sm64coopdx/docs/lua
Cooliokid956 9a934f8443
Static Object Collision / Check for freed CObject (#924)
* Static Object Collision

* no soc surface pool; bnot

* Isaac review

---------

Co-authored-by: PeachyPeachSM64 <72323920+PeachyPeachSM64@users.noreply.github.com>
2025-10-21 19:04:05 +02:00
..
examples G_CULL_INVERT_EXT; Vec2 functions; bug fixes (#985) 2025-10-21 18:56:35 +02:00
guides Lighting engine full documentation and more improvements 2025-07-01 13:41:28 -04:00
constants.md Static Object Collision / Check for freed CObject (#924) 2025-10-21 19:04:05 +02:00
functions-2.md Fix palette editor cap on/off invulnerability 2025-08-13 21:01:39 +02:00
functions-3.md new djui hud tools: viewport, scissor and render line (#916) 2025-08-27 08:15:41 +10:00
functions-4.md Fix palette editor cap on/off invulnerability 2025-08-13 21:01:39 +02:00
functions-5.md Fix palette editor cap on/off invulnerability 2025-08-13 21:01:39 +02:00
functions-6.md Fix Texture type; add various get_name functions (#945) 2025-09-15 20:59:26 +02:00
functions-7.md Static Object Collision / Check for freed CObject (#924) 2025-10-21 19:04:05 +02:00
functions.md Static Object Collision / Check for freed CObject (#924) 2025-10-21 19:04:05 +02:00
globals.md Final touches for geo hooks (#588) 2024-12-28 08:44:36 -05:00
lua.md G_CULL_INVERT_EXT; Vec2 functions; bug fixes (#985) 2025-10-21 18:56:35 +02:00
structs.md Static Object Collision / Check for freed CObject (#924) 2025-10-21 19:04:05 +02:00