sm64coopdx/src/engine
2024-06-16 10:45:55 -04:00
..
behavior_script.c Change around printing a little 2024-04-19 13:32:39 -04:00
behavior_script.h fix bugs caused by interpolating the frame an object spawns (#36) 2024-05-11 08:28:20 +10:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED 2023-10-26 16:09:36 -07:00
geo_layout.h Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
graph_node.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
graph_node.h Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED 2023-10-26 16:09:36 -07:00
graph_node_manager.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
level_script.c Fix red coins, secrets, goomba triplet macros, and count_objects_with_behavior 2024-06-13 20:33:47 -04:00
level_script.h Make envfx use dynamic memory 2023-05-12 21:30:16 -07:00
math_util.c Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
math_util.h Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
surface_collision.c Add collision_find_surface_on_ray_precision 2024-06-16 10:45:55 -04:00
surface_collision.h Add collision_find_surface_on_ray_precision 2024-06-16 10:45:55 -04:00
surface_load.c add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00
surface_load.h add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00