sm64coopdx/mods/character-select-coop/a-utils.lua
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update CS [build]
2025-05-17 21:25:46 -04:00

248 lines
No EOL
6.4 KiB
Lua

-- localize functions to improve performance - a-utils.lua
local string_lower,string_format,table_insert,get_date_and_time = string.lower,string.format,table.insert,get_date_and_time
-- Version Data --
MOD_VERSION_API = 1
MOD_VERSION_MAJOR = 14
MOD_VERSION_MINOR = 1
MOD_VERSION_INDEV = false
MOD_VERSION_STRING = tostring(MOD_VERSION_API) .. "." .. tostring(MOD_VERSION_MAJOR) .. (MOD_VERSION_MINOR > 0 and ("." .. tostring(MOD_VERSION_MINOR)) or "") .. (MOD_VERSION_INDEV and " (In-Dev)" or "")
MOD_VERSION_DEBUG = tostring(GITHUB_REPO) .. " | " .. tostring(GITHUB_COMMIT_ID) .. " | " .. tostring(GITHUB_COMMIT_TIME)
if VERSION_NUMBER < 38 then
djui_popup_create("\n\\#FFAAAA\\Character Select requires\n the latest version of CoopDX to use!\n\nYou can find CoopDX here:\n\\#6666FF\\https://sm64coopdx.com", 5)
incompatibleClient = true
return 0
end
local dependacyFiles = {
-- Required Lua File
--"a-github.lua",
"dialog.lua",
"main.lua",
"n-hud.lua",
"o-api.lua",
"z-moveset.lua",
"z-palettes.lua",
"z-voice.lua",
-- Required Actors
"actors/armature_geo.bin",
}
local legacyFiles = {
"voice.lua",
"palettes.lua",
"z-anims.lua",
}
local fileErrorList = {}
-- Check for Missing Files
for i = 1, #dependacyFiles do
if not mod_file_exists(dependacyFiles[i]) then
log_to_console("Character Select file missing: '" .. dependacyFiles[i] .. "'", CONSOLE_MESSAGE_WARNING)
table_insert(fileErrorList, "Missing File '" .. dependacyFiles[i] .. "'")
end
end
-- Check for Legacy Files
for i = 1, #legacyFiles do
if mod_file_exists(legacyFiles[i]) then
log_to_console("Character Select legacy file found: '" .. legacyFiles[i] .. "'", CONSOLE_MESSAGE_WARNING)
table_insert(fileErrorList, "Legacy File '" .. legacyFiles[i] .. "'")
end
end
if #fileErrorList > 0 then
incompatibleClient = true
local frameCount = 0
hook_event(HOOK_UPDATE, function ()
frameCount = frameCount + 1
if frameCount == 5 then
local errorString = "\\#FFAAAA\\Character Select File Issues:"
djui_popup_create("\\#FFAAAA\\Character Select is having\nfile issues and cannot load!\n\nErrors have been logged in chat!", 4)
for i = 1, #fileErrorList do
errorString = errorString .. "\n" .. fileErrorList[i]
end
errorString = errorString .. "\n\nThe best way to resolve these issues is to delete your current version of Character Select and then install the latest version!"
log_to_console(errorString)
djui_chat_message_create(errorString)
end
end)
return 0
end
ommActive = false
for i in pairs(gActiveMods) do
if gActiveMods[i].relativePath == "omm-coop" then
ommActive = true
break
end
end
E_MODEL_ARMATURE = smlua_model_util_get_id("armature_geo")
local saveableCharacters = {
["1"] = 1,
["2"] = 1,
["3"] = 1,
["4"] = 1,
["5"] = 1,
["6"] = 1,
["7"] = 1,
["8"] = 1,
["9"] = 1,
["0"] = 1,
["a"] = 1,
["b"] = 1,
["c"] = 1,
["d"] = 1,
["e"] = 1,
["f"] = 1,
["g"] = 1,
["h"] = 1,
["i"] = 1,
["j"] = 1,
["k"] = 1,
["l"] = 1,
["m"] = 1,
["n"] = 1,
["o"] = 1,
["p"] = 1,
["q"] = 1,
["r"] = 1,
["s"] = 1,
["t"] = 1,
["u"] = 1,
["v"] = 1,
["w"] = 1,
["x"] = 1,
["y"] = 1,
["z"] = 1,
["_"] = 1,
["-"] = 1,
["."] = 1,
-- Replace with Underscore
[" "] = 0,
}
--- @param string string
--- Replaces underscores in the string with spaces
function string_underscore_to_space(string)
if string == nil then return "" end
return string:gsub("_", " ")
end
--- @param string string
--- Constructs a new string but only with characters from `saveableCharacters`
--- * Spaces are the notable character that gets turned into an underscore
function string_space_to_underscore(string)
local s = ''
for i = 1, #string do
local c = string:sub(i,i)
if saveableCharacters[string_lower(c)] == 1 then
s = s .. c
elseif saveableCharacters[string_lower(c)] == 0 then
s = s .. "_"
end
end
return s
end
--- @param string string
--- Splits a string into a table by spaces
function string_split(string, splitAt)
if splitAt == nil then
splitAt = " "
end
local result = {}
for match in string:gmatch(string_format("[^%s]+", splitAt)) do
table_insert(result, match)
end
return result
end
--- @param param number
--- @param caseTable table
--- Switch statement function
function switch(param, caseTable)
local case = caseTable[param]
if case then return case() end
local def = caseTable['default']
return def and def() or nil
end
function clamp(num, min, max)
return math.max(math.min(num, max), min)
end
function lerp(a, b, t)
return a * (1 - t) + b * t
end
allowMenu = {}
renderInMenuTable = {
front = {},
back = {},
}
queueStorageFailsafe = false
charBeingSet = false
stopPalettes = false
for i in pairs(gActiveMods) do
if (gActiveMods[i].incompatible ~= nil and gActiveMods[i].incompatible:find("gamemode")) and not (gActiveMods[i].name:find("Personal Star Counter")) then
stopPalettes = true
end
end
stopMovesets = false
seasonalEvent = 0
SEASON_EVENT_BIRTHDAY = 1
SEASON_EVENT_CHRISTMAS = 2
-- December
if get_date_and_time().month == 11 then
if get_date_and_time().day == 3 then
-- Character Select's Birthday
seasonalEvent = SEASON_EVENT_BIRTHDAY
else
-- Christmas
seasonalEvent = SEASON_EVENT_CHRISTMAS
end
end
-- Dedicated Networking Table for Character Select
gCSPlayers = {}
for i = 0, MAX_PLAYERS - 1 do
gCSPlayers[i] = {
index = network_global_index_from_local(i),
saveName = "Default",
currAlt = 1,
presetPalette = 0,
offset = 0,
forceChar = 0,
modelId = E_MODEL_MARIO,
isUpdating = false,
movesetToggle = true,
modelEditOffset = 0,
inMenu = false,
}
end
local stallPacket = 0
local function update()
stallPacket = (stallPacket+1)%3 -- refresh rate (to reduce stress)
if stallPacket == 0 then
network_send(false, gCSPlayers[0])
end
end
local function on_packet_recieve(data)
local index = network_local_index_from_global(data.index)
gCSPlayers[index] = data
end
hook_event(HOOK_ON_PACKET_RECEIVE, on_packet_recieve)
hook_event(HOOK_UPDATE, update)