sm64coopdx/src/pc/lua
2023-03-27 12:29:20 -07:00
..
utils Fix some sync ID bugs 2023-03-27 12:29:20 -07:00
smlua.c Beta 32.0.1 (#325) 2023-03-26 01:15:28 -04:00
smlua.h Add /lua to chat commands with dev flag 2023-03-08 19:26:03 -05:00
smlua_cobject.c Expose Paintings to Lua (#279) 2023-02-16 18:54:38 -05:00
smlua_cobject.h A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00
smlua_cobject_allowlist.c Rewrite syncID allocation and memory structure 2023-03-26 18:43:35 -07:00
smlua_cobject_allowlist.h Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
smlua_cobject_autogen.c Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
smlua_cobject_autogen.h Expose Paintings to Lua (#279) 2023-02-16 18:54:38 -05:00
smlua_constants_autogen.c Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
smlua_functions.c Give Lua mods access to a form of level script preprocessing (#258) 2023-01-31 07:24:56 -05:00
smlua_functions.h Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
smlua_functions_autogen.c Override envfx from Lua (#316) 2023-03-23 14:46:15 -04:00
smlua_functions_autogen.h Even more Lua improvements 2022-01-19 19:20:57 -08:00
smlua_hooks.c Beta 32.0.1 (#325) 2023-03-26 01:15:28 -04:00
smlua_hooks.h fixes and other improvements (#309) 2023-03-21 19:43:29 -04:00
smlua_sync_table.c Made Lua errors show a backtrace for almost all cases 2022-04-22 23:31:25 -07:00
smlua_sync_table.h Added ability for sync tables to contain tables 2022-02-01 18:15:10 -08:00
smlua_utils.c A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00
smlua_utils.h A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00