sm64coopdx/src/game
2024-03-06 20:11:34 -05:00
..
behaviors Add the ability to have global star IDs 2024-02-20 22:06:40 -05:00
area.c Remove need to restart for coop compatibility 2023-12-27 23:50:48 -05:00
area.h Add support for 16 areas (#502) 2023-11-08 19:48:09 -05:00
behavior_actions.c Create hook_exclamation_box in place of set_exclamation_box_contents (#524) 2023-11-21 17:22:54 -05:00
behavior_actions.h Force hidden 1up triggers to be invisible and E_MODEL_NONE 2023-10-26 16:53:50 -07:00
bettercamera.h sm64coopdx 2023-10-30 01:03:36 -04:00
bettercamera.inc.h Fix C-Up Mode 2023-12-07 19:28:32 -05:00
camera.c Make DynOS and Player panels disable pause camera zoom out 2024-03-04 12:53:37 -05:00
camera.h Added romhack camera dpad functionality (#497) 2023-11-06 15:00:23 -05:00
characters.c Restore 64 Memories name 2023-12-21 18:39:12 -05:00
characters.h Re-add 64 Memories palette 2023-12-15 20:25:23 -05:00
characters_bass_sounds.h sm64coopdx 2023-10-30 01:03:36 -04:00
debug.c Fix collision bugs setting now allows for non-axis-aligned walls to be correct 2022-06-01 01:00:00 -07:00
debug.h Fix collision bugs setting now allows for non-axis-aligned walls to be correct 2022-06-01 01:00:00 -07:00
debug_course.c
debug_course.h
decompress.h
display.h
envfx_bubbles.c Switch all mempools to dynamic memory 2023-05-12 22:10:27 -07:00
envfx_bubbles.h
envfx_snow.c sm64coopdx 2023-10-30 01:03:36 -04:00
envfx_snow.h Add ENVFX_MODE_NO_OVERRIDE constant 2024-03-04 19:26:44 -05:00
first_person_cam.c Cancel first person if Mario is flying 2023-12-23 12:14:19 -05:00
first_person_cam.h Revert "Rework First Person FOV" 2023-12-18 14:27:48 -05:00
game_init.c Tear out External Data and make Free Cam always compile 2023-11-01 20:17:55 -04:00
game_init.h Make anim dma table dynamic 2023-05-13 01:44:40 -07:00
geo_misc.c This adds gLevelValues.wingCapLookUpReq to lua. (#271) 2023-02-18 16:04:22 -05:00
geo_misc.h
hardcoded.c Restore vanilla pause camera zoom out as gLevelValues field 2024-03-03 17:30:20 -05:00
hardcoded.h Restore vanilla pause camera zoom out as gLevelValues field 2024-03-03 17:30:20 -05:00
hud.c Add HUD_DISPLAY_CAMERA_STATUS 2024-02-22 14:34:43 -05:00
hud.h Add HUD_DISPLAY_CAMERA_STATUS 2024-02-22 14:34:43 -05:00
ingame_menu.c Restore vanilla pause red coin counter if there are only 8 2024-03-03 17:29:12 -05:00
ingame_menu.h Customizable dialogs (#411) 2023-06-18 20:04:39 -07:00
interaction.c Allow players to bounce on non grounded players' heads 2024-03-06 20:11:34 -05:00
interaction.h better kick/punch/trip, gp and flying detection (#388) 2023-05-09 15:38:29 -04:00
level_geo.c Override envfx from Lua (#316) 2023-03-23 14:46:15 -04:00
level_geo.h Override envfx from Lua (#316) 2023-03-23 14:46:15 -04:00
level_info.c Prevent translation of characters that don't exist in the menu font 2023-11-26 09:51:26 -05:00
level_info.h custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
level_update.c Make pause camera only zoom out if singleplayer pause 2024-03-05 16:26:23 -05:00
level_update.h Add Staff Roll menu background option 2023-11-23 10:02:21 -05:00
macro_presets.c
macro_special_objects.c Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
macro_special_objects.h Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
main.c Remove the main pool 2023-05-13 01:49:54 -07:00
main.h
mario.c Add DynOS global player models option 2024-03-02 16:36:28 -05:00
mario.h Add mario_is_crouching(m) 2023-12-05 21:24:42 -05:00
mario_actions_airborne.c Remove first person checks from update flying pitch 2023-12-23 13:05:12 -05:00
mario_actions_airborne.h
mario_actions_automatic.c Made sure to update 'statusForCamera' whenever we soft_reset_camera() 2023-11-08 19:50:55 -05:00
mario_actions_automatic.h
mario_actions_cutscene.c Add ability to not show star collection dialogs 2024-02-21 10:50:08 -05:00
mario_actions_cutscene.h
mario_actions_moving.c Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
mario_actions_moving.h
mario_actions_object.c Character Animation System (#441) 2023-10-27 17:43:45 -07:00
mario_actions_object.h
mario_actions_stationary.c Fixed crash in import_texture_*() 2023-11-08 19:55:31 -05:00
mario_actions_stationary.h
mario_actions_submerged.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
mario_actions_submerged.h
mario_misc.c Fix mirror marios always using global player models 2024-03-04 16:37:43 -05:00
mario_misc.h Arbitrary shirt, pants, glove colors + settings menu (#145) 2022-08-07 15:13:19 -07:00
mario_step.c Make Mario steps use his hitbox height 2023-12-23 11:37:14 -05:00
mario_step.h
memory.c Sanity check collisions, and increase efficiency of growingpool 2023-06-25 17:54:01 -07:00
memory.h Keep the previous dynamic pool in memory 2023-05-17 22:33:14 -07:00
moving_texture.c Make gEnvironmentRegions safer 2023-05-15 12:04:07 -07:00
moving_texture.h Add support for dynamic water regions. (#55) 2022-04-05 13:44:05 -07:00
obj_behaviors.c Make gEnvironmentRegions safer 2023-05-15 12:04:07 -07:00
obj_behaviors.h Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
obj_behaviors_2.c Fix stars not respawning + other syncing fixes (#460) 2023-10-20 18:10:43 +02:00
obj_behaviors_2.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
object_collision.c Remove need to restart for coop compatibility 2023-12-27 23:50:48 -05:00
object_collision.h Fix player interactions 2023-04-02 21:18:17 -07:00
object_helpers.c Add DynOS global player models option 2024-03-02 16:36:28 -05:00
object_helpers.h Add DynOS global player models option 2024-03-02 16:36:28 -05:00
object_list_processor.c Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1 2024-03-04 20:09:53 -05:00
object_list_processor.h Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1 2024-03-04 20:09:53 -05:00
paintings.c custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
paintings.h Fix up co-op ripples 2022-08-07 01:10:10 -07:00
platform_displacement.c Added last remote object information to crash screen 2023-05-22 23:00:11 -07:00
platform_displacement.h
print.c sm64coopdx 2023-10-30 01:03:36 -04:00
print.h sm64coopdx 2023-10-30 01:03:36 -04:00
profiler.c
profiler.h
rendering_graph_node.c Hide mario shadow in first person mode 2023-12-23 11:51:41 -05:00
rendering_graph_node.h Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
rng_position.c
rng_position.h
rumble_init.c Fix more possible crashes 2023-05-12 12:31:11 -07:00
rumble_init.h
save_file.c Add the ability to have global star IDs 2024-02-20 22:06:40 -05:00
save_file.h Delete star flags (#501) 2023-11-14 20:40:34 -05:00
screen_transition.c sm64coopdx 2023-10-30 01:03:36 -04:00
screen_transition.h
scroll_targets.c sm64coopdx 2023-10-30 01:03:36 -04:00
scroll_targets.h Scrolling textures (continued) (#175) 2022-09-12 19:57:28 -07:00
segment2.h Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
segment7.h
shadow.c Prevent several possible crashes and hangs, limit more struct fields to read-only 2023-05-10 13:25:41 -07:00
shadow.h Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
skybox.c DynOS Skyboxes 2023-11-06 18:37:02 -05:00
skybox.h Move everything over (#280) 2023-03-20 22:36:25 -04:00
sound_init.c Name more audio code and variables, Document some others. (#386) 2023-05-10 14:31:58 -07:00
sound_init.h
spawn_object.c Add HOOK_ON_OBJECT_LOAD 2023-12-14 19:33:17 -05:00
spawn_object.h
spawn_sound.c Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
spawn_sound.h Fixed ~240 possible crashes 2023-05-05 23:59:58 -07:00