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utils
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Fixed gLevelValues initialization and missing limits (#188)
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2022-09-13 14:44:08 -07:00 |
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smlua.c
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Add some more functions for use in LUA, And expose others. (#129)
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2022-08-05 22:17:05 -07:00 |
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smlua.h
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Made Lua errors show a backtrace for almost all cases
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2022-04-22 23:31:25 -07:00 |
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smlua_cobject.c
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Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks (#173)
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2022-08-25 17:46:33 -07:00 |
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smlua_cobject.h
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Color type and palette/color functions (#199)
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2022-09-26 19:11:51 -07:00 |
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smlua_cobject_allowlist.c
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Move Lua allow lists over to using a hashmap
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2022-04-22 18:51:25 -07:00 |
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smlua_cobject_allowlist.h
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Add object animations to Lua, add CPointer allowlist
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2022-03-03 18:31:45 -08:00 |
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smlua_cobject_autogen.c
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Unhardcoded floor and ceiling limits (#179)
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2022-09-12 19:58:01 -07:00 |
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smlua_cobject_autogen.h
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Arbitrary shirt, pants, glove colors + settings menu (#145)
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2022-08-07 15:13:19 -07:00 |
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smlua_constants_autogen.c
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Expose level_trigger_warp and related constants (#197)
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2022-09-19 19:51:27 -07:00 |
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smlua_functions.c
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Lives/Game over fix, exposed initiate_warp() and improved enemy lakitu (#143)
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2022-08-05 23:09:13 -07:00 |
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smlua_functions.h
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Add Wario's moveset based on steven's mod
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2022-02-14 18:26:44 -08:00 |
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smlua_functions_autogen.c
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save_file_erase_current_backup_save and more (#189)
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2022-09-26 19:14:53 -07:00 |
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smlua_functions_autogen.h
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Even more Lua improvements
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2022-01-19 19:20:57 -08:00 |
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smlua_hooks.c
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HOOK_ON_SCREEN_TRANSITION (#192)
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2022-09-18 17:30:29 -07:00 |
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smlua_hooks.h
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HOOK_ON_SCREEN_TRANSITION (#192)
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2022-09-18 17:30:29 -07:00 |
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smlua_sync_table.c
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Made Lua errors show a backtrace for almost all cases
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2022-04-22 23:31:25 -07:00 |
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smlua_sync_table.h
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Added ability for sync tables to contain tables
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2022-02-01 18:15:10 -08:00 |
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smlua_utils.c
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Color type and palette/color functions (#199)
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2022-09-26 19:11:51 -07:00 |
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smlua_utils.h
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Color type and palette/color functions (#199)
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2022-09-26 19:11:51 -07:00 |