sm64coopdx/src/pc/lua
2022-09-26 19:14:53 -07:00
..
utils Fixed gLevelValues initialization and missing limits (#188) 2022-09-13 14:44:08 -07:00
smlua.c Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
smlua.h Made Lua errors show a backtrace for almost all cases 2022-04-22 23:31:25 -07:00
smlua_cobject.c Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks (#173) 2022-08-25 17:46:33 -07:00
smlua_cobject.h Color type and palette/color functions (#199) 2022-09-26 19:11:51 -07:00
smlua_cobject_allowlist.c Move Lua allow lists over to using a hashmap 2022-04-22 18:51:25 -07:00
smlua_cobject_allowlist.h Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
smlua_cobject_autogen.c Unhardcoded floor and ceiling limits (#179) 2022-09-12 19:58:01 -07:00
smlua_cobject_autogen.h Arbitrary shirt, pants, glove colors + settings menu (#145) 2022-08-07 15:13:19 -07:00
smlua_constants_autogen.c Expose level_trigger_warp and related constants (#197) 2022-09-19 19:51:27 -07:00
smlua_functions.c Lives/Game over fix, exposed initiate_warp() and improved enemy lakitu (#143) 2022-08-05 23:09:13 -07:00
smlua_functions.h Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
smlua_functions_autogen.c save_file_erase_current_backup_save and more (#189) 2022-09-26 19:14:53 -07:00
smlua_functions_autogen.h Even more Lua improvements 2022-01-19 19:20:57 -08:00
smlua_hooks.c HOOK_ON_SCREEN_TRANSITION (#192) 2022-09-18 17:30:29 -07:00
smlua_hooks.h HOOK_ON_SCREEN_TRANSITION (#192) 2022-09-18 17:30:29 -07:00
smlua_sync_table.c Made Lua errors show a backtrace for almost all cases 2022-04-22 23:31:25 -07:00
smlua_sync_table.h Added ability for sync tables to contain tables 2022-02-01 18:15:10 -08:00
smlua_utils.c Color type and palette/color functions (#199) 2022-09-26 19:11:51 -07:00
smlua_utils.h Color type and palette/color functions (#199) 2022-09-26 19:11:51 -07:00