| .. |
|
behaviors
|
Add the ability to have global star IDs
|
2024-02-20 22:06:40 -05:00 |
|
area.c
|
Remove need to restart for coop compatibility
|
2023-12-27 23:50:48 -05:00 |
|
area.h
|
Add support for 16 areas (#502)
|
2023-11-08 19:48:09 -05:00 |
|
behavior_actions.c
|
Create hook_exclamation_box in place of set_exclamation_box_contents (#524)
|
2023-11-21 17:22:54 -05:00 |
|
behavior_actions.h
|
Force hidden 1up triggers to be invisible and E_MODEL_NONE
|
2023-10-26 16:53:50 -07:00 |
|
bettercamera.h
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
bettercamera.inc.h
|
Fix C-Up Mode
|
2023-12-07 19:28:32 -05:00 |
|
camera.c
|
Make DynOS and Player panels disable pause camera zoom out
|
2024-03-04 12:53:37 -05:00 |
|
camera.h
|
Added romhack camera dpad functionality (#497)
|
2023-11-06 15:00:23 -05:00 |
|
characters.c
|
Restore 64 Memories name
|
2023-12-21 18:39:12 -05:00 |
|
characters.h
|
Re-add 64 Memories palette
|
2023-12-15 20:25:23 -05:00 |
|
characters_bass_sounds.h
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
debug.c
|
Fix collision bugs setting now allows for non-axis-aligned walls to be correct
|
2022-06-01 01:00:00 -07:00 |
|
debug.h
|
Fix collision bugs setting now allows for non-axis-aligned walls to be correct
|
2022-06-01 01:00:00 -07:00 |
|
debug_course.c
|
|
|
|
debug_course.h
|
|
|
|
decompress.h
|
|
|
|
display.h
|
|
|
|
envfx_bubbles.c
|
Switch all mempools to dynamic memory
|
2023-05-12 22:10:27 -07:00 |
|
envfx_bubbles.h
|
|
|
|
envfx_snow.c
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
envfx_snow.h
|
Add ENVFX_MODE_NO_OVERRIDE constant
|
2024-03-04 19:26:44 -05:00 |
|
first_person_cam.c
|
Cancel first person if Mario is flying
|
2023-12-23 12:14:19 -05:00 |
|
first_person_cam.h
|
Revert "Rework First Person FOV"
|
2023-12-18 14:27:48 -05:00 |
|
game_init.c
|
Tear out External Data and make Free Cam always compile
|
2023-11-01 20:17:55 -04:00 |
|
game_init.h
|
Make anim dma table dynamic
|
2023-05-13 01:44:40 -07:00 |
|
geo_misc.c
|
This adds gLevelValues.wingCapLookUpReq to lua. (#271)
|
2023-02-18 16:04:22 -05:00 |
|
geo_misc.h
|
|
|
|
hardcoded.c
|
Restore vanilla pause camera zoom out as gLevelValues field
|
2024-03-03 17:30:20 -05:00 |
|
hardcoded.h
|
Restore vanilla pause camera zoom out as gLevelValues field
|
2024-03-03 17:30:20 -05:00 |
|
hud.c
|
Add HUD_DISPLAY_CAMERA_STATUS
|
2024-02-22 14:34:43 -05:00 |
|
hud.h
|
Add HUD_DISPLAY_CAMERA_STATUS
|
2024-02-22 14:34:43 -05:00 |
|
ingame_menu.c
|
Restore vanilla pause red coin counter if there are only 8
|
2024-03-03 17:29:12 -05:00 |
|
ingame_menu.h
|
Customizable dialogs (#411)
|
2023-06-18 20:04:39 -07:00 |
|
interaction.c
|
Allow players to bounce on non grounded players' heads
|
2024-03-06 20:11:34 -05:00 |
|
interaction.h
|
better kick/punch/trip, gp and flying detection (#388)
|
2023-05-09 15:38:29 -04:00 |
|
level_geo.c
|
Override envfx from Lua (#316)
|
2023-03-23 14:46:15 -04:00 |
|
level_geo.h
|
Override envfx from Lua (#316)
|
2023-03-23 14:46:15 -04:00 |
|
level_info.c
|
Prevent translation of characters that don't exist in the menu font
|
2023-11-26 09:51:26 -05:00 |
|
level_info.h
|
custom level fixes and fixes from other pr (#483)
|
2023-10-27 16:42:27 -07:00 |
|
level_update.c
|
Make pause camera only zoom out if singleplayer pause
|
2024-03-05 16:26:23 -05:00 |
|
level_update.h
|
Add Staff Roll menu background option
|
2023-11-23 10:02:21 -05:00 |
|
macro_presets.c
|
|
|
|
macro_special_objects.c
|
Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special
|
2023-03-26 21:10:38 -07:00 |
|
macro_special_objects.h
|
Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special
|
2023-03-26 21:10:38 -07:00 |
|
main.c
|
Remove the main pool
|
2023-05-13 01:49:54 -07:00 |
|
main.h
|
|
|
|
mario.c
|
Add DynOS global player models option
|
2024-03-02 16:36:28 -05:00 |
|
mario.h
|
Add mario_is_crouching(m)
|
2023-12-05 21:24:42 -05:00 |
|
mario_actions_airborne.c
|
Remove first person checks from update flying pitch
|
2023-12-23 13:05:12 -05:00 |
|
mario_actions_airborne.h
|
|
|
|
mario_actions_automatic.c
|
Made sure to update 'statusForCamera' whenever we soft_reset_camera()
|
2023-11-08 19:50:55 -05:00 |
|
mario_actions_automatic.h
|
|
|
|
mario_actions_cutscene.c
|
Add ability to not show star collection dialogs
|
2024-02-21 10:50:08 -05:00 |
|
mario_actions_cutscene.h
|
|
|
|
mario_actions_moving.c
|
Bouncy Level Bounds server option
|
2023-11-13 08:27:20 -05:00 |
|
mario_actions_moving.h
|
|
|
|
mario_actions_object.c
|
Character Animation System (#441)
|
2023-10-27 17:43:45 -07:00 |
|
mario_actions_object.h
|
|
|
|
mario_actions_stationary.c
|
Fixed crash in import_texture_*()
|
2023-11-08 19:55:31 -05:00 |
|
mario_actions_stationary.h
|
|
|
|
mario_actions_submerged.c
|
Remove built-in cheats
|
2023-11-08 19:48:00 -05:00 |
|
mario_actions_submerged.h
|
|
|
|
mario_misc.c
|
Fix mirror marios always using global player models
|
2024-03-04 16:37:43 -05:00 |
|
mario_misc.h
|
Arbitrary shirt, pants, glove colors + settings menu (#145)
|
2022-08-07 15:13:19 -07:00 |
|
mario_step.c
|
Make Mario steps use his hitbox height
|
2023-12-23 11:37:14 -05:00 |
|
mario_step.h
|
|
|
|
memory.c
|
Sanity check collisions, and increase efficiency of growingpool
|
2023-06-25 17:54:01 -07:00 |
|
memory.h
|
Keep the previous dynamic pool in memory
|
2023-05-17 22:33:14 -07:00 |
|
moving_texture.c
|
Make gEnvironmentRegions safer
|
2023-05-15 12:04:07 -07:00 |
|
moving_texture.h
|
Add support for dynamic water regions. (#55)
|
2022-04-05 13:44:05 -07:00 |
|
obj_behaviors.c
|
Make gEnvironmentRegions safer
|
2023-05-15 12:04:07 -07:00 |
|
obj_behaviors.h
|
Add ability for mods to signal that a player will not be seen by enemies
|
2022-11-11 19:02:11 -08:00 |
|
obj_behaviors_2.c
|
Fix stars not respawning + other syncing fixes (#460)
|
2023-10-20 18:10:43 +02:00 |
|
obj_behaviors_2.h
|
Added a full new custom behavior system (#124)
|
2022-06-02 12:19:54 -07:00 |
|
object_collision.c
|
Remove need to restart for coop compatibility
|
2023-12-27 23:50:48 -05:00 |
|
object_collision.h
|
Fix player interactions
|
2023-04-02 21:18:17 -07:00 |
|
object_helpers.c
|
Add DynOS global player models option
|
2024-03-02 16:36:28 -05:00 |
|
object_helpers.h
|
Add DynOS global player models option
|
2024-03-02 16:36:28 -05:00 |
|
object_list_processor.c
|
Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1
|
2024-03-04 20:09:53 -05:00 |
|
object_list_processor.h
|
Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1
|
2024-03-04 20:09:53 -05:00 |
|
paintings.c
|
custom level fixes and fixes from other pr (#483)
|
2023-10-27 16:42:27 -07:00 |
|
paintings.h
|
Fix up co-op ripples
|
2022-08-07 01:10:10 -07:00 |
|
platform_displacement.c
|
Added last remote object information to crash screen
|
2023-05-22 23:00:11 -07:00 |
|
platform_displacement.h
|
|
|
|
print.c
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
print.h
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
profiler.c
|
|
|
|
profiler.h
|
|
|
|
rendering_graph_node.c
|
Hide mario shadow in first person mode
|
2023-12-23 11:51:41 -05:00 |
|
rendering_graph_node.h
|
Rename AllocOnlyPool to DynamicPool, add GrowingPool
|
2023-05-12 18:53:25 -07:00 |
|
rng_position.c
|
|
|
|
rng_position.h
|
|
|
|
rumble_init.c
|
Fix more possible crashes
|
2023-05-12 12:31:11 -07:00 |
|
rumble_init.h
|
|
|
|
save_file.c
|
Add the ability to have global star IDs
|
2024-02-20 22:06:40 -05:00 |
|
save_file.h
|
Delete star flags (#501)
|
2023-11-14 20:40:34 -05:00 |
|
screen_transition.c
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
screen_transition.h
|
|
|
|
scroll_targets.c
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
|
scroll_targets.h
|
Scrolling textures (continued) (#175)
|
2022-09-12 19:57:28 -07:00 |
|
segment2.h
|
Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA
|
2022-05-06 22:03:12 -07:00 |
|
segment7.h
|
|
|
|
shadow.c
|
Prevent several possible crashes and hangs, limit more struct fields to read-only
|
2023-05-10 13:25:41 -07:00 |
|
shadow.h
|
Added actor textures to dynos builtin list; added shadow_spike_ext
|
2022-04-13 19:13:25 -07:00 |
|
skybox.c
|
DynOS Skyboxes
|
2023-11-06 18:37:02 -05:00 |
|
skybox.h
|
Move everything over (#280)
|
2023-03-20 22:36:25 -04:00 |
|
sound_init.c
|
Name more audio code and variables, Document some others. (#386)
|
2023-05-10 14:31:58 -07:00 |
|
sound_init.h
|
|
|
|
spawn_object.c
|
Add HOOK_ON_OBJECT_LOAD
|
2023-12-14 19:33:17 -05:00 |
|
spawn_object.h
|
|
|
|
spawn_sound.c
|
Fixed several crashes and errors found in static analysis
|
2023-05-15 01:15:20 -07:00 |
|
spawn_sound.h
|
Fixed ~240 possible crashes
|
2023-05-05 23:59:58 -07:00 |