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									behaviors
									
								
							
						
					
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							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
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								area.c
							
						
					
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							HOOK_ON_SCREEN_TRANSITION (#192)
						
					
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				2022-09-18 17:30:29 -07:00 | 
			
		
			
			
			
			
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								area.h
							
						
					
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							3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82)
						
					
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				2022-05-07 19:09:37 -07:00 | 
			
		
			
			
			
			
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								behavior_actions.c
							
						
					
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							Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks (#173)
						
					
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				2022-08-25 17:46:33 -07:00 | 
			
		
			
			
			
			
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								behavior_actions.h
							
						
					
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							Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks (#173)
						
					
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				2022-08-25 17:46:33 -07:00 | 
			
		
			
			
			
			
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								bettercamera.h
							
						
					
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							update puppycam; add runtime option to disable it
						
					
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				2020-06-20 17:22:33 +03:00 | 
			
		
			
			
			
			
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								bettercamera.inc.h
							
						
					
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							Removed extra change_area/level packet that the ripples PR added. It breaks too many things
						
					
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				2022-09-18 18:41:32 -07:00 | 
			
		
			
			
			
			
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								camera.c
							
						
					
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							Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
						
					
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				2022-10-30 17:25:56 -07:00 | 
			
		
			
			
			
			
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								camera.h
							
						
					
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							multiple improvements (#176)
						
					
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				2022-09-12 20:00:51 -07:00 | 
			
		
			
			
			
			
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								characters.c
							
						
					
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							CAP color; near/far warning fix (#214)
						
					
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				2022-10-30 17:30:40 -07:00 | 
			
		
			
			
			
			
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								characters.h
							
						
					
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							CAP color; near/far warning fix (#214)
						
					
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				2022-10-30 17:30:40 -07:00 | 
			
		
			
			
			
			
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								characters_bass_sounds.h
							
						
					
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							Fixed various audio bugs; DynOS can now detect texture duplicates to decrease generated bin files size (#110)
						
					
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				2022-05-19 16:40:45 -07:00 | 
			
		
			
			
			
			
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								debug.c
							
						
					
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							Fix collision bugs setting now allows for non-axis-aligned walls to be correct
						
					
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				2022-06-01 01:00:00 -07:00 | 
			
		
			
			
			
			
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								debug.h
							
						
					
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							Fix collision bugs setting now allows for non-axis-aligned walls to be correct
						
					
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				2022-06-01 01:00:00 -07:00 | 
			
		
			
			
			
			
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								debug_course.c
							
						
					
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								debug_course.h
							
						
					
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								decompress.h
							
						
					
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							merge refresh 10
						
					
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				2020-06-20 02:49:59 +03:00 | 
			
		
			
			
			
			
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								display.h
							
						
					
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								envfx_bubbles.c
							
						
					
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							Unhardcoded floor and ceiling limits (#179)
						
					
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				2022-09-12 19:58:01 -07:00 | 
			
		
			
			
			
			
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								envfx_bubbles.h
							
						
					
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							merge refresh 10
						
					
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				2020-06-20 02:49:59 +03:00 | 
			
		
			
			
			
			
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								envfx_snow.c
							
						
					
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							Another snow crash fix
						
					
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				2022-05-04 06:26:40 -07:00 | 
			
		
			
			
			
			
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								envfx_snow.h
							
						
					
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							WIP: uncapped framerate 3
						
					
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				2022-04-27 18:25:43 -07:00 | 
			
		
			
			
			
			
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								game_init.c
							
						
					
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							Made capped framerates and vsync smoother
						
					
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				2022-05-28 20:13:02 -07:00 | 
			
		
			
			
			
			
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								game_init.h
							
						
					
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							The death of the unstable branch
						
					
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				2022-05-08 16:43:09 -07:00 | 
			
		
			
			
			
			
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								geo_misc.c
							
						
					
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							Memory management improvements
						
					
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				2022-04-06 18:10:22 -07:00 | 
			
		
			
			
			
			
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								geo_misc.h
							
						
					
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								hardcoded.c
							
						
					
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							Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
						
					
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				2022-10-30 17:25:56 -07:00 | 
			
		
			
			
			
			
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								hardcoded.h
							
						
					
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							Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
						
					
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				2022-10-30 17:25:56 -07:00 | 
			
		
			
			
			
			
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								hud.c
							
						
					
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							Fixes and quality of life changes (#213)
						
					
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				2022-10-30 17:29:59 -07:00 | 
			
		
			
			
			
			
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								hud.h
							
						
					
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							Compilation fixes
						
					
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				2022-03-10 20:07:50 -08:00 | 
			
		
			
			
			
			
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								ingame_menu.c
							
						
					
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							multiple improvements (#176)
						
					
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				2022-09-12 20:00:51 -07:00 | 
			
		
			
			
			
			
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								ingame_menu.h
							
						
					
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							3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82)
						
					
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				2022-05-07 19:09:37 -07:00 | 
			
		
			
			
			
			
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								interaction.c
							
						
					
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							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
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								interaction.h
							
						
					
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							Fixed player interactions
						
					
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				2022-04-21 00:48:26 -07:00 | 
			
		
			
			
			
			
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								level_geo.c
							
						
					
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							Fixes for Refresh 12
						
					
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				2022-02-19 01:39:38 -05:00 | 
			
		
			
			
			
			
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								level_geo.h
							
						
					
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								level_info.c
							
						
					
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							Added ability to have completely custom levels that don't override anything
						
					
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				2022-06-05 21:55:31 -07:00 | 
			
		
			
			
			
			
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								level_info.h
							
						
					
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							Changes in level_info; play_transition; dev-only warp command; bug fix for moving sounds played via lua (#69)
						
					
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				2022-04-26 13:48:50 -07:00 | 
			
		
			
			
			
			
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								level_update.c
							
						
					
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							Give 1 up when you collect 50 coins and don't have "Leave level" on (#215)
						
					
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				2022-10-30 17:31:08 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								level_update.h
							
						
					
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							Removed gChangeAreaIndex as it is unused (and does nothing), and fixed thi and crashes (#187)
						
					
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				2022-09-18 17:28:09 -07:00 | 
			
		
			
			
			
			
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								macro_presets.c
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
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								macro_special_objects.c
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								macro_special_objects.h
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								main.c
							
						
					
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							Added extended bounds
						
					
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				2022-04-06 08:40:22 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								main.h
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
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								mario.c
							
						
					
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							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
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								mario.h
							
						
					
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							Add some more functions for use in LUA, And expose others. (#129)
						
					
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				2022-08-05 22:17:05 -07:00 | 
			
		
			
			
			
			
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								mario_actions_airborne.c
							
						
					
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							Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
						
					
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				2022-10-30 17:25:56 -07:00 | 
			
		
			
			
			
			
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								mario_actions_airborne.h
							
						
					
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								mario_actions_automatic.c
							
						
					
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							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
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								mario_actions_automatic.h
							
						
					
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								mario_actions_cutscene.c
							
						
					
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							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
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								mario_actions_cutscene.h
							
						
					
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								mario_actions_moving.c
							
						
					
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							Improve cheats (#169)
						
					
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				2022-08-25 17:41:04 -07:00 | 
			
		
			
			
			
			
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								mario_actions_moving.h
							
						
					
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				| 
					
						
							
								mario_actions_object.c
							
						
					
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							Fix issues Extended Moveset mod (+ extras) (#146)
						
					
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				2022-08-07 15:25:00 -07:00 | 
			
		
			
			
			
			
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								mario_actions_object.h
							
						
					
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								mario_actions_stationary.c
							
						
					
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							Fixes and quality of life changes (#213)
						
					
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				2022-10-30 17:29:59 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								mario_actions_stationary.h
							
						
					
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							Fixes for Refresh 12
						
					
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				2022-02-19 01:39:38 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								mario_actions_submerged.c
							
						
					
				 | 
				
					
						
							
							Fix issues Extended Moveset mod (+ extras) (#146)
						
					
				 | 
				2022-08-07 15:25:00 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								mario_actions_submerged.h
							
						
					
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				| 
					
						
							
								mario_misc.c
							
						
					
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							Complete color palettes; gfx macros (#191)
						
					
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				2022-09-18 17:30:13 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								mario_misc.h
							
						
					
				 | 
				
					
						
							
							Arbitrary shirt, pants, glove colors + settings menu (#145)
						
					
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				2022-08-07 15:13:19 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								mario_step.c
							
						
					
				 | 
				
					
						
							
							Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
						
					
				 | 
				2022-10-30 17:25:56 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								mario_step.h
							
						
					
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				| 
					
						
							
								memory.c
							
						
					
				 | 
				
					
						
							
							Memory management improvements
						
					
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				2022-04-06 18:10:22 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								memory.h
							
						
					
				 | 
				
					
						
							
							djui_hud_render_texture_tile[_interpolated]; increased GFX pool and main memory pool (#211)
						
					
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				2022-11-02 19:45:20 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								moving_texture.c
							
						
					
				 | 
				
					
						
							
							Added a way to bind to movtexqc ids through lua, added the rest of the object constants
						
					
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				2022-04-09 01:47:20 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								moving_texture.h
							
						
					
				 | 
				
					
						
							
							Add support for dynamic water regions. (#55)
						
					
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				2022-04-05 13:44:05 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								obj_behaviors.c
							
						
					
				 | 
				
					
						
							
							Add ability for mods to signal that a player will not be seen by enemies
						
					
				 | 
				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								obj_behaviors.h
							
						
					
				 | 
				
					
						
							
							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								obj_behaviors_2.c
							
						
					
				 | 
				
					
						
							
							Add ability for mods to signal that a player will not be seen by enemies
						
					
				 | 
				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								obj_behaviors_2.h
							
						
					
				 | 
				
					
						
							
							Added a full new custom behavior system (#124)
						
					
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				2022-06-02 12:19:54 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								object_collision.c
							
						
					
				 | 
				
					
						
							
							Cleanup Deluxe (#45)
						
					
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				2022-03-29 20:45:56 -07:00 | 
			
		
			
			
			
			
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								object_collision.h
							
						
					
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				| 
					
						
							
								object_helpers.c
							
						
					
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							Add ability for mods to signal that a player will not be seen by enemies
						
					
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				2022-11-11 19:02:11 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								object_helpers.h
							
						
					
				 | 
				
					
						
							
							Unhardcoded more values ; generated more tex files ; special set home function ; fixed lua bhv bugs
						
					
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				2022-06-01 23:04:21 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								object_list_processor.c
							
						
					
				 | 
				
					
						
							
							Arbitrary shirt, pants, glove colors + settings menu (#145)
						
					
				 | 
				2022-08-07 15:13:19 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								object_list_processor.h
							
						
					
				 | 
				
					
						
							
							Added adjustable draw distance for objects
						
					
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				2021-08-30 18:22:36 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								options_menu.h
							
						
					
				 | 
				
					
						
							
							Ported the rest of DynOS, but left the options menu disabled
						
					
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				2022-03-10 01:18:53 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								paintings.c
							
						
					
				 | 
				
					
						
							
							Fix crash in rippling paintings
						
					
				 | 
				2022-09-18 19:06:52 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								paintings.h
							
						
					
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							Fix up co-op ripples
						
					
				 | 
				2022-08-07 01:10:10 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								platform_displacement.c
							
						
					
				 | 
				
					
						
							
							Cleanup Deluxe (#45)
						
					
				 | 
				2022-03-29 20:45:56 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								platform_displacement.h
							
						
					
				 | 
				
					
						
							
							Synchronized Dorrie
						
					
				 | 
				2020-10-01 21:27:19 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								print.c
							
						
					
				 | 
				
					
						
							
							Fixes for Refresh 12
						
					
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				2022-02-19 01:39:38 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								print.h
							
						
					
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								profiler.c
							
						
					
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				| 
					
						
							
								profiler.h
							
						
					
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				| 
					
						
							
								rendering_graph_node.c
							
						
					
				 | 
				
					
						
							
							gsDPSetTextureFilter, refactoring and o.header.gfx.skipInViewCheck (#147)
						
					
				 | 
				2022-08-11 01:23:54 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								rendering_graph_node.h
							
						
					
				 | 
				
					
						
							
							Alter fog depth to deal with new near plane value
						
					
				 | 
				2022-05-27 19:56:38 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								rng_position.c
							
						
					
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				| 
					
						
							
								rng_position.h
							
						
					
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				| 
					
						
							
								rumble_init.c
							
						
					
				 | 
				
					
						
							
							Update to Refresh 13 (#19)
						
					
				 | 
				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								rumble_init.h
							
						
					
				 | 
				
					
						
							
							Update to Refresh 13 (#19)
						
					
				 | 
				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								save_file.c
							
						
					
				 | 
				
					
						
							
							Mod storage, network_discord_id_from_local_index and other small changes (#200)
						
					
				 | 
				2022-09-26 19:28:26 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								save_file.h
							
						
					
				 | 
				
					
						
							
							save_file_erase_current_backup_save and more (#189)
						
					
				 | 
				2022-09-26 19:14:53 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								screen_transition.c
							
						
					
				 | 
				
					
						
							
							WIP: uncapped framerate 3
						
					
				 | 
				2022-04-27 18:25:43 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								screen_transition.h
							
						
					
				 | 
				
					
						
							
							Fixes for Refresh 12
						
					
				 | 
				2022-02-19 01:39:38 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								scroll_targets.c
							
						
					
				 | 
				
					
						
							
							Scrolling textures (continued) (#175)
						
					
				 | 
				2022-09-12 19:57:28 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								scroll_targets.h
							
						
					
				 | 
				
					
						
							
							Scrolling textures (continued) (#175)
						
					
				 | 
				2022-09-12 19:57:28 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								segment2.h
							
						
					
				 | 
				
					
						
							
							Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA
						
					
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				2022-05-06 22:03:12 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								segment7.h
							
						
					
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				| 
					
						
							
								shadow.c
							
						
					
				 | 
				
					
						
							
							Unhardcoded floor and ceiling limits (#179)
						
					
				 | 
				2022-09-12 19:58:01 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								shadow.h
							
						
					
				 | 
				
					
						
							
							Added actor textures to dynos builtin list; added shadow_spike_ext
						
					
				 | 
				2022-04-13 19:13:25 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								skybox.c
							
						
					
				 | 
				
					
						
							
							WIP: uncapped framerate 8
						
					
				 | 
				2022-04-28 00:22:15 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								skybox.h
							
						
					
				 | 
				
					
						
							
							Added support for custom skyboxes in DynOS level gen
						
					
				 | 
				2022-04-05 22:56:03 -07:00 | 
			
		
			
			
			
			
				| 
					
						
							
								sound_init.c
							
						
					
				 | 
				
					
						
							
							Update to Refresh 13 (#19)
						
					
				 | 
				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
				| 
					
						
							
								sound_init.h
							
						
					
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				 | 
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				| 
					
						
							
								spawn_object.c
							
						
					
				 | 
				
					
						
							
							Refactor sync objects, move syncIds to u32
						
					
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				2022-06-06 19:13:04 -07:00 | 
			
		
			
			
			
			
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								spawn_object.h
							
						
					
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								spawn_sound.c
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
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								spawn_sound.h
							
						
					
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