sm64coopdx/src/pc/network
2022-03-29 18:20:45 -07:00
..
discord Make Discord update the activity if player count changes 2022-03-26 01:21:36 -07:00
packets Reduce round-trip time during downloads by 8x 2022-03-28 01:09:06 -07:00
socket Fix crash on invalid domain 2022-02-25 22:58:14 -08:00
ban_list.c Fixed many bugs pointed out by cppcheck 2022-03-01 20:32:33 -08:00
ban_list.h Added chat commands: /kick /ban /permban /players 2022-02-12 15:23:05 -08:00
network.c Transitioned Lua to new mod table system 2022-03-15 00:20:31 -07:00
network.h Hook DynOS into mods when they're activated (custom models) 2022-03-16 01:11:48 -07:00
network_player.c Rewrote structure of packet_level_area_inform - should fix 'Peach's Castle' bug 2022-03-27 18:25:04 -07:00
network_player.h Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
network_utils.c Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
network_utils.h Added network_get_player_text_color_string() to lua api 2022-02-03 19:05:59 -08:00
reservation_area.c Changed all asserts in packet files to soft asserts 2021-08-23 18:58:30 -07:00
reservation_area.h Complete rewrite of entity ID reservation system 2021-06-13 16:04:28 -07:00
version.c Whoops, actual release 2020-10-18 22:24:37 -07:00
version.h Bump version 2022-03-29 18:20:45 -07:00