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				https://github.com/coop-deluxe/sm64coopdx.git
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			29 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Sand
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// 0x0302BA90
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static const Vtx sand_seg3_vertex_0302BA90[] = {
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    {{{    -8,     -8,      0}, 0, {     0,    480}, {0xff, 0xff, 0xff, 0xff}}},
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    {{{     8,     -8,      0}, 0, {   480,    480}, {0xff, 0xff, 0xff, 0xff}}},
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    {{{     8,      8,      0}, 0, {   480,      0}, {0xff, 0xff, 0xff, 0xff}}},
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    {{{    -8,      8,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0302BAD0
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ALIGNED8 const Texture sand_seg3_texture_0302BAD0[] = {
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#include "actors/sand/sand_particle.rgba16.inc.c"
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};
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// 0x0302BCD0 - 0x0302BD60
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const Gfx sand_seg3_dl_0302BCD0[] = {
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    gsDPPipeSync(),
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    gsSPClearGeometryMode(G_LIGHTING),
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    gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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    gsDPLoadTextureBlock(sand_seg3_texture_0302BAD0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP, G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
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    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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    gsSPVertex(sand_seg3_vertex_0302BA90, 4, 0),
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    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
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    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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    gsSPSetGeometryMode(G_LIGHTING),
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    gsSPEndDisplayList(),
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};
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