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The vanilla main menu is an awful pile of code that is extremely painful to make additions to. So I've side-stepped the problem by writing an entiely new menu system without all of vanilla's quirks. I've separated the custom menu system from the menus I want to make, which allows for easy additions and a clear separation of responsibilities. Along with this rewrite comes a host menu, adding the missing configuration options in-game. Fixes #29 |
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| .. | ||
| eu | ||
| cave.c | ||
| debug_level_select.c | ||
| effect.c | ||
| fire.c | ||
| generic.c | ||
| grass.c | ||
| inside.c | ||
| machine.c | ||
| mountain.c | ||
| outside.c | ||
| segment2.c | ||
| sky.c | ||
| snow.c | ||
| spooky.c | ||
| title_screen_bg.c | ||
| water.c | ||