.h | Added a full new custom behavior system (#124) | 2022-06-02 12:19:54 -07:00 | 
		
			
			
			
			
				| behavior_data.h | Basic Vertex Point Lighting Engine (#716) | 2025-03-27 16:36:02 -04:00 | 
		
			
			
			
			
				| behavior_table.h | Basic Vertex Point Lighting Engine (#716) | 2025-03-27 16:36:02 -04:00 | 
		
			
			
			
			
				| command_macros_base.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| config.h | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 | 
		
			
			
			
			
				| course_table.h | Fix pause menus | 2023-11-21 17:14:25 -05:00 | 
		
			
			
			
			
				| dialog_ids.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| display_lists.inl | make extract_display_lists.py consistent across platforms | 2025-05-10 13:30:06 +10:00 | 
		
			
			
			
			
				| eu_translation.h | Adds support for compiling other regions (#378) | 2023-05-03 00:54:25 -07:00 | 
		
			
			
			
			
				| geo_commands.h | change misleading switch case field label (#781) | 2025-05-02 13:33:36 +02:00 | 
		
			
			
			
			
				| gfx_dimensions.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| gfx_symbols.h | cleanup old gfx symbol management code | 2025-06-14 14:58:55 +10:00 | 
		
			
			
			
			
				| helper_macros.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| level_commands.h | Add some level commands to make porting HackerSM64 levels easier | 2025-04-14 19:25:05 -04:00 | 
		
			
			
			
			
				| level_misc_macros.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| level_table.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| luigi_sounds.h | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 | 
		
			
			
			
			
				| macro_preset_names.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| macro_presets.h | Improvements to late-join synchronization | 2021-06-09 22:35:34 -07:00 | 
		
			
			
			
			
				| macros.h | More Optimizations (#792) | 2025-05-16 20:27:49 -04:00 | 
		
			
			
			
			
				| macros.inc | Refresh 3 | 2019-11-03 14:36:27 -05:00 | 
		
			
			
			
			
				| make_const_nonconst.h | Removed majority of TARGET_N64 logic from code | 2020-05-13 07:57:25 -04:00 | 
		
			
			
			
			
				| mario_animation_ids.h | Remove Waluigi anims | 2024-07-01 18:32:27 -04:00 | 
		
			
			
			
			
				| mario_geo_switch_case_ids.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| model_ids.h | add obj_get_model_id_extended, remember regular model ids | 2025-03-04 15:09:09 +10:00 | 
		
			
			
			
			
				| moving_texture_macros.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| object_constants.h | Make most used and useful features built-ins (#242) | 2023-02-26 03:15:54 +01:00 | 
		
			
			
			
			
				| object_fields.h | Improving math functions (#813) | 2025-05-21 23:50:49 +02:00 | 
		
			
			
			
			
				| platform_info.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| prevent_bss_reordering.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| segment_symbols.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| segments.h | Added extended bounds | 2022-04-06 08:40:22 -07:00 | 
		
			
			
			
			
				| seq_ids.h | Update to Refresh 13 (#19) | 2022-03-13 00:17:10 -08:00 | 
		
			
			
			
			
				| seq_luigi.inc | Fix cut off Luigi line | 2024-06-27 16:54:20 -04:00 | 
		
			
			
			
			
				| seq_macros.inc | sm64coopdx | 2023-10-30 01:03:36 -04:00 | 
		
			
			
			
			
				| seq_toad.inc | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 | 
		
			
			
			
			
				| seq_wario.inc | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 | 
		
			
			
			
			
				| sm64.h | djui player menu custom camera cutscene (#2) | 2024-03-28 18:53:46 -04:00 | 
		
			
			
			
			
				| sounds.h | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 | 
		
			
			
			
			
				| special_preset_names.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| special_presets.h | merge refresh 10 | 2020-06-20 02:49:59 +03:00 | 
		
			
			
			
			
				| surface_terrains.h | Fix HOOK_ALLOW_HAZARD_SURFACE and expose SURFACE_IS_*macros (#865) | 2025-06-24 22:15:27 +02:00 | 
		
			
			
			
			
				| textures.h | More DynOS custom level progress - BOB can now compile | 2022-04-03 03:30:47 -07:00 | 
		
			
			
			
			
				| tinfl.h | add virtual filesystem thing w/ ZIP support | 2020-06-07 21:06:25 +03:00 | 
		
			
			
			
			
				| toad_sounds.h | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 | 
		
			
			
			
			
				| trig_tables.inc.c | refresh 4 | 2019-12-01 21:52:53 -05:00 | 
		
			
			
			
			
				| types.h | Fix vec3f bugs (#837) | 2025-06-05 19:44:09 +10:00 | 
		
			
			
			
			
				| ultra64.h | Better way to detect mingw-w64; fix bettercamera for mingw.org; close | 2020-05-15 00:26:56 +08:00 | 
		
			
			
			
			
				| wario_sounds.h | Fix let's a go & okie dokie character sounds | 2024-06-27 11:09:28 -04:00 |