An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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More settings to the Camera settings menu (#555)
Sherbie's suggestions from #497 and #538, as well as suggestions from others on discord.
Add 2 new camera settings to free camera, being camera collision and dpad usage.
Add an entire new camera submenu for romhack camera, which are now no longer exclusive to romhacks.
2025-03-14 13:01:51 +10:00
.github GitHub Actions for macOS (#696) 2025-03-10 12:24:33 +10:00
actors Fix snowman cap 2024-07-05 22:47:22 -04:00
assets extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
autogen More settings to the Camera settings menu (#555) 2025-03-14 13:01:51 +10:00
bin Japanese Support (#574) 2024-12-31 10:32:31 -05:00
data Make custom GEO_ASMs work inside level geo 2025-03-09 12:33:14 -04:00
developer Delete developer/recompile-and-restart.sh 2024-04-22 19:33:03 -04:00
docs/lua More settings to the Camera settings menu (#555) 2025-03-14 13:01:51 +10:00
dynos/packs/Coop Cafe Pipe Add easter egg (thanks @kingthememer) 2024-12-31 19:39:57 -05:00
include Raise custom object fields limit from 16 to 64 2025-03-13 22:09:46 -04:00
lang More settings to the Camera settings menu (#555) 2025-03-14 13:01:51 +10:00
levels Make ending set level to LEVEL_ENDING 2024-12-15 20:24:00 -05:00
lib rpi coopnet support 2025-02-12 14:03:59 +10:00
mods More settings to the Camera settings menu (#555) 2025-03-14 13:01:51 +10:00
palettes Fix Waluigi 2024-06-30 15:09:07 -04:00
res Add macOS icon by EmeraldLockdown 2024-03-18 18:03:01 -04:00
sound fix missing non mario character sounds 2025-03-13 21:49:20 +10:00
src More settings to the Camera settings menu (#555) 2025-03-14 13:01:51 +10:00
text extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
textures Japanese Support (#574) 2024-12-31 10:32:31 -05:00
tools fix missing non mario character sounds 2025-03-13 21:49:20 +10:00
.clang-format
.clang-tidy
.gitattributes Merge pull request #42 from krmeet/luac 2024-01-01 12:53:32 -05:00
.gitignore Fixed MacOS Resource Path Location (#617) 2025-01-07 16:27:11 -05:00
assets.json DynOS Skyboxes 2023-11-06 18:37:02 -05:00
CHANGES
charmap.txt
charmap_menu.txt
credits.txt Update credits 2024-06-30 11:16:46 -04:00
Dockerfile Add curl to Dockerfile 2024-06-08 08:07:47 -04:00
dynos.mk
extract_assets.py extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
format.sh
Makefile Fix GIT_HASH and re-add build date. (#691) 2025-03-10 09:20:15 +10:00
Makefile.split extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
README.md Update README to mention wiki 2024-11-11 10:04:50 -05:00
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1
util.mk
windows.ld [Experimental] Reduce the size of Windows builds by cleaning the MinGW debug info (#585) 2024-12-29 14:29:26 -05:00

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.