mirror of
https://github.com/coop-deluxe/sm64coopdx.git
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An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
This method of interpolation aims to correctly interpolate the render transformation matrices as best as possible without doing an entirely new render pass. This is accomplished by deconstructing the matrices into its composition of transformations, interpolating those simpler transformations individually, and then reconstructing the transformation matrix with the interpolated transformations. |
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| data | ||
| developer | ||
| docs/lua | ||
| doxygen | ||
| include | ||
| levels | ||
| lib | ||
| misc | ||
| mods | ||
| res | ||
| sound | ||
| src | ||
| text | ||
| textures | ||
| tools | ||
| .clang-format | ||
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| .gitattributes | ||
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| asmdiff.jp.sh | ||
| assets.json | ||
| c2obj.py | ||
| CHANGES | ||
| charmap.txt | ||
| charmap_menu.txt | ||
| credits.txt | ||
| diff.py | ||
| diff_settings.py | ||
| Dockerfile | ||
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| dynos.mk | ||
| extract_assets.py | ||
| first-diff.py | ||
| format.sh | ||
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| Makefile.split | ||
| obj2c.py | ||
| pisetup.sh | ||
| README.md | ||
| README_es_ES.md | ||
| README_pt_BR.md | ||
| README_zh_CN.md | ||
| rename_sym.sh | ||
| SAVE_FORMAT.MD | ||
| sm64.eu.sha1 | ||
| sm64.jp.sha1 | ||
| sm64.ld | ||
| sm64.sh.sha1 | ||
| sm64.us.sha1 | ||
| undefined_syms.txt | ||
| util.mk | ||
sm64ex-coop
Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.
How to Play
Instructions on how to play are available on the wiki.
- The easiest way is to download coop-compiler
Goal (accomplished)
Create a mod for the PC port where multiple people can play online together.
Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.