mirror of
https://github.com/coop-deluxe/sm64coopdx.git
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An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Created a timer based on area that is shared. The puzzle pieces will execute rapidly to catch up to the timer on level join. This keeps them in sync without constantly needing to acknowledge that a puzzle piece had moved before continuing. |
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| .github/ISSUE_TEMPLATE | ||
| actors | ||
| asm | ||
| assets | ||
| bin | ||
| build-windows-visual-studio | ||
| data | ||
| developer | ||
| doxygen | ||
| enhancements | ||
| include | ||
| levels | ||
| lib | ||
| sound | ||
| src | ||
| text | ||
| textures/segment2 | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| asmdiff.jp.sh | ||
| assets.json | ||
| c2obj.py | ||
| cgdb.exe.stackdump | ||
| CHANGES | ||
| charmap.txt | ||
| charmap_menu.txt | ||
| diff.py | ||
| diff_settings.py | ||
| Dockerfile | ||
| Doxyfile | ||
| dx11.sh | ||
| extract_assets.py | ||
| first-diff.py | ||
| format.sh | ||
| gdb.exe.stackdump | ||
| Jenkinsfile | ||
| Makefile | ||
| Makefile.split | ||
| obj2c.py | ||
| pisetup.sh | ||
| README.md | ||
| README_es_ES.md | ||
| README_pt_BR.md | ||
| README_zh_CN.md | ||
| rename_sym.sh | ||
| SAVE_FORMAT.MD | ||
| sm64.eu.sha1 | ||
| sm64.jp.sha1 | ||
| sm64.ld | ||
| sm64.sh.sha1 | ||
| sm64.us.sha1 | ||
| undefined_syms.txt | ||
sm64ex-coop
Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.
Build instructions are available on the sm64ex wiki.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.
Goal
Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.