sm64coopdx/src/engine
Prince Frizzy 913f41f6ae
Add some more functions for use in LUA, And expose others. (#129)
* Add some functions, and restore one.
2022-08-05 22:17:05 -07:00
..
behavior_script.c Refactor sync objects, move syncIds to u32 2022-06-06 19:13:04 -07:00
behavior_script.h Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
geo_layout.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
graph_node.c Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
graph_node.h New render frame interpolation via transformation matrix de-/construction (#98) 2022-05-21 21:46:41 -07:00
graph_node_manager.c Fix up DynOS actor override 2022-04-22 18:57:26 -07:00
level_script.c Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
level_script.h Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO 2022-04-07 08:21:19 -07:00
math_util.c Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
math_util.h Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
surface_collision.c Change fixCollisionBugs from server setting to mod setting 2022-06-25 01:26:53 -07:00
surface_collision.h Fix collision bugs setting now allows for non-axis-aligned walls to be correct 2022-06-01 01:00:00 -07:00
surface_load.c Change fixCollisionBugs from server setting to mod setting 2022-06-25 01:26:53 -07:00
surface_load.h Added extended bounds 2022-04-06 08:40:22 -07:00