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			102 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _MBI_H_
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#define	_MBI_H_
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#include "platform_info.h"
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/**************************************************************************
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 *									  *
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 *		 Copyright (C) 1994, Silicon Graphics, Inc.		  *
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 *									  *
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 *  These coded instructions, statements, and computer programs  contain  *
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 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
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 *  are protected by Federal copyright law.  They  may  not be disclosed  *
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 *  to  third  parties  or copied or duplicated in any form, in whole or  *
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 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
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 *									  *
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 **************************************************************************/
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/**************************************************************************
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 *
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 *  $Revision: 1.136 $
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 *  $Date: 1999/01/05 13:04:00 $
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 *  $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/mbi.h,v $
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 *
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 **************************************************************************/
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/*
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 * Header file for the Media Binary Interface
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 *
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 * NOTE: This file is included by the RSP microcode, so any C-specific
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 * constructs must be bracketed by #ifdef _LANGUAGE_C
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 *
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 */
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/*
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 * the SHIFT macros are used to build display list commands, inserting
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 * bit-fields into a 32-bit word. They take a value, a shift amount, 
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 * and a width.
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 *
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 * For the left shift, the lower bits of the value are masked, 
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 * then shifted left.
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 *
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 * For the right shift, the value is shifted right, then the lower bits
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 * are masked.
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 *
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 * (NOTE: _SHIFTL(v, 0, 32) won't work, just use an assignment)
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 *
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 */
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#define _SHIFTL(v, s, w)	\
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    ((unsigned int) (((unsigned int)(v) & ((0x01 << (w)) - 1)) << (s)))
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#define _SHIFTR(v, s, w)	\
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    ((unsigned int)(((unsigned int)(v) >> (s)) & ((0x01 << (w)) - 1)))
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#define _SHIFT _SHIFTL	/* old, for compatibility only */
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#define G_ON	(1)
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#define G_OFF	(0)
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/**************************************************************************
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 *
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 * Graphics Binary Interface
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 *
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 **************************************************************************/
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#include <PR/gbi.h>
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/**************************************************************************
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 *
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 * Audio Binary Interface
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 *
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 **************************************************************************/
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#include <PR/abi.h>
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/**************************************************************************
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 *
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 * Task list
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 *
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 **************************************************************************/
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#define	M_GFXTASK	1
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#define	M_AUDTASK	2
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#define	M_VIDTASK	3
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#define M_HVQTASK	6
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#define M_HVQMTASK	7
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/**************************************************************************
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 *
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 * Segment macros and definitions
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 *
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 **************************************************************************/
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#define	NUM_SEGMENTS		(16)
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#define	SEGMENT_OFFSET(a)	((unsigned int)(a) & 0x00ffffff)
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#define	SEGMENT_NUMBER(a)	(((unsigned int)(a) << 4) >> 28)
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#define	SEGMENT_ADDR(num, off)	(((num) << 24) + (off))
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#ifndef NULL
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#define NULL 0
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#endif
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#endif /* !_MBI_H_ */
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