An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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MysterD f60b861d73 BBH bookshelf manager no longer requires the server to be in BBH
Instead of only allowing the server to update the bookshelf manager, allow the
lowest global ID player to update it.
2021-06-15 21:01:28 -07:00
.github/ISSUE_TEMPLATE
actors implement changeable model colors 2021-04-06 00:22:42 +03:00
asm
assets
bin Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
build-windows-visual-studio Resynchronized checkerboard elevators to use area timer 2021-06-14 20:29:08 -07:00
data Synchronized moat draining and cap switch unlocks 2021-06-14 19:59:11 -07:00
developer BBH bookshelf manager no longer requires the server to be in BBH 2021-06-15 21:01:28 -07:00
doxygen
enhancements Make 60 fps patch apply in case people don't realize it is already merged 2020-09-07 11:07:28 -07:00
include Resynchronized DDD poles to use area timer system 2021-06-15 18:01:03 -07:00
levels Enemy hat fixes (#83) 2020-10-16 03:03:25 -07:00
lib Added 32-bit Discord library for Windows 2020-09-25 23:18:56 -07:00
sound Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
src BBH bookshelf manager no longer requires the server to be in BBH 2021-06-15 21:01:28 -07:00
text
textures/segment2 Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
tools Merge pull request #395 from MartinPham/patch-4 2020-08-16 02:01:02 +03:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Add further luigi sound changes to git ignore 2020-10-16 22:23:49 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
cgdb.exe.stackdump
CHANGES
charmap.txt
charmap_menu.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dx11.sh Synchronize cannons as soon as they are unlocked 2020-08-31 23:49:51 -07:00
extract_assets.py
first-diff.py
format.sh
gdb.exe.stackdump
Jenkinsfile
Makefile Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
Makefile.split Fix EXTERNAL_DATA for Luigi 2020-09-05 00:11:15 -07:00
obj2c.py
pisetup.sh
README.md Link to build instructions 2021-02-14 03:11:19 -07:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt

sm64ex-coop

Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.

Build instructions are available on the sm64ex wiki.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Goal

Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4