sm64coopdx/src/engine
John S b712d4b6a3
Fix the branch bloat found in the atan2s and atan2_lookup functions (#375)
* Fix branch bloat in atan2s and atan2_lookup

* Fix unecessary inline on lookup
2024-10-18 16:47:00 +10:00
..
behavior_script.c Expose some behavior_script.h functions to Lua 2024-06-23 19:30:38 -04:00
behavior_script.h Expose some behavior_script.h functions to Lua 2024-06-23 19:30:38 -04:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED 2023-10-26 16:09:36 -07:00
geo_layout.h Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
graph_node.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
graph_node.h Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED 2023-10-26 16:09:36 -07:00
graph_node_manager.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
level_script.c Fix red coins, secrets, goomba triplet macros, and count_objects_with_behavior 2024-06-13 20:33:47 -04:00
level_script.h Make envfx use dynamic memory 2023-05-12 21:30:16 -07:00
math_util.c Fix the branch bloat found in the atan2s and atan2_lookup functions (#375) 2024-10-18 16:47:00 +10:00
math_util.h Fix windows compilation by undefining min and max when defined via minwindef.h (already in main) (#378) 2024-10-18 15:23:36 +10:00
surface_collision.c Add collision_find_surface_on_ray_precision 2024-06-16 10:45:55 -04:00
surface_collision.h Add collision_find_surface_on_ray_precision 2024-06-16 10:45:55 -04:00
surface_load.c add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00
surface_load.h add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00