| .. |
|
utils
|
add a way for Lua mods to detect what OS coop is running on (#338)
|
2023-04-08 19:52:16 -04:00 |
|
smlua.c
|
/luaf; fix compilation issues with audio and debug + dev (#328)
|
2023-03-27 15:50:49 -07:00 |
|
smlua.h
|
/luaf; fix compilation issues with audio and debug + dev (#328)
|
2023-03-27 15:50:49 -07:00 |
|
smlua_cobject.c
|
Expose Paintings to Lua (#279)
|
2023-02-16 18:54:38 -05:00 |
|
smlua_cobject.h
|
A bunch of LUA autogen additions. (#235)
|
2022-11-30 00:37:12 -08:00 |
|
smlua_cobject_allowlist.c
|
Swapped out hashmap to C++ for sync objects
|
2023-03-27 14:29:15 -07:00 |
|
smlua_cobject_allowlist.h
|
Add object animations to Lua, add CPointer allowlist
|
2022-03-03 18:31:45 -08:00 |
|
smlua_cobject_autogen.c
|
Added FONT_TINY
|
2023-04-02 23:02:14 -07:00 |
|
smlua_cobject_autogen.h
|
Expose Paintings to Lua (#279)
|
2023-02-16 18:54:38 -05:00 |
|
smlua_constants_autogen.c
|
Added FONT_TINY
|
2023-04-02 23:02:14 -07:00 |
|
smlua_functions.c
|
Give Lua mods access to a form of level script preprocessing (#258)
|
2023-01-31 07:24:56 -05:00 |
|
smlua_functions.h
|
Add Wario's moveset based on steven's mod
|
2022-02-14 18:26:44 -08:00 |
|
smlua_functions_autogen.c
|
add a way for Lua mods to detect what OS coop is running on (#338)
|
2023-04-08 19:52:16 -04:00 |
|
smlua_functions_autogen.h
|
Even more Lua improvements
|
2022-01-19 19:20:57 -08:00 |
|
smlua_hooks.c
|
Beta 32.0.1 (#325)
|
2023-03-26 01:15:28 -04:00 |
|
smlua_hooks.h
|
fixes and other improvements (#309)
|
2023-03-21 19:43:29 -04:00 |
|
smlua_sync_table.c
|
Made Lua errors show a backtrace for almost all cases
|
2022-04-22 23:31:25 -07:00 |
|
smlua_sync_table.h
|
Added ability for sync tables to contain tables
|
2022-02-01 18:15:10 -08:00 |
|
smlua_utils.c
|
A bunch of LUA autogen additions. (#235)
|
2022-11-30 00:37:12 -08:00 |
|
smlua_utils.h
|
A bunch of LUA autogen additions. (#235)
|
2022-11-30 00:37:12 -08:00 |