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				- fixed a bug where remote players would show mario's head repeatedly twitching up and down while reading automatic dialog - fixed a bug where remote mario's would sometimes not update while unlocking a star door, resulting in the previous animation playing during that action - fixed a bug where players exiting a warp door could get stuck for a few extra frames due to other players opening that same door. - added dialogId to MarioState, which is synced for remote players the dialog id that player has active. this can be used by Lua mods - don't access the local player's dialog id because that isn't updated as that is unnecessary  | 
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| .. | ||
| constants.lua | ||
| functions.lua | ||
| manual.lua | ||
| structs.lua | ||