sm64coopdx/src/game
2022-04-30 17:36:38 -07:00
..
behaviors Made specialTripleJump a field of MarioState instead of a global 2022-04-23 00:35:49 -07:00
area.c Have levels automatically clean up their loaded graph nodes 2022-04-13 01:09:53 -07:00
area.h Have levels automatically clean up their loaded graph nodes 2022-04-13 01:09:53 -07:00
behavior_actions.c Allow Lua to adjust default star spawn positions 2022-04-08 00:37:20 -07:00
behavior_actions.h Added behavior actions for rom hacks 2022-04-06 18:36:15 -07:00
bettercamera.h
bettercamera.inc.h Revert "Prevent bettercam from zooming in until player is fully obscured" 2022-04-15 12:09:41 -07:00
camera.c camera_freeze, camera_unfreeze, djui_hud_get_mouse_x, djui_hud_get_mouse_y, set_override_fov, set_override_near, set_override_far (#74) 2022-04-30 17:36:38 -07:00
camera.h camera_freeze, camera_unfreeze, djui_hud_get_mouse_x, djui_hud_get_mouse_y, set_override_fov, set_override_near, set_override_far (#74) 2022-04-30 17:36:38 -07:00
characters.c Fix DynOS vertex offset writing 2022-04-11 22:54:36 -07:00
characters.h Ice color palettes (#66) 2022-04-20 11:21:11 -07:00
debug.c
debug.h
debug_course.c
debug_course.h
decompress.h
display.h
envfx_bubbles.c WIP: uncapped framerate 4 2022-04-27 18:41:05 -07:00
envfx_bubbles.h
envfx_snow.c WIP: uncapped framerate 3 2022-04-27 18:25:43 -07:00
envfx_snow.h WIP: uncapped framerate 3 2022-04-27 18:25:43 -07:00
game_init.c Cleanup (#43) 2022-03-26 22:13:57 -07:00
game_init.h
geo_misc.c Memory management improvements 2022-04-06 18:10:22 -07:00
geo_misc.h
hardcoded.c Added ability to set a level to skip credits, fixed SM74 bugs 2022-04-15 18:33:10 -07:00
hardcoded.h Added ability to set a level to skip credits, fixed SM74 bugs 2022-04-15 18:33:10 -07:00
hud.c WIP: uncapped framerate 7 2022-04-27 21:42:22 -07:00
hud.h
ingame_menu.c WIP: uncapped framerate 3 2022-04-27 18:25:43 -07:00
ingame_menu.h Unhardcoded all behavior dialogs, allowed replacement of dialogs 2022-04-09 19:50:50 -07:00
interaction.c HOOK_ALLOW_INTERACT; new HUD functions (#73) 2022-04-30 17:33:38 -07:00
interaction.h Fixed player interactions 2022-04-21 00:48:26 -07:00
level_geo.c
level_geo.h
level_info.c Changes in level_info; play_transition; dev-only warp command; bug fix for moving sounds played via lua (#69) 2022-04-26 13:48:50 -07:00
level_info.h Changes in level_info; play_transition; dev-only warp command; bug fix for moving sounds played via lua (#69) 2022-04-26 13:48:50 -07:00
level_update.c Made specialTripleJump a field of MarioState instead of a global 2022-04-23 00:35:49 -07:00
level_update.h Added ability to set a level to skip credits, fixed SM74 bugs 2022-04-15 18:33:10 -07:00
macro_presets.c
macro_special_objects.c
macro_special_objects.h
main.c Added extended bounds 2022-04-06 08:40:22 -07:00
main.h
mario.c Added HOOK_ON_DEATH 2022-04-21 18:34:12 -07:00
mario.h Added HOOK_ON_DEATH 2022-04-21 18:34:12 -07:00
mario_actions_airborne.c Made specialTripleJump a field of MarioState instead of a global 2022-04-23 00:35:49 -07:00
mario_actions_airborne.h
mario_actions_automatic.c Check if in water before changing camera. (#71) 2022-04-27 18:34:31 -07:00
mario_actions_automatic.h
mario_actions_cutscene.c Added HOOK_ON_DEATH 2022-04-21 18:34:12 -07:00
mario_actions_cutscene.h
mario_actions_moving.c Prevent crashes when executing an unimplemented action 2022-04-15 18:36:45 -07:00
mario_actions_moving.h
mario_actions_object.c Prevent crashes when executing an unimplemented action 2022-04-15 18:36:45 -07:00
mario_actions_object.h
mario_actions_stationary.c Prevent crashes when executing an unimplemented action 2022-04-15 18:36:45 -07:00
mario_actions_stationary.h
mario_actions_submerged.c Added HOOK_ON_DEATH 2022-04-21 18:34:12 -07:00
mario_actions_submerged.h
mario_misc.c Fix up DynOS actor override 2022-04-22 18:57:26 -07:00
mario_misc.h Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
mario_step.c
mario_step.h
memory.c Memory management improvements 2022-04-06 18:10:22 -07:00
memory.h
moving_texture.c Added a way to bind to movtexqc ids through lua, added the rest of the object constants 2022-04-09 01:47:20 -07:00
moving_texture.h Add support for dynamic water regions. (#55) 2022-04-05 13:44:05 -07:00
obj_behaviors.c Automatically disable billboards when a DynOS model uses more than 6 vertices 2022-04-23 03:05:16 -07:00
obj_behaviors.h Bomb-Omb Buddy sanity improvement (#51) 2022-03-30 19:25:21 -07:00
obj_behaviors_2.c Allow Lua to adjust default star spawn positions 2022-04-08 00:37:20 -07:00
obj_behaviors_2.h
object_collision.c Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
object_collision.h
object_helpers.c Massive DynOS refactor for performance/organization 2022-04-19 21:06:18 -07:00
object_helpers.h Refactor how objects set their models 2022-04-19 18:47:50 -07:00
object_list_processor.c Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-29 21:07:28 -07:00
object_list_processor.h
options_menu.h
paintings.c WIP: uncapped framerate 3 2022-04-27 18:25:43 -07:00
paintings.h
platform_displacement.c Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
platform_displacement.h
print.c
print.h
profiler.c
profiler.h
rendering_graph_node.c camera_freeze, camera_unfreeze, djui_hud_get_mouse_x, djui_hud_get_mouse_y, set_override_fov, set_override_near, set_override_far (#74) 2022-04-30 17:36:38 -07:00
rendering_graph_node.h camera_freeze, camera_unfreeze, djui_hud_get_mouse_x, djui_hud_get_mouse_y, set_override_fov, set_override_near, set_override_far (#74) 2022-04-30 17:36:38 -07:00
rng_position.c
rng_position.h
rumble_init.c
rumble_init.h
save_file.c Made specialTripleJump a field of MarioState instead of a global 2022-04-23 00:35:49 -07:00
save_file.h Made specialTripleJump a field of MarioState instead of a global 2022-04-23 00:35:49 -07:00
screen_transition.c WIP: uncapped framerate 3 2022-04-27 18:25:43 -07:00
screen_transition.h
segment2.h Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
segment7.h
shadow.c WIP: uncapped framerate 5 2022-04-27 19:43:55 -07:00
shadow.h Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
skybox.c WIP: uncapped framerate 8 2022-04-28 00:22:15 -07:00
skybox.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
sound_init.c
sound_init.h
spawn_object.c Properly forget sync objects even if their syncDeathEvent is false 2022-03-29 19:47:11 -07:00
spawn_object.h
spawn_sound.c
spawn_sound.h