sm64coopdx/autogen/lua_definitions
PeachyPeachSM64 b4c8f023d2
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Make painting textures replaceable by Lua
Fix `textureArray` type to be recognized by autogen.

Painting textures can be replaced with the following code:
```
local tex1 = get_texture_info("texture_bottom")
local tex2 = get_texture_info("texture_top")

gPaintingValues.bob_painting.textureArray[1] = tex1.texture
gPaintingValues.bob_painting.textureArray[2] = tex2.texture
```

Texture format must be RGBA 16-bit for built-in textures or
RGBA 32-bit for mod loaded textures.
2025-10-05 12:12:14 +02:00
..
constants.lua Restored OOB death + De-sorted fields + Read-Only marked as protected (#921) 2025-08-28 18:06:55 +02:00
functions.lua Fix Texture type; add various get_name functions (#945) 2025-09-15 20:59:26 +02:00
manual.lua GEO_BONE GeoLayout command (#913) 2025-08-20 12:46:32 +10:00
structs.lua Make painting textures replaceable by Lua 2025-10-05 12:12:14 +02:00