sm64coopdx/autogen/lua_constants/built-in.lua
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Add type conversion functions (#839)
2025-06-09 18:35:57 +02:00

304 lines
No EOL
7.1 KiB
Lua

math.randomseed(get_time())
_SyncTable = {
__index = function (t,k)
local _table = rawget(t, '_table')
return _table[k]
end,
__newindex = function (t,k,v)
local _table = rawget(t, '_table')
if _table[k] == v then return end
_set_sync_table_field(t, k, v)
end
}
_ReadOnlyTable = {
__index = function (t,k)
local _table = rawget(t, '_table')
return _table[k]
end,
__newindex = function (t,k,v)
end
}
-----------
-- table --
-----------
--- Creates a shallow copy of table `t`
--- @param t table
--- @return table
function table.copy(t)
return table_copy(t)
end
--- Creates a deep copy of table `t`
--- @param t table
--- @return table
function table.deepcopy(t)
return table_deepcopy(t)
end
--- Utility function to create a read-only table
--- @param data table
--- @return table
function create_read_only_table(data)
local t = {}
local mt = {
__index = data,
__newindex = function(_, k, _)
error('Attempting to modify key `' .. k .. '` of read-only table')
end,
__call = function() return table_copy(data) end,
__metatable = false
}
setmetatable(t, mt)
return t
end
-----------
-- sound --
-----------
--- @type Vec3f
gGlobalSoundSource = create_read_only_table({ x = 0, y = 0, z = 0 })
--- @param bank number
--- @param soundID number
--- @param priority number
--- @param flags number
--- @return number
function SOUND_ARG_LOAD(bank, soundID, priority, flags)
if flags == nil then flags = 0 end
return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING
end
-------------
-- courses --
-------------
--- @type integer
COURSE_NONE = 0
--- @type integer
COURSE_BOB = 1
--- @type integer
COURSE_WF = 2
--- @type integer
COURSE_JRB = 3
--- @type integer
COURSE_CCM = 4
--- @type integer
COURSE_BBH = 5
--- @type integer
COURSE_HMC = 6
--- @type integer
COURSE_LLL = 7
--- @type integer
COURSE_SSL = 8
--- @type integer
COURSE_DDD = 9
--- @type integer
COURSE_SL = 10
--- @type integer
COURSE_WDW = 11
--- @type integer
COURSE_TTM = 12
--- @type integer
COURSE_THI = 13
--- @type integer
COURSE_TTC = 14
--- @type integer
COURSE_RR = 15
--- @type integer
COURSE_BITDW = 16
--- @type integer
COURSE_BITFS = 17
--- @type integer
COURSE_BITS = 18
--- @type integer
COURSE_PSS = 19
--- @type integer
COURSE_COTMC = 20
--- @type integer
COURSE_TOTWC = 21
--- @type integer
COURSE_VCUTM = 22
--- @type integer
COURSE_WMOTR = 23
--- @type integer
COURSE_SA = 24
--- @type integer
COURSE_CAKE_END = 25
--- @type integer
COURSE_END = 26
--- @type integer
COURSE_MAX = 25
--- @type integer
COURSE_COUNT = 25
--- @type integer
COURSE_MIN = 1
------------------------------
-- player palette functions --
------------------------------
--- @param np NetworkPlayer
--- @param part PlayerPart
--- @return Color
--- Gets the palette color of `part` on `np`
function network_player_get_palette_color(np, part)
local color = {
r = network_player_get_palette_color_channel(np, part, 0),
g = network_player_get_palette_color_channel(np, part, 1),
b = network_player_get_palette_color_channel(np, part, 2)
}
return color
end
--- @param np NetworkPlayer
--- @param part PlayerPart
--- @return Color
--- Gets the override palette color of `part` on `np`
function network_player_get_override_palette_color(np, part)
local color = {
r = network_player_get_override_palette_color_channel(np, part, 0),
g = network_player_get_override_palette_color_channel(np, part, 1),
b = network_player_get_override_palette_color_channel(np, part, 2)
}
return color
end
--------------------
-- math functions --
--------------------
--- Note: These functions don't exist in the Lua math library,
--- and are useful enough to not have to redefine them in every mod
local __math_min, __math_max, __math_sqrt, __math_floor, __math_ceil = math.min, math.max, math.sqrt, math.floor, math.ceil
--- @param x number
--- @return number
--- Computes the square of the number `x`
function math.sqr(x)
return x * x
end
--- @param x number
--- @param a number
--- @param b number
--- @return number
--- Clamps the number `x` between bounds `a` (minimum) and `b` (maximum)
function math.clamp(x, a, b)
return __math_min(__math_max(x, a), b)
end
--- @param a number
--- @param b number
--- @return number
--- Computes the hypotenuse of a right-angled triangle given sides `a` and `b` using the Pythagorean theorem
function math.hypot(a, b)
return __math_sqrt(a * a + b * b)
end
--- @param x number
--- @return number
--- Returns 1 if `x` is positive or zero, -1 otherwise
function math.sign(x)
return x >= 0 and 1 or -1
end
--- @param x number
--- @return number
--- Returns 1 if `x` is positive, 0 if it is zero, -1 otherwise
function math.sign0(x)
return x ~= 0 and (x > 0 and 1 or -1) or 0
end
--- @param a number
--- @param b number
--- @param t number
--- @return number
--- Linearly interpolates between `a` and `b` using delta `t`
function math.lerp(a, b, t)
return a + (b - a) * t
end
--- @param a number
--- @param b number
--- @param x number
--- @return number
--- Determines where `x` linearly lies between `a` and `b`. It's the inverse of `math.lerp`
function math.invlerp(a, b, x)
return (x - a) / (b - a)
end
--- @param a number
--- @param b number
--- @param c number
--- @param d number
--- @param x number
--- @return number
--- Linearly remaps `x` from the source range `[a, b]` to the destination range `[c, d]`
function math.remap(a, b, c, d, x)
return c + (d - c) * ((x - a) / (b - a))
end
--- @param x number
--- Rounds `x` to the nearest integer value
function math.round(x)
return x > 0 and __math_floor(x + 0.5) or __math_ceil(x - 0.5)
end
local __common_signed_conversion = function (x, size)
x = __math_floor(x) & (1 << size) - 1
return x - ((x & (1 << (size - 1))) << 1)
end
local __common_unsigned_conversion = function (x, size)
return __math_floor(x) & (1 << size) - 1
end
--- @param x number
--- @return integer
--- Converts `x` into a valid `s8` range
--- - `[-128, 127]`
function math.s8(x)
return __common_signed_conversion(x, 8)
end
--- @param x number
--- @return integer
--- Converts `x` into a valid `s16` range
--- - `[-32768, 32767]`
function math.s16(x)
return __common_signed_conversion(x, 16)
end
--- @param x number
--- @return integer
--- Converts `x` into a valid `s32` range
--- - `[-2147483648, 2147483647]`
function math.s32(x)
return __common_signed_conversion(x, 32)
end
--- @param x number
--- @return integer
--- Converts `x` into a valid `u8` range
--- - `[0, 255]`
function math.u8(x)
return __common_unsigned_conversion(x, 8)
end
--- @param x number
--- @return integer
--- Converts `x` into a valid `u16` range
--- - `[0, 65535]`
function math.u16(x)
return __common_unsigned_conversion(x, 16)
end
--- @param x number
--- @return integer
--- Converts `x` into a valid `u32` range
--- - `[0, 4294967295]`
function math.u32(x)
return __common_unsigned_conversion(x, 32)
end