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								behavior_data.c
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
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								behavior_table.c
							
						
					
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							More DynOS custom level progress - BOB can now compile
						
					
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				2022-04-03 03:30:47 -07:00 | 
			
		
			
			
			
			
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								dynos.c.h
							
						
					
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							Added a way to bind to movtexqc ids through lua, added the rest of the object constants
						
					
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				2022-04-09 01:47:20 -07:00 | 
			
		
			
			
			
			
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								dynos.cpp.h
							
						
					
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							Added a way to bind to movtexqc ids through lua, added the rest of the object constants
						
					
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				2022-04-09 01:47:20 -07:00 | 
			
		
			
			
			
			
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								dynos.h
							
						
					
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							Fix headless server compile (again) (#23)
						
					
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				2022-03-13 14:10:24 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_actor.cpp
							
						
					
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							Refactored actor geos in DynOS
						
					
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				2022-04-08 18:56:22 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_ambient_t.cpp
							
						
					
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							Added Light_t, Ambient_t, and began adding vanilla lvl geos to DynOS level gen
						
					
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				2022-04-04 21:25:40 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_animation.cpp
							
						
					
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							More DynOS refactoring
						
					
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				2022-04-01 20:04:24 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_col.cpp
							
						
					
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							Fixed up collision bug, added collision file validation, allowed lua to get builtin collisions
						
					
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				2022-04-08 19:17:57 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_geo.cpp
							
						
					
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							Renaming cleanup
						
					
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				2022-04-08 01:52:53 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_gfx.cpp
							
						
					
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							Renaming cleanup
						
					
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				2022-04-08 01:52:53 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_legacy.cpp
							
						
					
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							More DynOS refactoring
						
					
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				2022-04-01 20:04:24 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_light_t.cpp
							
						
					
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							Added Light_t, Ambient_t, and began adding vanilla lvl geos to DynOS level gen
						
					
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				2022-04-04 21:25:40 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_lights.cpp
							
						
					
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							More DynOS refactoring
						
					
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				2022-04-01 20:04:24 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_lvl.cpp
							
						
					
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							Made trajectories overridable from Lua
						
					
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				2022-04-08 23:01:41 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_macro_object.cpp
							
						
					
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							Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing
						
					
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				2022-04-07 18:34:44 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_movtex.cpp
							
						
					
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							Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing
						
					
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				2022-04-07 18:34:44 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_movtexqc.cpp
							
						
					
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							Function pointer cleanup
						
					
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				2022-04-08 01:46:29 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_pointer.cpp
							
						
					
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							Refactored actor geos in DynOS
						
					
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				2022-04-08 18:56:22 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_read.cpp
							
						
					
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							Added support for custom skyboxes in DynOS level gen
						
					
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				2022-04-05 22:56:03 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_rooms.cpp
							
						
					
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							Added rooms parsing to DynOS level gen
						
					
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				2022-04-03 23:42:25 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_tex.cpp
							
						
					
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							More DynOS refactoring
						
					
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				2022-04-01 20:04:24 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_texlist.cpp
							
						
					
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							Function pointer cleanup
						
					
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				2022-04-08 01:46:29 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_trajectory.cpp
							
						
					
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							Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing
						
					
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				2022-04-07 18:34:44 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_utils.cpp
							
						
					
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							Fix level compiling with decimals
						
					
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				2022-04-10 14:51:13 -07:00 | 
			
		
			
			
			
			
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								dynos_bin_vtx.cpp
							
						
					
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							More DynOS refactoring
						
					
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				2022-04-01 20:04:24 -07:00 | 
			
		
			
			
			
			
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								dynos_c.cpp
							
						
					
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							Added a way to bind to movtexqc ids through lua, added the rest of the object constants
						
					
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				2022-04-09 01:47:20 -07:00 | 
			
		
			
			
			
			
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								dynos_gfx_init.cpp
							
						
					
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							Refactored actor geos in DynOS
						
					
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				2022-04-08 18:56:22 -07:00 | 
			
		
			
			
			
			
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								dynos_gfx_texture.cpp
							
						
					
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							Split dynos_misc stuff into mgr files
						
					
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				2022-04-08 08:18:06 -07:00 | 
			
		
			
			
			
			
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								dynos_gfx_update.cpp
							
						
					
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							Refactored actor geos in DynOS
						
					
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				2022-04-08 18:56:22 -07:00 | 
			
		
			
			
			
			
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								dynos_level.cpp
							
						
					
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							Allow DynOS to warp to level with castle levels
						
					
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				2022-04-10 01:30:56 -07:00 | 
			
		
			
			
			
			
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								dynos_main.cpp
							
						
					
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							Added custom level script overrides, warps work now
						
					
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				2022-04-08 19:29:16 -07:00 | 
			
		
			
			
			
			
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								dynos_mgr_actor.cpp
							
						
					
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							Refactored actor geos in DynOS
						
					
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				2022-04-08 18:56:22 -07:00 | 
			
		
			
			
			
			
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								dynos_mgr_builtin.cpp
							
						
					
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							Add SM74's geo_choose_area
						
					
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				2022-04-10 03:07:55 -07:00 | 
			
		
			
			
			
			
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								dynos_mgr_col.cpp
							
						
					
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							Fixed up collision bug, added collision file validation, allowed lua to get builtin collisions
						
					
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				2022-04-08 19:17:57 -07:00 | 
			
		
			
			
			
			
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								dynos_mgr_lvl.cpp
							
						
					
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							Allow coop mods to use the backup save slot independently of the normal one
						
					
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				2022-04-10 00:30:47 -07:00 | 
			
		
			
			
			
			
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								dynos_mgr_movtexqc.cpp
							
						
					
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							Added a way to bind to movtexqc ids through lua, added the rest of the object constants
						
					
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				2022-04-09 01:47:20 -07:00 | 
			
		
			
			
			
			
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								dynos_misc.cpp
							
						
					
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							Refactored actor geos in DynOS
						
					
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				2022-04-08 18:56:22 -07:00 | 
			
		
			
			
			
			
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								dynos_opt.cpp
							
						
					
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							Update to Refresh 13 (#19)
						
					
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				2022-03-13 00:17:10 -08:00 | 
			
		
			
			
			
			
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								dynos_opt_config.cpp
							
						
					
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							Refactor coop-specific DynOS code
						
					
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				2022-03-30 23:05:53 -07:00 | 
			
		
			
			
			
			
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								dynos_opt_cont.cpp
							
						
					
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							Fix headless server compile (again) (#23)
						
					
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				2022-03-13 14:10:24 -07:00 | 
			
		
			
			
			
			
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								dynos_opt_render.cpp
							
						
					
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							Refactor coop-specific DynOS code
						
					
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				2022-03-30 23:05:53 -07:00 | 
			
		
			
			
			
			
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								dynos_opt_vanilla.cpp
							
						
					
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							Ported the rest of DynOS, but left the options menu disabled
						
					
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				2022-03-10 01:18:53 -08:00 | 
			
		
			
			
			
			
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								dynos_opt_vanilla_c.c
							
						
					
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							Ported the rest of DynOS, but left the options menu disabled
						
					
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				2022-03-10 01:18:53 -08:00 | 
			
		
			
			
			
			
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								dynos_warps.cpp
							
						
					
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							Allow DynOS to warp to level with castle levels
						
					
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				2022-04-10 01:30:56 -07:00 |