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utils
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Fix more possible crashes
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2023-05-11 00:19:01 -07:00 |
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smlua.c
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custom animations no dynos (#371)
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2023-04-28 21:00:17 -07:00 |
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smlua.h
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/luaf; fix compilation issues with audio and debug + dev (#328)
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2023-03-27 15:50:49 -07:00 |
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smlua_cobject.c
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Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355)
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2023-04-23 12:11:56 -04:00 |
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smlua_cobject.h
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A bunch of LUA autogen additions. (#235)
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2022-11-30 00:37:12 -08:00 |
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smlua_cobject_allowlist.c
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Swapped out hashmap to C++ for sync objects
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2023-03-27 14:29:15 -07:00 |
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smlua_cobject_allowlist.h
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Add object animations to Lua, add CPointer allowlist
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2022-03-03 18:31:45 -08:00 |
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smlua_cobject_autogen.c
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Add a container to animation tables so that we can track their length and stay in bounds
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2023-05-10 20:57:35 -07:00 |
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smlua_cobject_autogen.h
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Add a container to animation tables so that we can track their length and stay in bounds
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2023-05-10 20:57:35 -07:00 |
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smlua_constants_autogen.c
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Rename func_80321080 -> stop_secondary_music
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2023-05-10 15:39:15 -07:00 |
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smlua_functions.c
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custom animations no dynos (#371)
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2023-04-28 21:00:17 -07:00 |
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smlua_functions.h
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Add Wario's moveset based on steven's mod
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2022-02-14 18:26:44 -08:00 |
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smlua_functions_autogen.c
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add djui_open_pause_menu() (#391)
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2023-05-11 06:10:25 -04:00 |
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smlua_functions_autogen.h
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smlua_hooks.c
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Added profiling to more places to make lag easier to track down
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2023-04-30 17:39:45 -07:00 |
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smlua_hooks.h
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give mods more control over animations (#369)
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2023-04-29 01:56:18 +02:00 |
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smlua_sync_table.c
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Fixed crash in smlua_set_sync_table_field_from_network()
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2023-04-11 15:02:51 -07:00 |
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smlua_sync_table.h
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smlua_utils.c
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A bunch of LUA autogen additions. (#235)
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2022-11-30 00:37:12 -08:00 |
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smlua_utils.h
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A bunch of LUA autogen additions. (#235)
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2022-11-30 00:37:12 -08:00 |